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IgiLoad Script ( Load-up AI Box Creates, New Vehicle Verification ) [Updated 0.3.7.0]


EliteWarfare

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Hi,

 

I just read this post and the script seems to be great.

But It doesn't work in my server. I download it from OP then I paste de IgiLoad folder in @epochhive\addons. I made the pbo with IgiLoad folder and then i edit my init.sqf adding line:

[] execVM "IgiLoad\IgiLoadInit.sqf";

Finally I made the pbo of the mission. Anyone knows whats wrong?

 

Edit: ATM, I have disabled BE.

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Hi,

 

I just read this post and the script seems to be great.

But It doesn't work in my server. I download it from OP then I paste de IgiLoad folder in @epochhive\addons. I made the pbo with IgiLoad folder and then i edit my init.sqf adding line:

[] execVM "IgiLoad\IgiLoadInit.sqf";

Finally I made the pbo of the mission. Anyone knows whats wrong?

 

Edit: ATM, I have disabled BE.

 

 

Remove it from your  @epochhive\addons and unpack your mission.pbo put the IgiLoad in there then put

 [] execVM "IgiLoad\IgiLoadInit.sqf"; into your init.sqf then repack your mission.pbo 

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Thanks the script works great, and thanks Igiload!

But is there a way that we can add more Helicopters to the script?

Todays Igiload version only let 1 helicopter load up cargo (I_Heli_Transport_02_EPOCH, the Mohawk)

It can load and drop of vehicles/Cargo with parashute's, Wich is Epic in my eyes!

But ingame players asking admins who has Igiload script in their server, why the Mohawk can load up vehicles/Cargo and

The Huron (chinook) helicopter can't (epoch chinook)

Are you working on a next igiload version or is it possible to add more helicopter to the list?

I would like to see, the Epoch Chinook, and the Taru Cargo to be added to the list.

(O_Heli_Transport_04_box_EPOCH) = MI290 Taru (Cargo)

(B_Heli_Transport_03_unarmed_EPOCH) = CH-47 Huron (Black)

Thanks in advance! This script is Epic!!

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Thanks the script works great, and thanks Igiload!

But is there a way that we can add more Helicopters to the script?

Todays Igiload version only let 1 helicopter load up cargo (I_Heli_Transport_02_EPOCH, the Mohawk)

It can load and drop of vehicles/Cargo with parashute's, Wich is Epic in my eyes!

But ingame players asking admins who has Igiload script in their server, why the Mohawk can load up vehicles/Cargo and

The Huron (chinook) helicopter can't (epoch chinook)

Are you working on a next igiload version or is it possible to add more helicopter to the list?

I would like to see, the Epoch Chinook, and the Taru Cargo to be added to the list.

(O_Heli_Transport_04_box_EPOCH) = MI290 Taru (Cargo)

(B_Heli_Transport_03_unarmed_EPOCH) = CH-47 Huron (Black)

Thanks in advance! This script is Epic!!

 

open up IgiLoad.sqf and add it

 

and OP didn't make the script reread first post

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Hi,

 

I've had this working for about a week, but my server just went into production. Prior to going to production we applied infiStar and updated the "Run.sqf" to adjust the two settings necessary for towing. Unfortunately, it still seems as though admins are the only ones capable of towing. Any ideas? 

 

/*  Remove Action Objs   */ _OAO = false; /* true or false */ /* needs to be  false  when using e.g. IgiLoad */
/*  Check Attached Objs  */ _CAO = false; /* true or false */ /* needs to be  false  when using e.g. IgiLoad */
 
Users report the script is loading for them upon joining the server as well. I'm really lost at this point and would really appreciate the help! 
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Well after a long research i got it working. 

