Spodermayt Posted October 1, 2014 Report Share Posted October 1, 2014 This is my mission.sqm can you edit for me ? Can you use [ spoiler ] [ code ] That long ass code above here [ /code ] [ /spoiler ]. Thanks! :) Link to comment Share on other sites More sharing options...
Spodermayt Posted October 1, 2014 Report Share Posted October 1, 2014 Here's my randomized loot for the box if someone wants it: (Tested and working) private ["_amount","_types"] if (isServer) then { _vehicle_999999 = objNull; if (true) then { _this = createVehicle ["TKVehicleBox_EP1", [55.198521,1580.6722,4.7683716e-007], [], 0, "CAN_COLLIDE"]; _vehicle_999999 = _this; _this setDir 20; _vehicle_999999 setVariable ["ObjectID","1",true]; _vehicle_999999 setVariable ["permaLoot",true]; _rarity = 0; clearWeaponCargoGlobal _this; clearMagazineCargoGlobal _this; _gearChances=floor(random 1); if (_gearChances == 0) then { _rarity = 1; } else { _rarity = 0; }; if (_rarity == 1) then { _amountSuperRare = 1; _amountRare = 2; _amountCommon = 3; } else { _randomizeAll = 1; }; if (_randomizeAll == 1) then { _amountSuperRare=floor(random 1); _this addWeaponCargoGlobal ["ItemToolbox",_amountSuperRare] _amountRare=floor(random 1); _this addWeaponCargoGlobal ["ItemCrowbar",_amountRare]; _amountRare=floor(random 1); _this addWeaponCargoGlobal ["Colt1911",_amountRare]; _amountRare=floor(random 3); _this addWeaponCargoGlobal ["Makarov",_amountRare]; _amountRare=floor(random 1); _this addWeaponCargoGlobal ["Winchester1866",_amountRare]; _amountCommon=floor(random 2); _this addMagazineCargoGlobal ["8Rnd_9x18_Makarov",_amountCommon]; _amountCommon=floor(random 4); _this addMagazineCargoGlobal ["7Rnd_45ACP_1911",_amountCommon]; _amountRare=floor(random 3); _this addMagazineCargoGlobal ["15Rnd_W1866_Slug",_amountRare]; _amountCommon=floor(random 2); _this addMagazineCargoGlobal ["SmokeShell",_amountCommon]; _amountCommon=floor(random 1); _this addWeaponCargoGlobal ["ItemCompass",_amountCommon]; _amountRare=floor(random 1); _this addWeaponCargoGlobal ["ItemGPS",_amountRare]; } else { _this addWeaponCargoGlobal ["ItemToolbox",_amountSuperRare] _this addWeaponCargoGlobal ["ItemCrowbar",_amountRare]; _this addWeaponCargoGlobal ["Colt1911",_amountRare]; _this addWeaponCargoGlobal ["Makarov",_amountRare]; _this addWeaponCargoGlobal ["Winchester1866",_amountRare]; _this addMagazineCargoGlobal ["8Rnd_9x18_Makarov",_amountCommon]; _this addMagazineCargoGlobal ["7Rnd_45ACP_1911",_amountCommon]; _this addMagazineCargoGlobal ["15Rnd_W1866_Slug",_amountRare]; _this addMagazineCargoGlobal ["SmokeShell",_amountCommon]; _this addWeaponCargoGlobal ["ItemCompass",_amountCommon]; _this addWeaponCargoGlobal ["ItemGPS",_amountRare]; }; }; Link to comment Share on other sites More sharing options...
SLash Posted November 17, 2017 Report Share Posted November 17, 2017 Hi, it is possible to re-upload the cave file? I want to make it for 1.0.6.1 Link to comment Share on other sites More sharing options...
Cherdenko Posted November 23, 2017 Report Share Posted November 23, 2017 On 17.11.2017 at 7:11 PM, SLash said: Hi, it is possible to re-upload the cave file? I want to make it for 1.0.6.1 yes have these files still :) mine_grotte.sqf Spoiler // Made by [LS] Brutus // Visit us on www.dayz-survivants.xooit.be if (isServer) then { _vehicle_0 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [28.288162, 1578.0104, -1.6479512], [], 0, "CAN_COLLIDE"]; _vehicle_0 = _this; _this setDir 69.744987; _this setPos [28.288162, 1578.0104, -1.6479512]; }; _vehicle_1 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [59.524162, 1548.731, -1.0967255e-005], [], 0, "CAN_COLLIDE"]; _vehicle_1 = _this; _this setPos [59.524162, 1548.731, -1.0967255e-005]; }; _vehicle_2 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [22.294815, 