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tkdmaster

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  1. Like
    tkdmaster got a reaction from Dave in [RELEASE] New Napf Traders   
    Hm, any chance we can get an update of this with killboards please?
  2. Like
    tkdmaster got a reaction from js2k6 in [RELEASE] Build Snapping - Extended v1.6 (Updated 02/20/2014)   
    I'm pretty bad at making videos XD but I'll see what I can do. till then, alittle explanation...
     
    I've redid the snap points for the cinderblock pieces so they now snap at the same length as the floors. The biggest problem was that floors and walls are not nearly the same size, so the only real solution I could come up with was to overlap the ends of walls and such so that floors match up with them properly.
     
    The slight problem this will introduce is that people with existing bases will definitely notice where the new snap areas are at in their bases and things wont line up with their old placed objects very well, due to the new snap positions.
     
    If you're curious how it works, more than welcome to hop in our server and ask about it as well!
     
    Anyways, to add in what I've modified, all you have to do is replace your points.hpp with the one linked. Recommend making a backup of your current one obviously so that in case something goes wrong, you can always revert back :)
     
    https://www.dropbox.com/s/l3daaii3q3jppwn/points.hpp
  3. Like
    tkdmaster got a reaction from matt_d_rat in =BTC=_Logistic (DayZ Epoch Version)   
    Any update on the towing?
  4. Like
    tkdmaster got a reaction from Woops in Buildable water pump, fuel tank, camp fire, search light etc.   
    I recommend you take a look at this page, its how I implemented custom buildables on my server.
     

     
    you wont be able to make them into direct lootable objects, but you'll be able to give them the materials to make said items or something like that.
  5. Like
    tkdmaster got a reaction from Charlatan in Preview: Ghost of Chernarus Epoch-Specific Map Pack   
    Sweet! that fix worked like a charmf or the errors :) sadly, i'm getting complaints from my players now about the airfield :( Not enough loot spots, even with the alt. version with the 1 barracks, I don't spose there's any chance of adding a few more in another alt version~?
     
    Also, another little side effect. In the Hero's area, you got a few ATV's and an offroad in the base, they're very bouncy! And also, if the server is using the R3F towing scripts like mine is, you can tow them!
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