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Posts posted by Gr8
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Set it to true, Or it will delete all the dynamic Texts like welcome credits
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double check all your Dlls, in my case, one was corrupt and re downloading them worked
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If you don't have one, then you can just create a blank file and name it init.sqf
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Talking of awesome servers to play on you cannot do better than checking out The Glory Hole on Taviana!
Ah quit it
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lol lowrey, you are editing the crap out of the title since you discovered it.
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Everyone missed Axles German Accent :)
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Am i connected to the right server?
All i see is clan teamspeak channels for A3 Wasteland :huh:
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anyone know if this is possible to maintain via plot pole with ZSC 3.0?
Use plot management to maintain with coins
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use this :
disableSerialization; while {true} do { 1000 cutRsc ["AsReMixhud","PLAIN"]; _wpui = uiNameSpace getVariable "AsReMixhud"; _vitals = _wpui displayCtrl 4900; _Money = player getVariable["cashMoney",0]; _vitals ctrlSetStructuredText parseText format [" <t size='0.9'> %1 </t><img size='0.9' align='right' image='Scripts\Player_Hud\icons\Money.paa'/>", [_Money] call BIS_fnc_numberText]; _Bank = player getVariable["bankMoney",0]; _vitals ctrlSetStructuredText parseText format [" <t size='0.9'> %1 </t><img size='0.9' align='right' image='Scripts\Player_Hud\icons\Bank.paa'/>", [_Bank] call BIS_fnc_numberText]; _vitals ctrlCommit 0; sleep 1.5; };
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What about a trigger in mysql that makes the player Alive once something happens, that might not be the best way to do it
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No, That wouldn't work. I think its the player moniter that detects dead players and makes then alive if dead.
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what if can just call player_setup.sqf
will that make the db Alive to 1 ?
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Update : taking it out does not open the Spawn selector. Maybe something to edit in the selector that stopping spawn selection of players alive
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Add mv22_close = -1; into your Variables.sqf
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What do you want us to do ? Install P4L for you ?
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I do all my edits at my PC, push it in github > Run a batch script that takes the script, packs it, throws it in the server and starts it > Start up the server > Join
The key is to never closing the game, and just quit the mission (if possible ofc) which boosts the loading time next time you join.
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Haven't had a look yet, been flat out, have simply disabled the shifting of ai to clients for now
is there a config variable fot it ?
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I guess that's your problem then. im just curious, but what happens if somebody logs out while dead?
I will test that out. not sure what will happen.
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you do realize that there is a limit to how many bans be can read from that file, right?
There shouldn't be. What is the limit?
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[script] Instant Respawn
in Scripting
Posted
I have been busy lately, but i am getting back on this.
I have checked in with ebay, who is helping me work this out. I will need to reset some global variables, and edit the ESS spawn script along the way.