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Deployable bike killing users


Buck0

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have changed the kill hacker line in the fsm to;

if(vehicle x != _x && !(vehicle _x in PVDZEserverObjectMonitor) && (isPlayer x) && (typeOf vehicle _x) != ""ParachuteWest"" && (vehicle _x getVariable [""Sarge"",0] != 1) && (vehicle _x getVariable [""DZAI"",0] != 1) && (vehicle _x getVariable [""Mission"",0] != 1) && !((typeOf vehicle _x) in DZEsafeVehicle)) then {" \n

it solved the issue, but now my rpt is getting spammed with;

if(vehicle x != _x && !(vehicle _x in PVDZEserverOb>
23:10:57   Error position: <x != _x && !(vehicle _x in PVDZEserverOb>
23:10:57   Error Undefined variable in expression: x
23:10:57 Error in expression <
{
if(vehicle x != _x && !(vehicle _x in PVDZEserverOb>
23:10:57   Error position: <x != _x && !(vehicle _x in PVDZEserverOb>
23:10:57   Error Undefined variable in expression: x
23:10:57 Error in expression <
{
if(vehicle x != _x && !(vehicle _x in PVDZEserverOb>
23:10:57   Error position: <x != _x && !(vehicle _x in PVDZEserverOb>
23:10:57   Error Undefined variable in expression: x
23:10:57 Error in expression <
{
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tbh editing the killing a hacker code is going to defeat the object, if a hacker can spawn a vehicle in i can't see it being that difficult for them to add a variable to it.

how did you apply:

PVDZE_serverObjectMonitor set [count PVDZE_serverObjectMonitor,_bikeObjInHere];

this bit of code was for am older version of Epoch, am yet to test it for the latest version. Will be soon as the bus code has had a big upgrade..

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