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Wai dramas?


Arkane

Question

Having a few dramas with wicked ai, some missions are bugged.
I have only edited the loot and ai weapons?
Here is the drama in Rpt.

8:41:06 "WAI: [Mission:[Hero] Disabled Convoy]: Starting... [13928.7,9080.76,0]"
8:41:07 No owner
8:41:07 No owner
8:41:07 No owner
8:41:07 No owner
8:41:08 Error in expression <n {
for "_i" from 1 to _mags do {
_unit addMagazine _magazine;
};
_unit addweapo>
8:41:08 Error position: <addMagazine _magazine;
};
_unit addweapo>
8:41:08 Error addmagazine: Type Bool, expected Array,String
8:41:08 File z\addons\dayz_server\WAI\compile\spawn_group.sqf, line 141

I have looked into the exact location and this is it.
line 139-145
if (!_unarmed) then {
for "_i" from 1 to _mags do {
_unit addMagazine _magazine;
};
_unit addweapon _weapon;
_unit selectWeapon _weapon;
};

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32 minutes ago, Arkane said:

Having a few dramas with wicked ai, some missions are bugged.
I have only edited the loot and ai weapons?
Here is the drama in Rpt.

8:41:06 "WAI: [Mission:[Hero] Disabled Convoy]: Starting... [13928.7,9080.76,0]"
8:41:07 No owner
8:41:07 No owner
8:41:07 No owner
8:41:07 No owner
8:41:08 Error in expression <n {
for "_i" from 1 to _mags do {
_unit addMagazine _magazine;
};
_unit addweapo>
8:41:08 Error position: <addMagazine _magazine;
};
_unit addweapo>
8:41:08 Error addmagazine: Type Bool, expected Array,String
8:41:08 File z\addons\dayz_server\WAI\compile\spawn_group.sqf, line 141

I have looked into the exact location and this is it.
line 139-145
if (!_unarmed) then {
for "_i" from 1 to _mags do {
_unit addMagazine _magazine;
};
_unit addweapon _weapon;
_unit selectWeapon _weapon;
};

In my experience this means you have used a weapon that has no ammo attached to it so it returns false when it tries to find the magazine for it.

I would check your weapon lists for the AI and go from there.

