insertcoins Posted April 2, 2014 Report Share Posted April 2, 2014 I'm not sure if DZMS has a place in it's config to set up custom spawn points, but if it does, you should be able to use those coordinates. Also, I'm in the process of redoing the spawn points. I'm using the 3D editor to look at terrain and select locations that are appropriate. Some are in towns and some are in fields. There will be a LOT more spawn points so you should see less repeat locations. It's going to take a while, as I'm doing it when I have time. I hope to have it finished within the week, though. finish faster plz ;) Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted April 2, 2014 Author Report Share Posted April 2, 2014 finish faster plz ;) Sorry, I was sick last night, throwing up, so I haven't worked on them as much as I'd like. Now I have to work tomorrow and have a wedding on Friday night, so I'll try to get it down as soon as I can. The spawn points will be much better than the first set I put together. Link to comment Share on other sites More sharing options...
insertcoins Posted April 2, 2014 Report Share Posted April 2, 2014 Feel better soon buddy Link to comment Share on other sites More sharing options...
3l3m3nt Posted April 3, 2014 Report Share Posted April 3, 2014 hi so is there a way to use DZMS for like a red zone as static unit let say from the server restart till dead\next restart ? ive been trying whitout luck so far on surenfeld array. Link to comment Share on other sites More sharing options...
insertcoins Posted April 3, 2014 Report Share Posted April 3, 2014 no, dzms uses the AI from other AI packs BetterDeadThanZed 1 Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted April 3, 2014 Author Report Share Posted April 3, 2014 No, DZMS doesn't require any external AI system. Link to comment Share on other sites More sharing options...
insertcoins Posted April 3, 2014 Report Share Posted April 3, 2014 true, it kinda does both. however, making them static can not be done. Link to comment Share on other sites More sharing options...
insertcoins Posted April 3, 2014 Report Share Posted April 3, 2014 or well, you could: Make a separate mission, initiate it on server start, have a trigger seeing if it has ended and let it respawn. But really, that's just silly. Link to comment Share on other sites More sharing options...
3l3m3nt Posted April 3, 2014 Report Share Posted April 3, 2014 Tnx guys :) Link to comment Share on other sites More sharing options...
gopostal Posted April 3, 2014 Report Share Posted April 3, 2014 or well, you could: Make a separate mission, initiate it on server start, have a trigger seeing if it has ended and let it respawn. But really, that's just silly. Won't really work. The way Vamp coded this it does complete cleanup when mission ends. This would clean up other AI spawns as well that DZMS created. That's why multiple missions are so hard to do with this and why WAI is better (even though DZMS is coded better, WAI has a great many more options). Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted April 4, 2014 Author Report Share Posted April 4, 2014 Doesn't look too promising for me to finish the new spawn points this weekend. I'll keep trying though! Link to comment Share on other sites More sharing options...
insertcoins Posted April 4, 2014 Report Share Posted April 4, 2014 Won't really work. The way Vamp coded this it does complete cleanup when mission ends. This would clean up other AI spawns as well that DZMS created. That's why multiple missions are so hard to do with this and why WAI is better (even though DZMS is coded better, WAI has a great many more options). Youd have to make a seperate mission type (minor, major and static), that would fix that. But again, it's just a really silly idea Link to comment Share on other sites More sharing options...
insertcoins Posted April 12, 2014 Report Share Posted April 12, 2014 Doesn't look too promising for me to finish the new spawn points this weekend. I'll keep trying though! Any luck? Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted April 12, 2014 Author Report Share Posted April 12, 2014 Sorry, I just haven't had time to work on the new spawn points. I'm off of work all this week so maybe I'll get done this week. Link to comment Share on other sites More sharing options...
insertcoins Posted April 12, 2014 Report Share Posted April 12, 2014 right-o! Link to comment Share on other sites More sharing options...
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