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who know how to fix taviana (origins) map 1.8 (white artifacts)?


hekut146

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add buttom init.sqf:

{
    hideobject _x;
    _x hideObject true;
    _x enableSimulation false;
}count(nearestObjects [getMarkerPos "center", ["Land_tav_HouseBlock_D1_ex2"],18000]);

now i try unlock vehicles.
they jast change name of animation.

last:
all new: _object animate ["tropa",1];
to Raft: _object animate ["OriModOhrana",1];

Edited by F507DMT
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{
    hideobject _x;
    _x hideObject true;
    _x enableSimulation false;
}count(nearestObjects [getMarkerPos "center", ["Land_tav_HouseBlock_D1_ex2"],18000]);

or 

{
_x animate ["ani_door1",1];
} forEach (nearestObjects [[0,0,0], ["Land_tav_HouseBlock_D1_ex2"], 50000]);

which code need paste in init.sqf ?

put please full code, and vehicles too.

thanks

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in the version of 1795 was

_object animate ["tropa",1];
if (typeOF _object == "ori_ScrapRaft") then {_object animate ["OriModOhrana",1];};

 

now it is necessary to do so?

_object animate ["hopa",1];
if (typeOF _object == "ori_ScrapRaft") then {_object animate ["doska",1];};

correct, if something goes wrong

 

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