I think the one I tried adding was:  MOSIN_BROKEN

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ill send you the list

        ai_wep_assault                = ["G36C","G36A_camo","BAF_L85A2_RIS_Holo","BAF_L85A2_RIS_SUSAT","M16A2","M16A2GL","M16A4_ACG","M4A1","M4A1_Aim","M4A1_HWS_GL_camo","M4A3_CCO_EP1","Sa58V_CCO_EP1","Sa58P_EP1","Sa58V_EP1","Sa58V_RCO_EP1","bizon","M4A1_HWS_GL_SD_Camo","m8_carbine","M8_SAW","m8_compact","m8_holo_sd","MG36","RPK_74","FN_FAL_ANPVS4","G36_C_SD_camo","M4A1_AIM_SD_camo","FHQ_ACR_BLK_IRN","FHQ_ACR_BLK_IRN_F","FHQ_ACR_TAN_IRN","FHQ_ACR_TAN_IRN_F","FHQ_ACR_SNW_IRN","FHQ_ACR_SNW_IRN_F","FHQ_ACR_WDL_IRN","FHQ_ACR_WDL_IRN_F","FHQ_ACR_BLK_CCO","FHQ_ACR_TAN_CCO","FHQ_ACR_SNW_CCO","FHQ_ACR_WDL_CCO","FHQ_ACR_BLK_CCO_GL","FHQ_ACR_BLK_G33","FHQ_ACR_BLK_RCO","FHQ_ACR_TAN_RCO","FHQ_ACR_SNW_RCO","FHQ_ACR_WDL_RCO","vil_AEK1","vil_AEK2","vil_AEK_GL","vil_AeK_3","vil_AeK_23","vil_AK_101","vil_AK_103","vil_AK_105","Vil_AK_105_c","vil_AK_107","Vil_AK_107_c","vil_ak12","vil_ak12_ap","vil_AK_47_49","vil_AK_74m","vil_AK_74m_EOT_Alfa","vil_AK_74m_gp_29","vil_AK_74m_EOT_FSB","FN_FAL","AKS_74_U","AKS_74_kobra","AK_47_M","AK_74","vil_AK_74m_c","vil_AK_74M_PSO","vil_AKMS","vil_AKS_47","vil_AKS_47","vil_AKS_74_gp","vil_AKs_74_u","vil_AMD63","vil_AMD","vil_Abakan_P29","vil_AK_nato_m1","vil_ASH82","vil_MPi","vil_PMI","vil_PMIS","vil_M64","RH_hk416","RH_hk416acog","RH_hk416glacog","RH_hk416gl","RH_hk416aim","RH_hk416glaim","RH_hk416s","RH_hk416sacog","RH_hk416sglacog","RH_hk416saim","RH_hk416sglaim","RH_hk416seotech","RH_hk416sgleotech","RH_hk416sgl","RH_hk416eotech","RH_hk416gleotech","RH_hk416sd","RH_hk416sdaim","RH_hk416sdglaim","RH_hk416sdeotech","RH_hk416sdgleotech","RH_hk417","RH_hk417acog","RH_hk417aim","RH_hk417s","RH_hk417sacog","RH_hk417saim","RH_hk417seotech","RH_hk417eotech","RH_hk417sd","RH_hk417sdacog","RH_hk417sdaim","RH_hk417sdeotech","RH_hk417sglacog","RH_hk417sgl","RH_hk417sglaim","RH_hk417sgleotech","RH_masacog","RH_masbacog","RH_masaim","RH_masbaim","RH_mas","RH_massd","RH_massdacog","RH_masbsdacog","RH_massdaim","RH_masbsdaim","RH_masbsd","RH_massdeotech","RH_masbsdeotech","SCAR_L_CQC_CCO_SD","SCAR_L_CQC","SCAR_L_CQC_Holo","SCAR_L_CQC_EGLM_Holo","SCAR_L_STD_EGLM_RCO","SCAR_L_STD_HOLO","SCAR_L_STD_Mk4CQT","SCAR_H_CQC_CCO","SCAR_H_CQC_CCO_SD","SCAR_H_STD_EGLM_Spect","vil_9a91","vil_9a91_c","vil_9a91_csd","vil_VAL","vil_VAL_C","vil_Groza_HG","vil_Groza_GL","vil_Groza_SC","vil_Groza_SD","vil_Vikhr","vil_vsk94","vil_Galil","vil_Galil_arm","vil_SKS","RH_ctar21","RH_ctar21glacog","RH_ctar21m","RH_ctar21mgl","RH_star21"];    // Assault
        ai_wep_machine                = ["vil_zastava_m84","vil_RPK75_M72","vil_RPK74M_P29","vil_RPK74M","vil_RPK74","vil_RPK75","vil_RPK","vil_RPD","vil_PKM","vil_PK","vil_PKP_EOT","vil_PKP_EOT","vil_MG4E","vil_Mg3","skavil_M60e3","skavil_M60","vil_M249_Para","vil_M240_B","vil_RPK75_Romania","Pecheneg_DZ","Mk_48_DZ","M249_DZ","M240_DZ","m240_scoped_EP1_DZE","M249_m145_EP1_DZE","M60A4_EP1_DZE","M8_SAW"];    // Light machine guns
        ai_wep_sniper                = ["KSVK_DZE","M24_des_EP1","BAF_LRR_scoped","SCAR_H_LNG_Sniper_SD","huntingrifle","M24","M24_des_EP1","M40A3","M4SPR","SVD","SVD_des_EP1","SVD_CAMO","vil_HK417s","vil_M110","vil_M110sd","RH_m14acog","RH_m1sacog","RH_m21","vil_M21G","RH_sc2acog","vil_SR25","vil_SR25SD","USSR_cheytacM200","USSR_cheytacM200_sd","vil_SVD_63","vil_SVD_N","vil_SVD_M","vil_SVD_P21","vil_SVD_S","gms_k98","gms_k98_knife","gms_k98_rg","gms_k98zf39","FHQ_MSR_DESERT","FHQ_MSR_NV_DESERT","FHQ_MSR_NV_SD_DESERT","FHQ_MSR_SD_DESERT","FHQ_RSASS_TAN","FHQ_RSASS_SD_TAN","vil_SV_98_69","vil_SV_98","vil_SV_98_SD","vil_SVDK","FHQ_XM2010_DESERT","FHQ_XM2010_NV_DESERT","FHQ_XM2010_NV_SD_DESERT","FHQ_XM2010_SD_DESERT"];    // Sniper rifles

