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Visceralfusion

ESSV3 What faction does the player spawn in as

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Hello everyone big question.

One of my buddies has just made a Overpoch server on Napf and for some reason everytime a player goes and meets a Hero AI the Hero will just target that  player regardless of what Humanity the player is. We have come to the conclusion that the mod ESSV3 is the cause for this issue but we desperately want to use the mod. Is there any way to fix this issue to possible change the faction of the player spawning into the server or that the Heros will not target players whether they are below the recommended Humanity amount or above it and then target the player if the have the humanity of a Bandit? To mention also we are using Sarge AI for our AI.

Thank You! 

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Player:West

AIs may be EAST or RESISTANCE.


example of WAI:

Spoiler


if(isNil("DZMSInstalled")) then {

    createCenter EAST;
    createCenter RESISTANCE;

    WEST setFriend [EAST,0];
    WEST setFriend [RESISTANCE,0];

    EAST setFriend [WEST,0];
    EAST setFriend [RESISTANCE,0];
    
    RESISTANCE setFriend [EAST,0];
    RESISTANCE setFriend [WEST,0];

} else {

    createCenter RESISTANCE;
    
    EAST setFriend [RESISTANCE,0];
    WEST setFriend [RESISTANCE,0];
    
    RESISTANCE setFriend [EAST,0];
    RESISTANCE setFriend [WEST,0];    
};

 

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Were not dealing with WAI. Its Sarge. We originally started a Cherno Epoch Server and the AI acted as they should because we never touched the settings for Sarge. So all we did was transfer the data from Cherno to Napf and switched to Overpoch then all this mess started with the Sarge AI. We never changed the coding or the required humanity levels. Its just the Heros and Civilians shooting at us which is the big issue. So that answer does not help us unfortunately sorry.

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