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Gr8

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Posts posted by Gr8

  1. use this :

    disableSerialization;
    while {true} do
    {
        1000 cutRsc ["AsReMixhud","PLAIN"];
        _wpui = uiNameSpace getVariable "AsReMixhud";
    _vitals = _wpui displayCtrl 4900;
    _Money = player getVariable["cashMoney",0];
        _vitals ctrlSetStructuredText parseText format ["    <t size='0.9'> %1 </t><img size='0.9' align='right' image='Scripts\Player_Hud\icons\Money.paa'/>",    [_Money] call BIS_fnc_numberText];
        _Bank = player getVariable["bankMoney",0];
    _vitals ctrlSetStructuredText parseText format ["    <t size='0.9'> %1 </t><img size='0.9' align='right' image='Scripts\Player_Hud\icons\Bank.paa'/>",    [_Bank] call BIS_fnc_numberText];
    _vitals ctrlCommit 0;
    sleep 1.5;
    };
  2. I do all my edits at my PC, push it in github > Run a batch script that takes the script, packs it, throws it in the server and starts it > Start up the server > Join

     

     

    The key is to never closing the game, and just quit the mission (if possible ofc) which boosts the loading time next time you join.

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