1612.4196, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_2 = _this; _this setDir 83.179001; _this setPos [22.294815, 1612.4196, -3.0517578e-005]; }; _vehicle_3 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [38.489571, 1649.8633, -3.0569363], [], 0, "CAN_COLLIDE"]; _vehicle_3 = _this; _this setDir 132.33862; _this setPos [38.489571, 1649.8633, -3.0569363]; }; _vehicle_4 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [94.65239, 1535.7267, -1.6620373], [], 0, "CAN_COLLIDE"]; _vehicle_4 = _this; _this setPos [94.65239, 1535.7267, -1.6620373]; }; _vehicle_5 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [70.771278, 1679.1901, -4.968246], [], 0, "CAN_COLLIDE"]; _vehicle_5 = _this; _this setDir -231.06555; _this setPos [70.771278, 1679.1901, -4.968246]; }; _vehicle_6 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [109.84505, 1686.9357, -0.63808626], [], 0, "CAN_COLLIDE"]; _vehicle_6 = _this; _this setPos [109.84505, 1686.9357, -0.63808626]; }; _vehicle_7 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [135.85902, 1647.6628, 0.28001145], [], 0, "CAN_COLLIDE"]; _vehicle_7 = _this; _this setDir -192.08287; _this setPos [135.85902, 1647.6628, 0.28001145]; }; _vehicle_8 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [151.42761, 1646.2836, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_8 = _this; _this setDir -102.47485; _this setPos [151.42761, 1646.2836, 3.0517578e-005]; }; _vehicle_9 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [123.23148, 1546.5764, 6.1988831e-006], [], 0, "CAN_COLLIDE"]; _vehicle_9 = _this; _this setDir -75.757118; _this setPos [123.23148, 1546.5764, 6.1988831e-006]; }; _vehicle_10 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [143.60143, 1594.3489, -7.1180897], [], 0, "CAN_COLLIDE"]; _vehicle_10 = _this; _this setDir 59.125507; _this setPos [143.60143, 1594.3489, -7.1180897]; }; _vehicle_11 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Rock1", [92.084778, 1623.0284, -3.1595693], [], 0, "CAN_COLLIDE"]; _vehicle_11 = _this; _this setDir -19.990995; _this setPos [92.084778, 1623.0284, -3.1595693]; }; _vehicle_12 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Rock1", [102.26688, 1562.6046, -4.3869019e-005], [], 0, "CAN_COLLIDE"]; _vehicle_12 = _this; _this setDir 72.273895; _this setPos [102.26688, 1562.6046, -4.3869019e-005]; }; _vehicle_13 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Rock1", [58.016273, 1628.5159, -5.9127808e-005], [], 0, "CAN_COLLIDE"]; _vehicle_13 = _this; _this setDir -61.395695; _this setPos [58.016273, 1628.5159, -5.9127808e-005]; }; _vehicle_15 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [58.134575, 1594.5667, -8.0108643e-005], [], 0, "CAN_COLLIDE"]; _vehicle_15 = _this; _this setDir -199.07526; _this setPos [58.134575, 1594.5667, -8.0108643e-005]; }; _vehicle_16 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [81.944344, 1644.6392, -1.335144e-005], [], 0, "CAN_COLLIDE"]; _vehicle_16 = _this; _this setPos [81.944344, 1644.6392, -1.335144e-005]; }; _vehicle_17 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [108.76543, 1589.4979, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; _vehicle_17 = _this; _this setDir 61.43655; _this setPos [108.76543, 1589.4979, -1.5258789e-005]; }; _vehicle_18 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [40.152008, 1565.4016, 4.7683716e-006], [], 0, "CAN_COLLIDE"]; _vehicle_18 = _this; _this setPos [40.152008, 1565.4016, 4.7683716e-006]; }; _vehicle_19 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [47.654785, 1567.6121, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; _vehicle_19 = _this; _this setDir 53.999775; _this setPos [47.654785, 1567.6121, 2.2888184e-005]; }; _vehicle_20 = objNull; if (true) then { _this = createVehicle ["MAP_wagon_flat", [65.863075, 