Version 1.62.103718
Unsupported language German in stringtable
Item STR_ACTIONS_BUILD listed twice
Item STR_EQUIP_NAME_41 listed twice
Item STR_EQUIP_DESC_41 listed twice
Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
Updating base class RscProgress->, by ca\ui\config.bin/RscIGProgress/
Updating base class RscText->, by ca\ui\config.bin/RscDisplayHintC/controls/Background/
Updating base class RscText->, by ca\ui\config.bin/RscDisplayHintCEx/controls/Background/
Updating base class RscStructuredText->, by ca\ui\config.bin/RscDisplayHintCEx/controls/Hint/
Updating base class RscText->, by ca\ui\config.bin/RscInGameUI/RscUnitInfoSoldier/Background/
Updating base class RscText->, by ca\ui\config.bin/RscInGameUI/RscUnitInfoTank/Background/
Updating base class RscText->, by ca\ui\config.bin/RscInGameUI/RscUnitInfo/Background/
Updating base class RscIGText->RscIGProgress, by ca\ui\config.bin/RscInGameUI/RscUnitInfo/ValueArmor/
Updating base class RscText->, by ca\ui\config.bin/RscInGameUI/RscUnitInfo/Background2/
Updating base class RscText->, by ca\ui\config.bin/RscInGameUI/RscHint/Background/
Updating base class RscText->, by ca\ui\config.bin/RscInGameUI/RscTaskHint/controlsBackground/Background/
Cannot delete class TextObjectsDetail, it is referenced somewhere (used as a base class probably).
Cannot delete class ValueObjectsDetail, it is referenced somewhere (used as a base class probably).
Cannot delete class B_Options, it is referenced somewhere (used as a base class probably).
Cannot delete class B_OK, it is referenced somewhere (used as a base class probably).
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
Updating base class RscPicture->RscPictureKeepAspect, by z\addons\dayz_code\config.bin/RscDisplayLoading/Variants/LoadingOne/controls/LoadingPic/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
Updating base class RscPicture->RscPictureKeepAspect, by z\addons\dayz_code\config.bin/RscDisplayStart/controls/LoadingPic/
Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably).
Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably).
Updating base class RscIGText->RscText, by z\addons\dayz_code\config.bin/RscDisplayClientGetReady/controls/CA_MissionName/
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
Warning Message: No entry 'bin\config.bin/RscInGameUI/RscHint/Background.type'.
Warning Message: '/' is not a value
Obsolete class Animations defined in bin\config.bin/RscCompass/
Obsolete class Animations defined in bin\config.bin/RscWatch/
0:01:32 Server error: Player without identity Hi-Power (id 1163321882)
0:03:11 Error: selection end7 missing in memory LOD of model ca\buildings2\ind_cementworks\ind_pec\ind_pec_03b.p3d
0:03:11 Error: selection end6 missing in memory LOD of model ca\buildings2\ind_cementworks\ind_pec\ind_pec_03b.p3d
0:03:11 Error: selection end5 missing in memory LOD of model ca\buildings2\ind_cementworks\ind_pec\ind_pec_03b.p3d
0:03:11 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
0:03:20 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
0:03:20 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
0:03:21 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
0:03:21 "DayZ Epoch: MPframework inited"
0:03:58 "infiSTAR.de ProPlan by infiSTAR.de - Waiting for bis_fnc_init..."
0:03:58 "infiSTAR.de ProPlan by infiSTAR.de - bis_fnc_init done - STARTING!"
0:03:58 Warning Message: Script low_admins.sqf not found
0:03:58 Warning Message: Script normal_admins.sqf not found
0:03:58 Warning Message: Script super_admins.sqf not found
0:03:58 Warning Message: Script blacklist.sqf not found
0:03:58 "infiSTAR.de ProPlan by infiSTAR.de - AntiHack Loading..."
0:03:58 "infiSTAR.de ProPlan by infiSTAR.de - AntiHack Loaded!"