see anything that dont fit

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9 minutes ago, Arkane said:

ill send you the list

        ai_wep_assault                = ["G36C","G36A_camo","BAF_L85A2_RIS_Holo","BAF_L85A2_RIS_SUSAT","M16A2","M16A2GL","M16A4_ACG","M4A1","M4A1_Aim","M4A1_HWS_GL_camo","M4A3_CCO_EP1","Sa58V_CCO_EP1","Sa58P_EP1","Sa58V_EP1","Sa58V_RCO_EP1","bizon","M4A1_HWS_GL_SD_Camo","m8_carbine","M8_SAW","m8_compact","m8_holo_sd","MG36","RPK_74","FN_FAL_ANPVS4","G36_C_SD_camo","M4A1_AIM_SD_camo","FHQ_ACR_BLK_IRN","FHQ_ACR_BLK_IRN_F","FHQ_ACR_TAN_IRN","FHQ_ACR_TAN_IRN_F","FHQ_ACR_SNW_IRN","FHQ_ACR_SNW_IRN_F","FHQ_ACR_WDL_IRN","FHQ_ACR_WDL_IRN_F","FHQ_ACR_BLK_CCO","FHQ_ACR_TAN_CCO","FHQ_ACR_SNW_CCO","FHQ_ACR_WDL_CCO","FHQ_ACR_BLK_CCO_GL","FHQ_ACR_BLK_G33","FHQ_ACR_BLK_RCO","FHQ_ACR_TAN_RCO","FHQ_ACR_SNW_RCO","FHQ_ACR_WDL_RCO","vil_AEK1","vil_AEK2","vil_AEK_GL","vil_AeK_3","vil_AeK_23","vil_AK_101","vil_AK_103","vil_AK_105","Vil_AK_105_c","vil_AK_107","Vil_AK_107_c","vil_ak12","vil_ak12_ap","vil_AK_47_49","vil_AK_74m","vil_AK_74m_EOT_Alfa","vil_AK_74m_gp_29","vil_AK_74m_EOT_FSB","FN_FAL","AKS_74_U","AKS_74_kobra","AK_47_M","AK_74","vil_AK_74m_c","vil_AK_74M_PSO","vil_AKMS","vil_AKS_47","vil_AKS_47","vil_AKS_74_gp","vil_AKs_74_u","vil_AMD63","vil_AMD","vil_Abakan_P29","vil_AK_nato_m1","vil_ASH82","vil_MPi","vil_PMI","vil_PMIS","vil_M64","RH_hk416","RH_hk416acog","RH_hk416glacog","RH_hk416gl","RH_hk416aim","RH_hk416glaim","RH_hk416s","RH_hk416sacog","RH_hk416sglacog","RH_hk416saim","RH_hk416sglaim","RH_hk416seotech","RH_hk416sgleotech","RH_hk416sgl","RH_hk416eotech","RH_hk416gleotech","RH_hk416sd","RH_hk416sdaim","RH_hk416sdglaim","RH_hk416sdeotech","RH_hk416sdgleotech","RH_hk417","RH_hk417acog","RH_hk417aim","RH_hk417s","RH_hk417sacog","RH_hk417saim","RH_hk417seotech","RH_hk417eotech","RH_hk417sd","RH_hk417sdacog","RH_hk417sdaim","RH_hk417sdeotech","RH_hk417sglacog","RH_hk417sgl","RH_hk417sglaim","RH_hk417sgleotech","RH_masacog","RH_masbacog","RH_masaim","RH_masbaim","RH_mas","RH_massd","RH_massdacog","RH_masbsdacog","RH_massdaim","RH_masbsdaim","RH_masbsd","RH_massdeotech","RH_masbsdeotech","SCAR_L_CQC_CCO_SD","SCAR_L_CQC","SCAR_L_CQC_Holo","SCAR_L_CQC_EGLM_Holo","SCAR_L_STD_EGLM_RCO","SCAR_L_STD_HOLO","SCAR_L_STD_Mk4CQT","SCAR_H_CQC_CCO","SCAR_H_CQC_CCO_SD","SCAR_H_STD_EGLM_Spect","vil_9a91","vil_9a91_c","vil_9a91_csd","vil_VAL","vil_VAL_C","vil_Groza_HG","vil_Groza_GL","vil_Groza_SC","vil_Groza_SD","vil_Vikhr","vil_vsk94","vil_Galil","vil_Galil_arm","vil_SKS","RH_ctar21","RH_ctar21glacog","RH_ctar21m","RH_ctar21mgl","RH_star21"];    // Assault
        ai_wep_machine                = ["vil_zastava_m84","vil_RPK75_M72","vil_RPK74M_P29","vil_RPK74M","vil_RPK74","vil_RPK75","vil_RPK","vil_RPD","vil_PKM","vil_PK","vil_PKP_EOT","vil_PKP_EOT","vil_MG4E","vil_Mg3","skavil_M60e3","skavil_M60","vil_M249_Para","vil_M240_B","vil_RPK75_Romania","Pecheneg_DZ","Mk_48_DZ","M249_DZ","M240_DZ","m240_scoped_EP1_DZE","M249_m145_EP1_DZE","M60A4_EP1_DZE","M8_SAW"];    // Light machine guns
        ai_wep_sniper                = ["KSVK_DZE","M24_des_EP1","BAF_LRR_scoped","SCAR_H_LNG_Sniper_SD","huntingrifle","M24","M24_des_EP1","M40A3","M4SPR","SVD","SVD_des_EP1","SVD_CAMO","vil_HK417s","vil_M110","vil_M110sd","RH_m14acog","RH_m1sacog","RH_m21","vil_M21G","RH_sc2acog","vil_SR25","vil_SR25SD","USSR_cheytacM200","USSR_cheytacM200_sd","vil_SVD_63","vil_SVD_N","vil_SVD_M","vil_SVD_P21","vil_SVD_S","gms_k98","gms_k98_knife","gms_k98_rg","gms_k98zf39","FHQ_MSR_DESERT","FHQ_MSR_NV_DESERT","FHQ_MSR_NV_SD_DESERT","FHQ_MSR_SD_DESERT","FHQ_RSASS_TAN","FHQ_RSASS_SD_TAN","vil_SV_98_69","vil_SV_98","vil_SV_98_SD","vil_SVDK","FHQ_XM2010_DESERT","FHQ_XM2010_NV_DESERT","FHQ_XM2010_NV_SD_DESERT","FHQ_XM2010_SD_DESERT"];    // Sniper rifles

see anything that dont fit

It's "Mk_48_DZ" it returns false for the ammo type, it was removed at one point because it's a duplicate of Mk48_DZ.

