epochfail Posted February 3, 2014 Report Share Posted February 3, 2014 where do i fix this it doesnt look the same as older epoch version. players are gettting killed when they get on the deployable bike. Link to comment Share on other sites More sharing options...
0 Sequisha Posted February 3, 2014 Report Share Posted February 3, 2014 where do i fix this it doesnt look the same as older epoch version. players are gettting killed when they get on the deployable bike. Sorry, what is this deployable bike you speak of? Link to comment Share on other sites More sharing options...
0 Turtle Posted February 3, 2014 Report Share Posted February 3, 2014 Sorry, what is this deployable bike you speak of? How are you "staff" and you have not heard of deployable bikes? its spoken about a significant amount in the scripting section and is all over Epoch Servers themselves. Get out a little, get to know your community. Perfect example of the carelessness in the dev. sometimes. NUTTER 1 Link to comment Share on other sites More sharing options...
0 Sequisha Posted February 3, 2014 Report Share Posted February 3, 2014 How are you "staff" and you have not heard of deployable bikes? its spoken about a significant amount in the scripting section and is all over Epoch Servers themselves. Get out a little, get to know your community. Perfect example of the carelessness in the dev. sometimes. Clearly not a fan of my sense of humor. TuBz 1 Link to comment Share on other sites More sharing options...
0 cen Posted February 3, 2014 Report Share Posted February 3, 2014 Do not worry about that anymore. Pull variables.sqf mission side and add the bike class name to the DZE_safeVehicles array. Link to comment Share on other sites More sharing options...
0 TuBz Posted February 3, 2014 Report Share Posted February 3, 2014 Some don't see the smile on your face as you asked about "NON STD" Functions:)....personally... thats sorted my Pheonix tools.. so thanks for asking the question epochfail:)My son will be eternally grateful...he can now play on his private server with his kiddie mates and crash all the toys I gave him again:) Link to comment Share on other sites More sharing options...
0 GhostTown Posted February 3, 2014 Report Share Posted February 3, 2014 So if I change it to exactly how you did it.. Will that keep people from dying when getting on the bike.. Or am I suppose to change the "MIssion" to something? Link to comment Share on other sites More sharing options...
0 Jaxjags Posted February 3, 2014 Report Share Posted February 3, 2014 Followed those instructions :/ admin items spawned in still are exploding when I try and start them up. Worked fine with 1.0.3.1 :( EDIT - Fixed it disregard. Link to comment Share on other sites More sharing options...
0 Richie Posted February 3, 2014 Report Share Posted February 3, 2014 Pull variables.sqf mission side and add the bike class name to the DZE_safeVehicles array. ^ ^ This ^ ^ Works perfectly :D Link to comment Share on other sites More sharing options...
0 Shaggnater Posted February 4, 2014 Report Share Posted February 4, 2014 So I put the variables.sqf in custom folder mission side, and I assume you call like this? [] execVM "custom\variables.sqf"; Link to comment Share on other sites More sharing options...
0 Richie Posted February 4, 2014 Report Share Posted February 4, 2014 So I put the variables.sqf in custom folder mission side, and I assume you call like this? [] execVM "custom\variables.sqf"; Put the variables.sqf anywhere in the mission.pbo Then in the init.sqf change the path to where you have it :) Example i have mine in a folder name fixes, so find : call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early) Change to : call compile preprocessFileLineNumbers "fixes\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early) Link to comment Share on other sites More sharing options...
0 Shaggnater Posted February 4, 2014 Report Share Posted February 4, 2014 Thanks Richie Link to comment Share on other sites More sharing options...
0 paddster7 Posted February 8, 2014 Report Share Posted February 8, 2014 Where is the DZE_safeVehicles array? Nevermind, found it on line 582 in the variables.sqf file. Link to comment Share on other sites More sharing options...
0 cen Posted February 8, 2014 Report Share Posted February 8, 2014 Almost at the bottom. Link to comment Share on other sites More sharing options...
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epochfail
where do i fix this it doesnt look the same as older epoch version. players are gettting killed when they get on the deployable bike.
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