0:03:58 "infiSTAR.de ProPlan by infiSTAR.de - CREATING AdminMenu"
0:03:58 "infiSTAR.de ProPlan by infiSTAR.de - ADDING PublicVariableEventHandlers"
0:03:58 "infiSTAR.de ProPlan by infiSTAR.de - FULLY LOADED"
0:03:59 Error in expression <0,0], [], 0, "FORM"];
_do = (MarkerText "rspawn_east");
_unit setVehicleInit _do>
0:03:59 Error position: <"rspawn_east");
_unit setVehicleInit _do>
0:03:59 Error Fehlende )
0:03:59 File z\addons\dayz_server\init\AH.sqf, line 5583
0:03:59 Error in expression <0,0], [], 0, "FORM"];
_do = (MarkerText "rspawn_east");
_unit setVehicleInit _do>
0:03:59 Error position: <"rspawn_east");
_unit setVehicleInit _do>
0:03:59 Error Fehlende )
0:03:59 File z\addons\dayz_server\init\AH.sqf, line 5583
0:03:59 "infiSTAR.de ProPlan by infiSTAR.de - Waiting for bis_fnc_init..."
0:03:59 "infiSTAR.de ProPlan by infiSTAR.de - bis_fnc_init done - STARTING!"
0:03:59 Warning Message: Script low_admins.sqf not found
0:03:59 Warning Message: Script normal_admins.sqf not found
0:03:59 Warning Message: Script super_admins.sqf not found
0:03:59 Warning Message: Script blacklist.sqf not found
0:03:59 "infiSTAR.de ProPlan by infiSTAR.de - AntiHack Loading..."
0:03:59 "infiSTAR.de ProPlan by infiSTAR.de - AntiHack Loaded!"
0:03:59 "infiSTAR.de ProPlan by infiSTAR.de - CREATING AdminMenu"
0:03:59 "infiSTAR.de ProPlan by infiSTAR.de - ADDING PublicVariableEventHandlers"
0:03:59 Cannot create non-ai vehicle LAND_Misc_Cargo2A,
0:03:59 Cannot create non-ai vehicle LAND_Misc_Cargo1A,
0:04:00 Cannot create non-ai vehicle LAND_Stan_east,
0:04:00 Cannot create non-ai vehicle LAND_Misc_Cargo1A,
0:04:00 Cannot create non-ai vehicle LAND_Misc_Cargo1A,
0:04:00 Cannot create non-ai vehicle LAND_Misc_Cargo1A,
0:04:00 "Res3tting B!S effects..."
0:04:00 Cannot create non-ai vehicle LAND_Misc_Cargo1A,
0:04:00 Cannot create non-ai vehicle Map_radar_EP1,
0:04:01 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
0:04:02 "HIVE: Starting"
0:04:02 "HIVE: trying to get objects"
0:04:03 "HIVE: found 1091 objects"
0:04:03 "HIVE: Commence Object Streaming..."
0:04:05 Cannot create non-ai vehicle Map_Misc_Cargo2E_EP1,
0:04:06 Cannot create non-ai vehicle Map_Table_EP1,
0:04:06 "HIVE: got 469 Epoch Objects and 622 Vehicles"
0:04:08 "Res3tting B!S effects..."
0:04:12 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
0:04:12 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
0:04:16 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
0:04:16 UH1Y_DZE: ObsGun - unknown animation source ObsGun
0:04:19 "infiSTAR.de Player-Log: Hi-Power(2236034) - 8h 10min"
0:04:28 "HIVE: Spawning # of Vehicles: 86"
0:04:28 "HIVE: Spawning # of Debris: 500"
0:04:28 "HIVE: Spawning # of Ammo Boxes: 3"
0:04:28 "HIVE: Spawning # of Veins: 50"
0:04:28 "Total Number of spawn locations 5"
0:04:29 "EPOCH EVENTS INIT"
0:04:31 "DEBUG VEIN: Too many objects at [8946.94,4381.47]"
0:04:31 "DEBUG VEIN: Too many objects at [4903.7,5070.82]"
0:04:31 "DEBUG VEIN: Too many objects at [4920.44,5069.87]"
0:04:31 "DEBUG VEIN: Too many objects at [5327.39,8206.45]"
0:04:32 "DEBUG: Too many at [4374.52,9277.8]"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:46 Error in expression <esList set [_index, AllowedVehiclesList select _lastIndex];
};
AllowedVehiclesLi>
0:04:46 Error position: <select _lastIndex];
};
AllowedVehiclesLi>
0:04:46 Error Nullteiler
0:04:46 File z\addons\dayz_server\init\server_functions.sqf, line 257
0:04:46 Error in expression <ect _lastIndex];
};
AllowedVehiclesList resize _lastIndex;
};
if (count Allowed>
0:04:46 Error position: <resize _lastIndex;
};
if (count Allowed>
0:04:46 Error Nullteiler
0:04:46 File z\addons\dayz_server\init\server_functions.sqf, line 259
0:04:47 "TIME SYNC: Local Time set to [2014,2,1,15,4]"