But i have a public variable restriction #0 

 

I have this on my publicvariable.txt

 

5 "" !="EPOCH_(UP|SAVE|PAINT|MAINT)BUILD" !="EPOCH_(say3D|switchMove|storeCrypto|TEMPOBJ|packJack)_PVS"  !="EPOCH_(load|revive|dead|push)Player_PVS" !="EPOCH_(build|equipped)Item_PVS" !="EPOCH_GROUP_(Upgrade|Player|create|Delete|Invite)_PVS" !="EPOCH_(lock|pack)Storage_PVS" !="EPOCH_(unlock|lock|fill|repair)Vehicle_PVS" !="EPOCH_(knockDownTree|destroyTrash|MAKETRADEREQ|MAKETRADE|S_S_VEHICLES|MAKENPCTRADE|oneWayTP)" !="EPOCH_Loot(Animal|Container|Building)" !"PVAHR_0_" !="PVAH_AdminReq"

 

Publicvariable.txt.original

 

5 "" !="IL_SetMass" !="IL_SetScore" !="EPOCH_(UP|SAVE|PAINT|MAINT)BUILD" !="EPOCH_(say3D|switchMove|storeCrypto|TEMPOBJ|packJack)_PVS"  !="EPOCH_(load|revive|dead|push)Player_PVS" !="EPOCH_(build|equipped)Item_PVS" !="EPOCH_GROUP_(Upgrade|Player|create|Delete|Invite)_PVS" !="EPOCH_(lock|pack)Storage_PVS" !="EPOCH_(unlock|lock|fill|repair)Vehicle_PVS" !="EPOCH_(knockDownTree|destroyTrash|MAKETRADEREQ|MAKETRADE|S_S_VEHICLES|MAKENPCTRADE|oneWayTP)" !="EPOCH_Loot(Animal|Container|Building)"

 

 

Publocvariable.log 

 

 

07.02.2015 17:55:15: Jack (86.175.5.69:2304) 9edfcba8 - #0 "IL_SetScore" = [<NULL-object>,20]
07.02.2015 18:00:20: Jack (86.175.5.69:2304) 95bedfcba8 - #0 "IL_SetScore" = [<NULL-object>,20]
07.02.2015 18:03:06: Jack (86.175.5.69:2304) 9edfcba8 - #0 "IL_SetScore" = [<NULL-object>,20]
07.02.2015 18:06:12: Jack (86.175.5.69:2304) 9edfcba8 - #0 "IL_SetScore" = [<NULL-object>,20]
07.02.2015 18:31:13: Jack (86.175.5.69:2304) 9edfcba8 - #0 "IL_SetScore" = [<NULL-object>,20]
07.02.2015 18:38:55: TMHackSaW (90.197.155.98:2304) eea8f13 - #0 "IL_SetScore" = [<NULL-object>,20]
07.02.2015 18:43:16: TMHackSaW (90.197.155.98:2304) eea8f13 - #0 "IL_SetScore" = [<NULL-object>,20]
07.02.2015 18:47:36: Jack (86.175.5.69:2304) 9edfcba8 - #0 "IL_SetScore" = [<NULL-object>,20]
07.02.2015 18:51:02: Jack (86.175.5.69:2304) 9edfcba8 - #0 "IL_SetScore" = [<NULL-object>,20]
07.02.2015 18:55:19: TMHackSaW (90.197.155.98:2304) e8f13 - #0 "IL_SetScore" = [<NULL-object>,20]
07.02.2015 19:04:43: TMHackSaW (90.197.155.98:2304) eea8f13 - #0 "IL_SetScore" = [<NULL-object>,20]
 

I have followed adding 

 

 !="IL_SetMass" !="IL_SetScore"  to public.variable but no luck 

 

 

please help

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Well after a long research i got it working. 

But i have a public variable restriction #0 

 

I have this on my publicvariable.txt

 

5 "" !="EPOCH_(UP|SAVE|PAINT|MAINT)BUILD" !="EPOCH_(say3D|switchMove|storeCrypto|TEMPOBJ|packJack)_PVS"  !="EPOCH_(load|revive|dead|push)Player_PVS" !="EPOCH_(build|equipped)Item_PVS" !="EPOCH_GROUP_(Upgrade|Player|create|Delete|Invite)_PVS" !="EPOCH_(lock|pack)Storage_PVS" !="EPOCH_(unlock|lock|fill|repair)Vehicle_PVS" !="EPOCH_(knockDownTree|destroyTrash|MAKETRADEREQ|MAKETRADE|S_S_VEHICLES|MAKENPCTRADE|oneWayTP)" !="EPOCH_Loot(Animal|Container|Building)" !"PVAHR_0_" !="PVAH_AdminReq"