1572.8286, -4.5776367e-005], [], 0, "CAN_COLLIDE"]; _vehicle_20 = _this; _this setDir 44.814724; _this setPos [65.863075, 1572.8286, -4.5776367e-005]; }; _vehicle_21 = objNull; if (true) then { _this = createVehicle ["MAP_wagon_tanker", [129.97614, 1583.146, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; _vehicle_21 = _this; _this setDir 81.716995; _this setPos [129.97614, 1583.146, -1.5258789e-005]; }; _vehicle_22 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Rock1", [127.22603, 1618.3702], [], 0, "CAN_COLLIDE"]; _vehicle_22 = _this; _this setDir 115.83961; _this setPos [127.22603, 1618.3702]; }; _vehicle_23 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [35.336098, 1589.4491, 5.0861888], [], 0, "CAN_COLLIDE"]; _vehicle_23 = _this; _this setDir -71.886581; _this setPos [35.336098, 1589.4491, 5.0861888]; }; _vehicle_26 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [42.643784, 1614.8619, 25.674355], [], 0, "CAN_COLLIDE"]; _vehicle_26 = _this; _this setPos [42.643784, 1614.8619, 25.674355]; }; _vehicle_28 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [49.326897, 1636.9614, 25.674675], [], 0, "CAN_COLLIDE"]; _vehicle_28 = _this; _this setPos [49.326897, 1636.9614, 25.674675]; }; _vehicle_30 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [56.852997, 1658.1886, 25.674427], [], 0, "CAN_COLLIDE"]; _vehicle_30 = _this; _this setPos [56.852997, 1658.1886, 25.674427]; }; _vehicle_32 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [70.065941, 1576.5186, 25.674614], [], 0, "CAN_COLLIDE"]; _vehicle_32 = _this; _this setPos [70.065941, 1576.5186, 25.674614]; }; _vehicle_34 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [67.835724, 1597.9371, 25.674633], [], 0, "CAN_COLLIDE"]; _vehicle_34 = _this; _this setPos [67.835724, 1597.9371, 25.674633]; }; _vehicle_36 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [81.195709, 1617.3904, 25.674904], [], 0, "CAN_COLLIDE"]; _vehicle_36 = _this; _this setPos [81.195709, 1617.3904, 25.674904]; }; _vehicle_38 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [91.083214, 1638.8889, 25.67448], [], 0, "CAN_COLLIDE"]; _vehicle_38 = _this; _this setPos [91.083214, 1638.8889, 25.67448]; }; _vehicle_40 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [96.152267, 1659.5487, 25.674622], [], 0, "CAN_COLLIDE"]; _vehicle_40 = _this; _this setPos [96.152267, 1659.5487, 25.674622]; }; _vehicle_42 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [105.13025, 1574.6517, 25.674633], [], 0, "CAN_COLLIDE"]; _vehicle_42 = _this; _this setPos [105.13025, 1574.6517, 25.674633]; }; _vehicle_44 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [106.04304, 1590.5912, 25.674648], [], 0, "CAN_COLLIDE"]; _vehicle_44 = _this; _this setPos [106.04304, 1590.5912, 25.674648]; }; _vehicle_46 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [106.65192, 1606.6014, 25.674627], [], 0, "CAN_COLLIDE"]; _vehicle_46 = _this; _this setPos [106.65192, 1606.6014, 25.674627]; }; _vehicle_48 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [110.03615, 1620.9093, 25.67432], [], 0, "CAN_COLLIDE"]; _vehicle_48 = _this; _this setPos [110.03615, 1620.9093, 25.67432]; }; _vehicle_50 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [119.73299, 1641.8268, 25.674664], [], 0, "CAN_COLLIDE"]; _vehicle_50 = _this; _this setPos [119.73299, 1641.8268, 25.674664]; }; _vehicle_52 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [120.78715, 1657.5679, 25.674456], [], 0, "CAN_COLLIDE"]; _vehicle_52 = _this; _this setPos [120.78715, 1657.5679, 25.674456]; }; _vehicle_62 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [29.317383, 1595.7395, 8.6184206], [], 0, "CAN_COLLIDE"]; _vehicle_62 = _this; _this setDir 61.315422; _this setPos [29.317383, 1595.7395, 8.6184206]; }; _vehicle_64 