0:04:47 Server: Object info 2:13 not found during Changing Owner
0:04:47 Server: Object info 2:1 not found during Changing Owner
0:04:58 "DEBUG: unable to find suitable vehicle to spawn"
0:04:58 Error in expression <esList set [_index, AllowedVehiclesList select _lastIndex];
};
AllowedVehiclesLi>
0:04:58 Error position: <select _lastIndex];
};
AllowedVehiclesLi>
0:04:58 Error Nullteiler
0:04:58 File z\addons\dayz_server\init\server_functions.sqf, line 257
0:04:58 Error in expression <ect _lastIndex];
};
AllowedVehiclesList resize _lastIndex;
};
if (count Allowed>
0:04:58 Error position: <resize _lastIndex;
};
if (count Allowed>
0:04:58 Error Nullteiler
0:04:58 File z\addons\dayz_server\init\server_functions.sqf, line 259
0:04:58 "DEBUG: unable to find suitable vehicle to spawn"
0:04:58 Error in expression <esList set [_index, AllowedVehiclesList select _lastIndex];
};
AllowedVehiclesLi>
0:04:58 Error position: <select _lastIndex];
};
AllowedVehiclesLi>
0:04:58 Error Nullteiler
0:04:58 File z\addons\dayz_server\init\server_functions.sqf, line 257
0:04:58 Error in expression <ect _lastIndex];
};
AllowedVehiclesList resize _lastIndex;
};
if (count Allowed>
0:04:58 Error position: <resize _lastIndex;
};
if (count Allowed>
0:04:58 Error Nullteiler
0:04:58 File z\addons\dayz_server\init\server_functions.sqf, line 259
0:04:58 "DEBUG: unable to find suitable vehicle to spawn"
0:05:01 Error in expression <esList set [_index, AllowedVehiclesList select _lastIndex];
};
AllowedVehiclesLi>
0:05:01 Error position: <select _lastIndex];
};
AllowedVehiclesLi>
0:05:01 Error Nullteiler
0:05:01 File z\addons\dayz_server\init\server_functions.sqf, line 257
0:05:01 Error in expression <ect _lastIndex];
};
AllowedVehiclesList resize _lastIndex;
};
if (count Allowed>
0:05:01 Error position: <resize _lastIndex;
};
if (count Allowed>
0:05:01 Error Nullteiler
0:05:01 File z\addons\dayz_server\init\server_functions.sqf, line 259
0:05:01
0:05:01
0:05:01
0:05:01
0:05:01 "WAI: AI Config File Loaded"
0:05:05 "DEBUG: unable to find suitable vehicle to spawn"
0:05:05 Error in expression <esList set [_index, AllowedVehiclesList select _lastIndex];
};
AllowedVehiclesLi>
0:05:05 Error position: <select _lastIndex];
};
AllowedVehiclesLi>
0:05:05 Error Nullteiler
0:05:05 File z\addons\dayz_server\init\server_functions.sqf, line 257
0:05:05 Error in expression <ect _lastIndex];
};
AllowedVehiclesList resize _lastIndex;
};
if (count Allowed>
0:05:05 Error position: <resize _lastIndex;
};
if (count Allowed>
0:05:05 Error Nullteiler
0:05:05 File z\addons\dayz_server\init\server_functions.sqf, line 259
0:05:05 "DEBUG: unable to find suitable vehicle to spawn"
0:05:05 "WAI: AI Monitor Started"
0:05:05 "WAI: Paradrop Waiting for player"
0:05:05 "WAI: Mission Config File Loaded"
0:05:06 "WAI: Starting AI Missions Moniter"
0:07:05 "0 Active ground units"
0:07:05 "0 Active emplacement units"
0:07:05 "0 Active chopper patrol units (Crew)"
0:07:05 "0 Active vehicle patrol units (Crew)"
0:07:33 "ERROR: server_playerSync: Cannot Sync Player Killercat [90]. Position in debug! [-7245.98,19534.9,1.18845]"
0:07:50 "CLEANUP: INITIALIZING CLEANUP SCRIPT"
0:08:02 Error: Bone leftshoulder doesn't exist in some skeleton
0:08:02 Error: Bone rightshoulder doesn't exist in some skeleton
0:08:02 Error: Bone rightshoulder doesn't exist in some skeleton
0:08:02 Error: Bone leftshoulder doesn't exist in some skeleton
0:08:02 Error: Bone rightshoulder doesn't exist in some skeleton
0:08:02 Error: Bone leftshoulder doesn't exist in some skeleton
0:08:02 Error: Bone rightshoulder doesn't exist in some skeleton
0:08:02 Error: Bone leftshoulder doesn't exist in some skeleton
0:08:02 Error: Bone rightshoulder doesn't exist in some skeleton