 

Publicvariable.txt.original

 

5 "" !="IL_SetMass" !="IL_SetScore" !="EPOCH_(UP|SAVE|PAINT|MAINT)BUILD" !="EPOCH_(say3D|switchMove|storeCrypto|TEMPOBJ|packJack)_PVS"  !="EPOCH_(load|revive|dead|push)Player_PVS" !="EPOCH_(build|equipped)Item_PVS" !="EPOCH_GROUP_(Upgrade|Player|create|Delete|Invite)_PVS" !="EPOCH_(lock|pack)Storage_PVS" !="EPOCH_(unlock|lock|fill|repair)Vehicle_PVS" !="EPOCH_(knockDownTree|destroyTrash|MAKETRADEREQ|MAKETRADE|S_S_VEHICLES|MAKENPCTRADE|oneWayTP)" !="EPOCH_Loot(Animal|Container|Building)"

 

 

Publocvariable.log 

 

 

07.02.2015 17:55:15: Jack (86.175.5.69:2304) 9edfcba8 - #0 "IL_SetScore" = [<NULL-object>,20]
07.02.2015 18:00:20: Jack (86.175.5.69:2304) 95bedfcba8 - #0 "IL_SetScore" = [<NULL-object>,20]
07.02.2015 18:03:06: Jack (86.175.5.69:2304) 9edfcba8 - #0 "IL_SetScore" = [<NULL-object>,20]
07.02.2015 18:06:12: Jack (86.175.5.69:2304) 9edfcba8 - #0 "IL_SetScore" = [<NULL-object>,20]
07.02.2015 18:31:13: Jack (86.175.5.69:2304) 9edfcba8 - #0 "IL_SetScore" = [<NULL-object>,20]
07.02.2015 18:38:55: TMHackSaW (90.197.155.98:2304) eea8f13 - #0 "IL_SetScore" = [<NULL-object>,20]
07.02.2015 18:43:16: TMHackSaW (90.197.155.98:2304) eea8f13 - #0 "IL_SetScore" = [<NULL-object>,20]
07.02.2015 18:47:36: Jack (86.175.5.69:2304) 9edfcba8 - #0 "IL_SetScore" = [<NULL-object>,20]
07.02.2015 18:51:02: Jack (86.175.5.69:2304) 9edfcba8 - #0 "IL_SetScore" = [<NULL-object>,20]
07.02.2015 18:55:19: TMHackSaW (90.197.155.98:2304) e8f13 - #0 "IL_SetScore" = [<NULL-object>,20]
07.02.2015 19:04:43: TMHackSaW (90.197.155.98:2304) eea8f13 - #0 "IL_SetScore" = [<NULL-object>,20]
 

I have followed adding 

 

 !="IL_SetMass" !="IL_SetScore"  to public.variable but no luck 

 

 

please help

 

Remove what you have in ur publicvariable.txt, replace it with this:

 

5 "" !="EPOCH_(UP|SAVE|PAINT|MAINT)BUILD" !="EPOCH_(say3D|switchMove|storeCrypto|TEMPOBJ|packJack)_PVS"  !="EPOCH_(load|revive|dead|push)Player_PVS" !="EPOCH_(build|equipped)Item_PVS" !="EPOCH_GROUP_(Upgrade|Player|create|Delete|Invite)_PVS" !="EPOCH_(lock|pack)Storage_PVS" !="EPOCH_(unlock|lock|fill|repair)Vehicle_PVS" !="EPOCH_(knockDownTree|destroyTrash|MAKETRADEREQ|MAKETRADE|S_S_VEHICLES|MAKENPCTRADE|oneWayTP)" !="EPOCH_Loot(Animal|Container|Building)" !="EPAH_[a-z]{5,10}" !="IL_SetMass" !="IL_SetScore"

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Now I have this error pleasse help . 

