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He-Man

A3 Epoch v1.3.3.1 Update

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Arma 3 Epoch 1.3.3.1 has been released!

This is a Server-Side update only - The Client files are still the same!


Server Files:
https://github.com/EpochModTeam/Epoch

Gamemode File Changes:

https://github.com/EpochModTeam/Epoch/pull/1017/files

Full Changelog:
https://github.com/EpochModTeam/Epoch/blob/release/changelog.md

Client Files (not changed):
http://steamcommunity.com/sharedfiles/filedetails/?id=421839251
http://www.moddb.com/mods/epoch/downloads/epoch
http://www.armaholic.com/page.php?id=27245

 

(Optional)
Server Files are available here: 
https://steamcommunity.com/sharedfiles/filedetails/?id=1642000412

Note: this is meant for updates only as there is no DB folder and all configs appended with "-example". The first-time install would need this -example part removed from the file name and the DB folder from Server Files on GitHub. Other than that it should just override and update the server pbo's and mission files and dll's .

 

 

Added

  • Clear message that the server is not fully loaded when Players login to early
  • Optional Black Market Traders
  • Build in RyanZ Zombiespawner (when RyanZ is enabled on the Server)
  • Trader Filter for useable items on currently equipped weapons

Fixed

  • On farming wracks / cinder, sometimes the more far away object was looted instead of the nearest
  • Purchased Boats from Traders sometimes spawned damaged
  • In some cases, purchased Vehicles spawned on top of already existing vehicles -> crashed

Changed

  •  

Server Owners

  • Added missing predefined variable "Epoch_BaseSpawnSkips" (no issues, just a rpt error)
  • Krypto Limit from 250000 to 1000000 to prevent unwanted bans
  • Some loot positions were not in correct syntax
  • Black Market Traders can be configured within CfgBlackMarket.hpp (within the mission file)
  • RyanZ Zombiespawner can be configured within epoch_server_RyanZ_Spawner.pbo (server side)
    • To disable this spawner, you can remove this pbo from your Server

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