0:08:02 Error: Bone leftshoulder doesn't exist in some skeleton
0:08:02 Error: Bone rightshoulder doesn't exist in some skeleton
0:08:02 Error: Bone leftshoulder doesn't exist in some skeleton
0:08:02 Error: Bone leftshoulder doesn't exist in some skeleton
0:08:02 Error: Bone rightshoulder doesn't exist in some skeleton
0:08:02 Error: Bone leftshoulder doesn't exist in some skeleton
0:08:02 Error: Bone rightshoulder doesn't exist in some skeleton
0:08:02 "infiSTAR.de SignIn: Killercat(xxx)"
0:08:02 "infiSTAR.de SignIn: Killercat(xxx)"
0:10:28 "ERROR: server_playerSync: Cannot Sync Player Trinii [123]. Position in debug! [-7245.78,19536.2,1.07956]"
0:10:38 "infiSTAR.de Player-Log: Trinii(xxxx) - Admin - 0h 9min | ******ADMIN******"
0:11:08 "infiSTAR.de SignIn: Trinii(xxxx)"
0:11:08 "infiSTAR.de SignIn: Trinii(xxxx)"
0:11:10 bin\config.bin/CfgMovesZombie/States/AmovPercMrunSnonWnonDfr.InterpolateTo: item count not multiple of 2 (is 17)
0:11:10 bin\config.bin/CfgMovesZombie/States/AmovPercMrunSnonWnonDfr.InterpolateTo: Bad move
0:11:10 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDl.InterpolateTo: item count not multiple of 2 (is 9)
0:11:10 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDl.InterpolateTo: Bad move
0:11:10 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDb.InterpolateTo: item count not multiple of 2 (is 9)
0:11:10 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDb.InterpolateTo: Bad move
0:11:10 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDbr.InterpolateTo: item count not multiple of 2 (is 9)
0:11:10 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDbr.InterpolateTo: Bad move
0:11:10 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDfr.InterpolateTo: item count not multiple of 2 (is 11)
0:11:10 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDfr.InterpolateTo: Bad move
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medicEnd
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic0S
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic0
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic1
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic2
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic3
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic3
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic4
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic5
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic4
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic5
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic0S
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic0
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic1
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic2
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.InterpolateTo: Bad move AinvPknlMstpSnonWnonDnon_medic0S
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.InterpolateTo: Bad move AinvPknlMstpSnonWnonDr_medic0S
0:12:50 "TIME SYNC: Local Time set to [2014,2,1,15,12]"
0:15:05 "RUNNING EVENT: supply_drop on [2014,2,1,15,15]"
0:17:09 "0 Active ground units"
0:17:09 "0 Active emplacement units"
0:17:09 "0 Active chopper patrol units (Crew)"
0:17:09 "0 Active vehicle patrol units (Crew)"
0:17:50 "TIME SYNC: Local Time set to [2014,2,1,15,17]"
0:20:02 "WAI: Spawning a UH60M_EP1_DZE with 8 units to be paradropped at [4514.64,10315.1,0]"
0:22:50 "TIME SYNC: Local Time set to [2014,2,1,15,22]"
0:22:51 "CLEANUP: Deleted 2 Animals out of 28"
0:23:34 "WAI: Spawned in 8 ai units for paradrop"
Question
Trinii
Hello,
since i have updated to Patch 1.0.4(b), each time after a restart there are Walls or Floors randomly deleted. Wood as well Cinderblocks or Metalfloors.
Can anybody help me?
