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ammo boxes missing from missions...


Graver

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Okay, so I am having a rather weird issue that maybe you guys can help with.  So I have 2 servers one live and one for testing.  I run mission system on both,  on the test server it works fine boxes spawn with loot and all that jazz.  But, on the live server the boxes either don't spawn or disappear right after they are spawned (cant get there quick enough to tell).  So the riddle is why on two servers running the exact same mission / server files does one function properly and the other not?

 

Any ideas are really appreciated.  also this is on the 1.0.3 update

 

 

EDIT:

yeah so they spawn in.  Then disappear after x amount of server up time.  Really weird.  Any ideas?

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Okay, so I am having a rather weird issue that maybe you guys can help with.  So I have 2 servers one live and one for testing.  I run mission system on both,  on the test server it works fine boxes spawn with loot and all that jazz.  But, on the live server the boxes either don't spawn or disappear right after they are spawned (cant get there quick enough to tell).  So the riddle is why on two servers running the exact same mission / server files does one function properly and the other not?

 

Any ideas are really appreciated.  also this is on the 1.0.3 update

 

 

EDIT:

yeah so they spawn in.  Then disappear after x amount of server up time.  Really weird.  Any ideas?

 

You're sure the server_cleanup.fsm and BE filters are the same for both servers?

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I tried this and looks like it is working:

 

in server_functions.sqf 

 

find this

 

_keep = _x getVariable ["permaLoot",false];

 

change to this

 

_keep = (_x getVariable ["permaLoot",false]) || (_x getVariable ["Sarge",0] == 1) ;

sweet I'm giving it a shot now!

 

Thanks!

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