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [28.758957, 1617.6544, 8.0327435], [], 0, "CAN_COLLIDE"]; _vehicle_64 = _this; _this setDir 101.77726; _this setPos [28.758957, 1617.6544, 8.0327435]; }; _vehicle_66 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [31.466675, 1647.5398, 25.67433], [], 0, "CAN_COLLIDE"]; _vehicle_66 = _this; _this setPos [31.466675, 1647.5398, 25.67433]; }; _vehicle_68 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [44.929977, 1656.7467, 25.674582], [], 0, "CAN_COLLIDE"]; _vehicle_68 = _this; _this setPos [44.929977, 1656.7467, 25.674582]; }; _vehicle_70 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [51.912537, 1673.9669, 20.380793], [], 0, "CAN_COLLIDE"]; _vehicle_70 = _this; _this setDir -208.93896; _this setPos [51.912537, 1673.9669, 20.380793]; }; _vehicle_72 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [86.881355, 1686.4854, 11.050574], [], 0, "CAN_COLLIDE"]; _vehicle_72 = _this; _this setDir 170.63321; _this setPos [86.881355, 1686.4854, 11.050574]; }; _vehicle_74 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [89.56971, 1674.0287, 25.674982], [], 0, "CAN_COLLIDE"]; _vehicle_74 = _this; _this setPos [89.56971, 1674.0287, 25.674982]; }; _vehicle_76 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [115.60261, 1680.1453, 25.674471], [], 0, "CAN_COLLIDE"]; _vehicle_76 = _this; _this setPos [115.60261, 1680.1453, 25.674471]; }; _vehicle_78 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [134.26538, 1649.1265, 25.674583], [], 0, "CAN_COLLIDE"]; _vehicle_78 = _this; _this setDir -133.56252; _this setPos [134.26538, 1649.1265, 25.674583]; }; _vehicle_80 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [108.22546, 1668.246, 25.674572], [], 0, "CAN_COLLIDE"]; _vehicle_80 = _this; _this setPos [108.22546, 1668.246, 25.674572]; }; _vehicle_82 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [145.09831, 1642.1525, 11.109116], [], 0, "CAN_COLLIDE"]; _vehicle_82 = _this; _this setDir -96.099609; _this setPos [145.09831, 1642.1525, 11.109116]; }; _vehicle_84 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [143.94417, 1634.201, 9.8040609], [], 0, "CAN_COLLIDE"]; _vehicle_84 = _this; _this setDir 31.691118; _this setPos [143.94417, 1634.201, 9.8040609]; }; _vehicle_86 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [140.95818, 1612.9169, 25.674788], [], 0, "CAN_COLLIDE"]; _vehicle_86 = _this; _this setPos [140.95818, 1612.9169, 25.674788]; }; _vehicle_88 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [151.76909, 1586.4923, 25.654005], [], 0, "CAN_COLLIDE"]; _vehicle_88 = _this; _this setDir -80.036087; _this setPos [151.76909, 1586.4923, 25.654005]; }; _vehicle_90 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [139.78218, 1562.028, 25.674641], [], 0, "CAN_COLLIDE"]; _vehicle_90 = _this; _this setPos [139.78218, 1562.028, 25.674641]; }; _vehicle_92 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [142.13583, 1571.5332, 25.674616], [], 0, "CAN_COLLIDE"]; _vehicle_92 = _this; _this setPos [142.13583, 1571.5332, 25.674616]; }; _vehicle_94 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [97.879845, 1544.3273, 16.03425], [], 0, "CAN_COLLIDE"]; _vehicle_94 = _this; _this setPos [97.879845, 1544.3273, 16.03425]; }; _vehicle_96 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [103.54472, 1555.4403, 25.674717], [], 0, "CAN_COLLIDE"]; _vehicle_96 = _this; _this setPos [103.54472, 1555.4403, 25.674717]; }; _vehicle_98 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [98.242653, 1556.4484, 25.674707], [], 0, "CAN_COLLIDE"]; _vehicle_98 = _this; _this setPos [98.242653, 1556.4484, 25.674707]; }; _vehicle_100 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [111.81292, 1541.4277, 13.295102], [], 0, "CAN_COLLIDE"]; _vehicle_100 = _this; _this setPos [111.81292, 1541.4277, 