Rpt log:
=====================================================================
== C:\Users\Administrator\Desktop\Gameserver\DayZEpoch\Liveserver\Expansion\beta\livearma2oaserver.exe
== "Expansion\beta\livearma2oaserver.exe" -port=2302 "-config=instance_11_Chernarus\config.cfg" "-cfg=instance_11_Chernarus\basic.cfg" "-profiles=instance_11_Chernarus" -name=instance_11_Chernarus "-mod=@DayZ_Epoch;@DayZ_Epoch_Server;"
=====================================================================
Exe timestamp: 2013/12/13 17:33:52
Current time: 2014/02/01 00:01:19
Version 1.62.103718
Unsupported language German in stringtable
Item STR_ACTIONS_BUILD listed twice
Item STR_EQUIP_NAME_41 listed twice
Item STR_EQUIP_DESC_41 listed twice
Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
Updating base class RscProgress->, by ca\ui\config.bin/RscIGProgress/
Updating base class RscText->, by ca\ui\config.bin/RscDisplayHintC/controls/Background/
Updating base class RscText->, by ca\ui\config.bin/RscDisplayHintCEx/controls/Background/
Updating base class RscStructuredText->, by ca\ui\config.bin/RscDisplayHintCEx/controls/Hint/
Updating base class RscText->, by ca\ui\config.bin/RscInGameUI/RscUnitInfoSoldier/Background/
Updating base class RscText->, by ca\ui\config.bin/RscInGameUI/RscUnitInfoTank/Background/
Updating base class RscText->, by ca\ui\config.bin/RscInGameUI/RscUnitInfo/Background/
Updating base class RscIGText->RscIGProgress, by ca\ui\config.bin/RscInGameUI/RscUnitInfo/ValueArmor/
Updating base class RscText->, by ca\ui\config.bin/RscInGameUI/RscUnitInfo/Background2/
Updating base class RscText->, by ca\ui\config.bin/RscInGameUI/RscHint/Background/
Updating base class RscText->, by ca\ui\config.bin/RscInGameUI/RscTaskHint/controlsBackground/Background/
Cannot delete class TextObjectsDetail, it is referenced somewhere (used as a base class probably).
Cannot delete class ValueObjectsDetail, it is referenced somewhere (used as a base class probably).
Cannot delete class B_Options, it is referenced somewhere (used as a base class probably).
Cannot delete class B_OK, it is referenced somewhere (used as a base class probably).
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
Updating base class RscPicture->RscPictureKeepAspect, by z\addons\dayz_code\config.bin/RscDisplayLoading/Variants/LoadingOne/controls/LoadingPic/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
Updating base class RscPicture->RscPictureKeepAspect, by z\addons\dayz_code\config.bin/RscDisplayStart/controls/LoadingPic/
Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably).
Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably).
Updating base class RscIGText->RscText, by z\addons\dayz_code\config.bin/RscDisplayClientGetReady/controls/CA_MissionName/
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
Warning Message: No entry 'bin\config.bin/RscInGameUI/RscHint/Background.type'.
Warning Message: '/' is not a value
Obsolete class Animations defined in bin\config.bin/RscCompass/
Obsolete class Animations defined in bin\config.bin/RscWatch/
0:01:32 Server error: Player without identity Hi-Power (id 1163321882)
0:03:11 Error: selection end7 missing in memory LOD of model ca\buildings2\ind_cementworks\ind_pec\ind_pec_03b.p3d
0:03:11 Error: selection end6 missing in memory LOD of model ca\buildings2\ind_cementworks\ind_pec\ind_pec_03b.p3d
0:03:11 Error: selection end5 missing in memory LOD of model ca\buildings2\ind_cementworks\ind_pec\ind_pec_03b.p3d
0:03:11 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
0:03:11 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
0:03:11 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
0:03:11 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
0:03:20 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
0:03:20 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
0:03:21 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
0:03:21 "DayZ Epoch: MPframework inited"
0:03:58 "infiSTAR.de ProPlan by infiSTAR.de - Waiting for bis_fnc_init..."
0:03:58 "infiSTAR.de ProPlan by infiSTAR.de - bis_fnc_init done - STARTING!"
0:03:58 Warning Message: Script low_admins.sqf not found
0:03:58 Warning Message: Script normal_admins.sqf not found
0:03:58 Warning Message: Script super_admins.sqf not found
0:03:58 Warning Message: Script blacklist.sqf not found
0:03:58 "infiSTAR.de ProPlan by infiSTAR.de - AntiHack Loading..."
0:03:58 "infiSTAR.de ProPlan by infiSTAR.de - AntiHack Loaded!"