 

08.02.2015 16:30:44: TMHackSaW (90.197.155.98:2704) e5b39b86ea8f13 - #0 "PVAH_AdminReq" = ["mfcbnchf0l",[1234,<NULL-object>,"7656123308"]]

 

my publicvariable.txt is :

 

5 "" !="EPOCH_(UP|SAVE|PAINT|MAINT)BUILD" !="EPOCH_(say3D|switchMove|storeCrypto|TEMPOBJ|packJack)_PVS"  !="EPOCH_(load|revive|dead|push)Player_PVS" !="EPOCH_(build|equipped)Item_PVS" !="EPOCH_GROUP_(Upgrade|Player|create|Delete|Invite)_PVS" !="EPOCH_(lock|pack)Storage_PVS" !="EPOCH_(unlock|lock|fill|repair)Vehicle_PVS" !="EPOCH_(knockDownTree|destroyTrash|MAKETRADEREQ|MAKETRADE|S_S_VEHICLES|MAKENPCTRADE|oneWayTP)" !="EPOCH_Loot(Animal|Container|Building)" !"PVAHR_0_" !="PVAH_AdminReq"

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Now I have this error pleasse help . 

 

08.02.2015 16:30:44: TMHackSaW (90.197.155.98:2704) e5b39b86ea8f13 - #0 "PVAH_AdminReq" = ["mfcbnchf0l",[1234,<NULL-object>,"7656123308"]]

 

my publicvariable.txt is :

 

5 "" !="EPOCH_(UP|SAVE|PAINT|MAINT)BUILD" !="EPOCH_(say3D|switchMove|storeCrypto|TEMPOBJ|packJack)_PVS"  !="EPOCH_(load|revive|dead|push)Player_PVS" !="EPOCH_(build|equipped)Item_PVS" !="EPOCH_GROUP_(Upgrade|Player|create|Delete|Invite)_PVS" !="EPOCH_(lock|pack)Storage_PVS" !="EPOCH_(unlock|lock|fill|repair)Vehicle_PVS" !="EPOCH_(knockDownTree|destroyTrash|MAKETRADEREQ|MAKETRADE|S_S_VEHICLES|MAKENPCTRADE|oneWayTP)" !="EPOCH_Loot(Animal|Container|Building)" !"PVAHR_0_" !="PVAH_AdminReq"

One more error :(

 

 

08.02.2015 17:16:09: TMHackSaW (90.197.155.98:2304) e5b39cceb86ea8f13 - #0 "PVAHR_0__5_w_s_c_m_5_2_d" = ["skeh1ee3tctwvf",["TMHackSaW","76508","ALOG",[68,101,108,101,116,105,110,103,32,101,98,105,107,101,95,101,112,111,99,104,32,64,48,54,53,48,55,57,46,46]]]

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open up IgiLoad.sqf and add it

 

and OP didn't make the script reread first post

That sounds to good to be true, and it is :P

I try'd adding it, but can't seem to get it to work:

IL_Supported_Vehicles_CHINOOK = ["CH_147F", "CH_47F", "kyo_MH47E_HC", "kyo_MH47E_Ramp", "B_Heli_Transport_03_unarmed_F", "B_Heli_Transport_03_unarmed_EPOCH", "kyo_MH47E_base"];

I try'd this with the huron chinook, but it failed, can't see any tow options ingame.

I gues that's why they didnt add the chinook in the first place.

Anyone got a sollution for this?

I readed true the whole script, i can't see what i need to adjust more.

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Hi,

 

I've had this working for about a week, but my server just went into production. Prior to going to production we applied infiStar and updated the "Run.sqf" to adjust the two settings necessary for towing. Unfortunately, it still seems as though admins are the only ones capable of towing. Any ideas? 

 

/*  Remove Action Objs   */ _OAO = false; /* true or false */ /* needs to be  false  when using e.g. IgiLoad */
/*  Check Attached Objs  */ _CAO = false; /* true or false */ /* needs to be  false  when using e.g. IgiLoad */
 
Users report the script is loading for them upon joining the server as well. I'm really lost at this point and would really appreciate the help! 

 

 

I have the solution:

 

set to false:

 

/*  Remove Action Plrs   */ _OAP = false; /* true or false */ /* (mousewheel actions) needs to be  false  for AltisLife for e.g. gathering */

 

now it works for me

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