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WAI nuke mission help


Sneer

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I'm using the WAI nuke script, there are some lines in epoch.Altis\wai\nuke.sqf

I would like these three to affect the player if they are near the nuke when it goes off. I though I seen toxicity jump up but then quickly went back to zero. I'm guess these use to work since toxicity and soiled where already there.

Any idea what I have to do to allow this??

isInside = call EPOCH_fnc_isInsideBuilding;
    if((isPlayer player) && (player distance _position <= 750) && !_isInside) then {
        EPOCH_playerToxicity = 85;
        EPOCH_playerSoiled = 85;
        EPOCH_playerRadiation = 85;
    };

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