0:03:58 "infiSTAR.de ProPlan by infiSTAR.de - CREATING AdminMenu"
0:03:58 "infiSTAR.de ProPlan by infiSTAR.de - ADDING PublicVariableEventHandlers"
0:03:58 "infiSTAR.de ProPlan by infiSTAR.de - FULLY LOADED"
0:03:59 Error in expression <0,0], [], 0, "FORM"];
_do = (MarkerText "rspawn_east");
_unit setVehicleInit _do>
0:03:59 Error position: <"rspawn_east");
_unit setVehicleInit _do>
0:03:59 Error Fehlende )
0:03:59 File z\addons\dayz_server\init\AH.sqf, line 5583
0:03:59 Error in expression <0,0], [], 0, "FORM"];
_do = (MarkerText "rspawn_east");
_unit setVehicleInit _do>
0:03:59 Error position: <"rspawn_east");
_unit setVehicleInit _do>
0:03:59 Error Fehlende )
0:03:59 File z\addons\dayz_server\init\AH.sqf, line 5583
0:03:59 "infiSTAR.de ProPlan by infiSTAR.de - Waiting for bis_fnc_init..."
0:03:59 "infiSTAR.de ProPlan by infiSTAR.de - bis_fnc_init done - STARTING!"
0:03:59 Warning Message: Script low_admins.sqf not found
0:03:59 Warning Message: Script normal_admins.sqf not found
0:03:59 Warning Message: Script super_admins.sqf not found
0:03:59 Warning Message: Script blacklist.sqf not found
0:03:59 "infiSTAR.de ProPlan by infiSTAR.de - AntiHack Loading..."
0:03:59 "infiSTAR.de ProPlan by infiSTAR.de - AntiHack Loaded!"
0:03:59 "infiSTAR.de ProPlan by infiSTAR.de - CREATING AdminMenu"
0:03:59 "infiSTAR.de ProPlan by infiSTAR.de - ADDING PublicVariableEventHandlers"
0:03:59 Cannot create non-ai vehicle LAND_Misc_Cargo2A,
0:03:59 Cannot create non-ai vehicle LAND_Misc_Cargo1A,
0:04:00 Cannot create non-ai vehicle LAND_Stan_east,
0:04:00 Cannot create non-ai vehicle LAND_Misc_Cargo1A,
0:04:00 Cannot create non-ai vehicle LAND_Misc_Cargo1A,
0:04:00 Cannot create non-ai vehicle LAND_Misc_Cargo1A,
0:04:00 "Res3tting B!S effects..."
0:04:00 Cannot create non-ai vehicle LAND_Misc_Cargo1A,
0:04:00 Cannot create non-ai vehicle Map_radar_EP1,
0:04:01 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
0:04:02 "HIVE: Starting"
0:04:02 "HIVE: trying to get objects"
0:04:03 "HIVE: found 1091 objects"
0:04:03 "HIVE: Commence Object Streaming..."
0:04:05 Cannot create non-ai vehicle Map_Misc_Cargo2E_EP1,
0:04:06 Cannot create non-ai vehicle Map_Table_EP1,
0:04:06 "HIVE: got 469 Epoch Objects and 622 Vehicles"
0:04:08 "Res3tting B!S effects..."
