Jump to content

WAI nuke mission help


Sneer

Recommended Posts

I'm using the WAI nuke script, there are some lines in epoch.Altis\wai\nuke.sqf

I would like these three to affect the player if they are near the nuke when it goes off. I though I seen toxicity jump up but then quickly went back to zero. I'm guess these use to work since toxicity and soiled where already there.

Any idea what I have to do to allow this??

isInside = call EPOCH_fnc_isInsideBuilding;
    if((isPlayer player) && (player distance _position <= 750) && !_isInside) then {
        EPOCH_playerToxicity = 85;
        EPOCH_playerSoiled = 85;
        EPOCH_playerRadiation = 85;
    };

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
  • Discord

×
×
  • Create New...