13.295102]; }; _vehicle_102 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [140.41522, 1548.5164, 25.674534], [], 0, "CAN_COLLIDE"]; _vehicle_102 = _this; _this setDir -49.726524; _this setPos [140.41522, 1548.5164, 25.674534]; }; _vehicle_104 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [53.693901, 1553.8608, 8.6290331], [], 0, "CAN_COLLIDE"]; _vehicle_104 = _this; _this setPos [53.693901, 1553.8608, 8.6290331]; }; _vehicle_106 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [46.251995, 1570.1255, 12.327097], [], 0, "CAN_COLLIDE"]; _vehicle_106 = _this; _this setDir -201.25095; _this setPos [46.251995, 1570.1255, 12.327097]; }; _vehicle_155 = objNull; if (true) then { _this = createVehicle ["MAP_snowman", [82.431908, 1610.5537, -1.4305115e-006], [], 0, "CAN_COLLIDE"]; _vehicle_155 = _this; _this setPos [82.431908, 1610.5537, -1.4305115e-006]; }; _vehicle_156 = objNull; if (true) then { _this = createVehicle ["Land_Misc_deerstand", [154.25934, 1597.078, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; _vehicle_156 = _this; _this setDir -94.462669; _this setPos [154.25934, 1597.078, -3.8146973e-006]; }; _vehicle_157 = objNull; if (true) then { _this = createVehicle ["Mass_grave_DZ", [143.0493, 1608.7639, 0.047963012], [], 0, "CAN_COLLIDE"]; _vehicle_157 = _this; _this setPos [143.0493, 1608.7639, 0.047963012]; }; _vehicle_158 = objNull; if (true) then { _this = createVehicle ["Mass_grave_DZ", [64.643242, 1561.0516, -0.16095518], [], 0, "CAN_COLLIDE"]; _vehicle_158 = _this; _this setPos [64.643242, 1561.0516, -0.16095518]; }; _vehicle_160 = objNull; if (true) then { _this = createVehicle ["Gold_Vein_DZE", [38.871685, 1576.3037], [], 0, "CAN_COLLIDE"]; _vehicle_160 = _this; _this setPos [38.871685, 1576.3037]; }; _vehicle_162 = objNull; if (true) then { _this = createVehicle ["Gold_Vein_DZE", [113.28085, 1546.4104, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_162 = _this; _this setPos [113.28085, 1546.4104, -1.9073486e-006]; }; _vehicle_164 = objNull; if (true) then { _this = createVehicle ["Gold_Vein_DZE", [46.415665, 1556.2177], [], 0, "CAN_COLLIDE"]; _vehicle_164 = _this; _this setPos [46.415665, 1556.2177]; }; _vehicle_166 = objNull; if (true) then { _this = createVehicle ["Gold_Vein_DZE", [87.897408, 1597.4581, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_166 = _this; _this setPos [87.897408, 1597.4581, 1.9073486e-006]; }; _vehicle_173 = objNull; if (true) then { _this = createVehicle ["Gold_Vein_DZE", [29.702635, 1608.5922, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_173 = _this; _this setPos [29.702635, 1608.5922, 1.9073486e-006]; }; _vehicle_175 = objNull; if (true) then { _this = createVehicle ["Gold_Vein_DZE", [37.049049, 1638.427, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_175 = _this; _this setPos [37.049049, 1638.427, 1.9073486e-006]; }; _vehicle_177 = objNull; if (true) then { _this = createVehicle ["Gold_Vein_DZE", [116.84941, 1659.8126], [], 0, "CAN_COLLIDE"]; _vehicle_177 = _this; _this setPos [116.84941, 1659.8126]; }; _vehicle_179 = objNull; if (true) then { _this = createVehicle ["Gold_Vein_DZE", [49.345161, 1649.712, 7.1525574e-006], [], 0, "CAN_COLLIDE"]; _vehicle_179 = _this; _this setPos [49.345161, 1649.712, 7.1525574e-006]; }; _vehicle_180 = objNull; if (true) then { _this = createVehicle ["MAP_Fortress_01", [149.53281, 1576.5237, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_180 = _this; _this setDir 170.14957; _this setPos [149.53281, 1576.5237, -7.6293945e-006]; }; _vehicle_181 = objNull; if (true) then { _this = createVehicle ["MAP_Fortress_02", [177.00978, 1623.7472, -9.5367432e-007], [], 0, "CAN_COLLIDE"]; _vehicle_181 = _this; _this setDir -186.03435; _this setPos [177.00978, 1623.7472, -9.5367432e-007]; }; _vehicle_185 = objNull; if (true) then { _this = createVehicle ["MAP_plot_provizorni", [161.44765, 1596.5518, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_185 = _this; _this setDir -99.814293; _this setPos [161.44765, 1596.5518, -1.9073486e-006]; }; _vehicle_186 = objNull; if (true) then { _this = createVehicle ["HMMWVWreck", [156.66141, 1617.7758, 2.8610229e-006], [], 0, "CAN_COLLIDE"]; _vehicle_186 = _this; _this setDir 131.95036; _this setPos [156.66141, 1617.7758, 2.8610229e-006]; }; _vehicle_187 = objNull; if (true) then { _this = createVehicle ["T72Wreck", [65.140221, 1583.0065, 0.26337445], [], 0, "CAN_COLLIDE"]; _vehicle_187 = _this; _this setDir -96.034271; _this setPos [65.140221, 1583.0065, 0.26337445]; }; _vehicle_188 = objNull; if (true) then { _this = createVehicle ["T72WreckTurret", [66.683212, 1583.3318, 1.1915414], [], 0, "CAN_COLLIDE"]; _vehicle_188 = _this; _this setDir 113.5079; _this setPos [66.683212, 1583.3318, 1.1915414]; }; _vehicle_189 = objNull; if (true) then { _this = createVehicle ["LADAWreck", [70.471764, 1621.828, 7.1525574e-006], [], 0, "CAN_COLLIDE"]; _vehicle_189 = _this; _this setDir 64.44001; _this setPos [70.471764, 1621.828, 7.1525574e-006]; }; _vehicle_190 = objNull; if (true) then { _this = createVehicle ["Mass_grave_DZ", [59.29007, 1644.9969, -0.11517456], [], 0, "CAN_COLLIDE"]; _vehicle_190 = _this; _this setDir 32.72303; _this setPos [59.29007, 1644.9969, -0.11517456]; }; _vehicle_191 = objNull; if (true) then { _this = createVehicle ["Hanged", [164.10226, 1589.2335, 15.052262], [], 0, "CAN_COLLIDE"]; _vehicle_191 = _this; _this setPos [164.10226, 1589.2335, 15.052262]; }; _vehicle_195 = objNull; if (true) then { _this = createVehicle ["MAP_A_Castle_Wall1_20", [161.16556, 1619.6355, -9.3244839], [], 0, "CAN_COLLIDE"]; _vehicle_195 = _this; _this setDir 85.957466; _this setPos [161.16556, 1619.6355, -9.3244839]; }; _vehicle_196 = objNull; if (true) then { _this = createVehicle ["MAP_A_Castle_Wall1_20", [161.9263, 1601.5497, -9.4641075], [], 0, "CAN_COLLIDE"]; _vehicle_196 = _this; _this setDir 88.172874; _this setPos [161.9263, 1601.5497, -9.4641075]; }; _vehicle_197 = objNull; if (true) then { _this = createVehicle ["MAP_A_Castle_Wall1_20", [163.11809, 1575.1512, -9.7213783], [], 0, "CAN_COLLIDE"]; _vehicle_197 = _this; _this setDir 85.787567; _this setPos [163.11809, 1575.1512, -9.7213783]; }; _vehicle_198 = objNull; if (true) then { _this = createVehicle ["MAP_A_Castle_Wall1_20", [153.86333, 1565.3257, -8.9091434], [], 0, "CAN_COLLIDE"]; _vehicle_198 = _this; _this setDir 178.75897; _this setPos [153.86333, 1565.3257, -8.9091434]; }; _vehicle_199 = objNull; if (true) then { _this = createVehicle ["MAP_Misc_WellPump", [153.01945, 1601.8593, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_199 = _this; _this setPos [153.01945, 1601.8593, 1.9073486e-006]; }; _vehicle_200 = objNull; if (true) then { _this = createVehicle ["MAP_wagon_box", [165.0881, 1588.4867, -3.3378601e-006], [], 0, "CAN_COLLIDE"]; _vehicle_200 = _this; _this setDir 82.410515; _this setPos [165.0881, 1588.4867, -3.3378601e-006]; }; }; box_la_grotte.sqf Spoiler // Made by [LS] Brutus // Visit us on www.dayz-survivants.xooit.be if (isServer) then { _vehicle_999999 = objNull; if (true) then { _this = createVehicle ["TKVehicleBox_EP1", [55.198521,1580.6722,4.7683716e-007], [], 0, "CAN_COLLIDE"]; _vehicle_999999 = _this; _this setDir 20; _vehicle_999999 setVariable ["ObjectID","1",true]; _vehicle_999999 setVariable ["permaLoot",true]; clearWeaponCargoGlobal _this; clearMagazineCargoGlobal _this; _this addWeaponCargoGlobal ["ItemCrowbar",2]; _this addMagazineCargoGlobal ["ItemWaterbottle",5]; _this addMagazineCargoGlobal ["PartGeneric",1]; }; }; hf Schalldampfer 1 Link to comment Share on other sites More sharing options...
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