0:04:12 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
0:04:12 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
0:04:16 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
0:04:16 UH1Y_DZE: ObsGun - unknown animation source ObsGun
0:04:19 "infiSTAR.de Player-Log: Hi-Power(2236034) - 8h 10min"
0:04:28 "HIVE: Spawning # of Vehicles: 86"
0:04:28 "HIVE: Spawning # of Debris: 500"
0:04:28 "HIVE: Spawning # of Ammo Boxes: 3"
0:04:28 "HIVE: Spawning # of Veins: 50"
0:04:28 "Total Number of spawn locations 5"
0:04:29 "EPOCH EVENTS INIT"
0:04:31 "DEBUG VEIN: Too many objects at [8946.94,4381.47]"
0:04:31 "DEBUG VEIN: Too many objects at [4903.7,5070.82]"
0:04:31 "DEBUG VEIN: Too many objects at [4920.44,5069.87]"
0:04:31 "DEBUG VEIN: Too many objects at [5327.39,8206.45]"
0:04:32 "DEBUG: Too many at [4374.52,9277.8]"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:43 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:44 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:45 "DEBUG: unable to find suitable vehicle to spawn"
0:04:46 Error in expression <esList set [_index, AllowedVehiclesList select _lastIndex];
};
AllowedVehiclesLi>
0:04:46 Error position: <select _lastIndex];
};
AllowedVehiclesLi>
0:04:46 Error Nullteiler
0:04:46 File z\addons\dayz_server\init\server_functions.sqf, line 257
0:04:46 Error in expression <ect _lastIndex];
};
AllowedVehiclesList resize _lastIndex;
};
if (count Allowed>
0:04:46 Error position: <resize _lastIndex;
};
if (count Allowed>
0:04:46 Error Nullteiler
0:04:46 File z\addons\dayz_server\init\server_functions.sqf, line 259
0:04:47 "TIME SYNC: Local Time set to [2014,2,1,15,4]"
0:04:47 Server: Object info 2:13 not found during Changing Owner
0:04:47 Server: Object info 2:1 not found during Changing Owner
0:04:58 "DEBUG: unable to find suitable vehicle to spawn"
0:04:58 Error in expression <esList set [_index, AllowedVehiclesList select _lastIndex];
};
AllowedVehiclesLi>
0:04:58 Error position: <select _lastIndex];
};
AllowedVehiclesLi>
0:04:58 Error Nullteiler
0:04:58 File z\addons\dayz_server\init\server_functions.sqf, line 257
0:04:58 Error in expression <ect _lastIndex];
};
AllowedVehiclesList resize _lastIndex;
};
if (count Allowed>
0:04:58 Error position: <resize _lastIndex;
};
if (count Allowed>
0:04:58 Error Nullteiler
0:04:58 File z\addons\dayz_server\init\server_functions.sqf, line 259
0:04:58 "DEBUG: unable to find suitable vehicle to spawn"
0:04:58 Error in expression <esList set [_index, AllowedVehiclesList select _lastIndex];
};
AllowedVehiclesLi>
0:04:58 Error position: <select _lastIndex];
};
AllowedVehiclesLi>
0:04:58 Error Nullteiler
0:04:58 File z\addons\dayz_server\init\server_functions.sqf, line 257
0:04:58 Error in expression <ect _lastIndex];
};
AllowedVehiclesList resize _lastIndex;
};
if (count Allowed>
0:04:58 Error position: <resize _lastIndex;
};
if (count Allowed>
0:04:58 Error Nullteiler
0:04:58 File z\addons\dayz_server\init\server_functions.sqf, line 259
0:04:58 "DEBUG: unable to find suitable vehicle to spawn"
0:05:01 Error in expression <esList set [_index, AllowedVehiclesList select _lastIndex];
};
AllowedVehiclesLi>
0:05:01 Error position: <select _lastIndex];
};
AllowedVehiclesLi>
0:05:01 Error Nullteiler
0:05:01 File z\addons\dayz_server\init\server_functions.sqf, line 257
0:05:01 Error in expression <ect _lastIndex];
};
AllowedVehiclesList resize _lastIndex;
};
if (count Allowed>
0:05:01 Error position: <resize _lastIndex;
};
if (count Allowed>
0:05:01 Error Nullteiler
0:05:01 File z\addons\dayz_server\init\server_functions.sqf, line 259
0:05:01
0:05:01
0:05:01
0:05:01
0:05:01 "WAI: AI Config File Loaded"
0:05:05 "DEBUG: unable to find suitable vehicle to spawn"
0:05:05 Error in expression <esList set [_index, AllowedVehiclesList select _lastIndex];
};
AllowedVehiclesLi>
0:05:05 Error position: <select _lastIndex];
};
AllowedVehiclesLi>
0:05:05 Error Nullteiler
0:05:05 File z\addons\dayz_server\init\server_functions.sqf, line 257
0:05:05 Error in expression <ect _lastIndex];
};
AllowedVehiclesList resize _lastIndex;
};
if (count Allowed>
0:05:05 Error position: <resize _lastIndex;
};
if (count Allowed>
0:05:05 Error Nullteiler
0:05:05 File z\addons\dayz_server\init\server_functions.sqf, line 259
0:05:05 "DEBUG: unable to find suitable vehicle to spawn"
0:05:05 "WAI: AI Monitor Started"
0:05:05 "WAI: Paradrop Waiting for player"
0:05:05 "WAI: Mission Config File Loaded"
0:05:06 "WAI: Starting AI Missions Moniter"
0:07:05 "0 Active ground units"
0:07:05 "0 Active emplacement units"
0:07:05 "0 Active chopper patrol units (Crew)"
0:07:05 "0 Active vehicle patrol units (Crew)"
0:07:33 "ERROR: server_playerSync: Cannot Sync Player Killercat [90]. Position in debug! [-7245.98,19534.9,1.18845]"
0:07:50 "CLEANUP: INITIALIZING CLEANUP SCRIPT"
0:08:02 Error: Bone leftshoulder doesn't exist in some skeleton
0:08:02 Error: Bone rightshoulder doesn't exist in some skeleton
0:08:02 Error: Bone rightshoulder doesn't exist in some skeleton
0:08:02 Error: Bone leftshoulder doesn't exist in some skeleton
0:08:02 Error: Bone rightshoulder doesn't exist in some skeleton
0:08:02 Error: Bone leftshoulder doesn't exist in some skeleton
0:08:02 Error: Bone rightshoulder doesn't exist in some skeleton
0:08:02 Error: Bone leftshoulder doesn't exist in some skeleton
0:08:02 Error: Bone rightshoulder doesn't exist in some skeleton
0:08:02 Error: Bone leftshoulder doesn't exist in some skeleton
0:08:02 Error: Bone rightshoulder doesn't exist in some skeleton
0:08:02 Error: Bone leftshoulder doesn't exist in some skeleton
0:08:02 Error: Bone leftshoulder doesn't exist in some skeleton
0:08:02 Error: Bone rightshoulder doesn't exist in some skeleton
0:08:02 Error: Bone leftshoulder doesn't exist in some skeleton
0:08:02 Error: Bone rightshoulder doesn't exist in some skeleton
0:08:02 "infiSTAR.de SignIn: Killercat(xxx)"
0:08:02 "infiSTAR.de SignIn: Killercat(xxx)"
0:10:28 "ERROR: server_playerSync: Cannot Sync Player Trinii [123]. Position in debug! [-7245.78,19536.2,1.07956]"
0:10:38 "infiSTAR.de Player-Log: Trinii(xxxx) - Admin - 0h 9min | ******ADMIN******"
0:11:08 "infiSTAR.de SignIn: Trinii(xxxx)"
0:11:08 "infiSTAR.de SignIn: Trinii(xxxx)"
0:11:10 bin\config.bin/CfgMovesZombie/States/AmovPercMrunSnonWnonDfr.InterpolateTo: item count not multiple of 2 (is 17)
0:11:10 bin\config.bin/CfgMovesZombie/States/AmovPercMrunSnonWnonDfr.InterpolateTo: Bad move
0:11:10 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDl.InterpolateTo: item count not multiple of 2 (is 9)
0:11:10 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDl.InterpolateTo: Bad move
0:11:10 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDb.InterpolateTo: item count not multiple of 2 (is 9)
0:11:10 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDb.InterpolateTo: Bad move
0:11:10 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDbr.InterpolateTo: item count not multiple of 2 (is 9)
0:11:10 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDbr.InterpolateTo: Bad move
0:11:10 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDfr.InterpolateTo: item count not multiple of 2 (is 11)
0:11:10 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDfr.InterpolateTo: Bad move
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medicEnd
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic0S
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic0
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic1
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic2
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic3
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic3
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic4
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic5
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic4
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic5
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic0S
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic0
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic1
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic2
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.InterpolateTo: Bad move AinvPknlMstpSnonWnonDnon_medic0S
0:11:10 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.InterpolateTo: Bad move AinvPknlMstpSnonWnonDr_medic0S
0:12:50 "TIME SYNC: Local Time set to [2014,2,1,15,12]"
0:15:05 "RUNNING EVENT: supply_drop on [2014,2,1,15,15]"
0:17:09 "0 Active ground units"
0:17:09 "0 Active emplacement units"
0:17:09 "0 Active chopper patrol units (Crew)"
0:17:09 "0 Active vehicle patrol units (Crew)"
0:17:50 "TIME SYNC: Local Time set to [2014,2,1,15,17]"
0:20:02 "WAI: Spawning a UH60M_EP1_DZE with 8 units to be paradropped at [4514.64,10315.1,0]"
0:22:50 "TIME SYNC: Local Time set to [2014,2,1,15,22]"
0:22:51 "CLEANUP: Deleted 2 Animals out of 28"
0:23:34 "WAI: Spawned in 8 ai units for paradrop"
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