Here's a small script I wrote to test weapons to see if they are valid for this purpose:

ai_wep_assault                = ["G36C","G36A_camo","BAF_L85A2_RIS_Holo","BAF_L85A2_RIS_SUSAT","M16A2","M16A2GL","M16A4_ACG","M4A1","M4A1_Aim","M4A1_HWS_GL_camo","M4A3_CCO_EP1","Sa58V_CCO_EP1","Sa58P_EP1","Sa58V_EP1","Sa58V_RCO_EP1","bizon","M4A1_HWS_GL_SD_Camo","m8_carbine","M8_SAW","m8_compact","m8_holo_sd","MG36","RPK_74","FN_FAL_ANPVS4","G36_C_SD_camo","M4A1_AIM_SD_camo","FHQ_ACR_BLK_IRN","FHQ_ACR_BLK_IRN_F","FHQ_ACR_TAN_IRN","FHQ_ACR_TAN_IRN_F","FHQ_ACR_SNW_IRN","FHQ_ACR_SNW_IRN_F","FHQ_ACR_WDL_IRN","FHQ_ACR_WDL_IRN_F","FHQ_ACR_BLK_CCO","FHQ_ACR_TAN_CCO","FHQ_ACR_SNW_CCO","FHQ_ACR_WDL_CCO","FHQ_ACR_BLK_CCO_GL","FHQ_ACR_BLK_G33","FHQ_ACR_BLK_RCO","FHQ_ACR_TAN_RCO","FHQ_ACR_SNW_RCO","FHQ_ACR_WDL_RCO","vil_AEK1","vil_AEK2","vil_AEK_GL","vil_AeK_3","vil_AeK_23","vil_AK_101","vil_AK_103","vil_AK_105","Vil_AK_105_c","vil_AK_107","Vil_AK_107_c","vil_ak12","vil_ak12_ap","vil_AK_47_49","vil_AK_74m","vil_AK_74m_EOT_Alfa","vil_AK_74m_gp_29","vil_AK_74m_EOT_FSB","FN_FAL","AKS_74_U","AKS_74_kobra","AK_47_M","AK_74","vil_AK_74m_c","vil_AK_74M_PSO","vil_AKMS","vil_AKS_47","vil_AKS_47","vil_AKS_74_gp","vil_AKs_74_u","vil_AMD63","vil_AMD","vil_Abakan_P29","vil_AK_nato_m1","vil_ASH82","vil_MPi","vil_PMI","vil_PMIS","vil_M64","RH_hk416","RH_hk416acog","RH_hk416glacog","RH_hk416gl","RH_hk416aim","RH_hk416glaim","RH_hk416s","RH_hk416sacog","RH_hk416sglacog","RH_hk416saim","RH_hk416sglaim","RH_hk416seotech","RH_hk416sgleotech","RH_hk416sgl","RH_hk416eotech","RH_hk416gleotech","RH_hk416sd","RH_hk416sdaim","RH_hk416sdglaim","RH_hk416sdeotech","RH_hk416sdgleotech","RH_hk417","RH_hk417acog","RH_hk417aim","RH_hk417s","RH_hk417sacog","RH_hk417saim","RH_hk417seotech","RH_hk417eotech","RH_hk417sd","RH_hk417sdacog","RH_hk417sdaim","RH_hk417sdeotech","RH_hk417sglacog","RH_hk417sgl","RH_hk417sglaim","RH_hk417sgleotech","RH_masacog","RH_masbacog","RH_masaim","RH_masbaim","RH_mas","RH_massd","RH_massdacog","RH_masbsdacog","RH_massdaim","RH_masbsdaim","RH_masbsd","RH_massdeotech","RH_masbsdeotech","SCAR_L_CQC_CCO_SD","SCAR_L_CQC","SCAR_L_CQC_Holo","SCAR_L_CQC_EGLM_Holo","SCAR_L_STD_EGLM_RCO","SCAR_L_STD_HOLO","SCAR_L_STD_Mk4CQT","SCAR_H_CQC_CCO","SCAR_H_CQC_CCO_SD","SCAR_H_STD_EGLM_Spect","vil_9a91","vil_9a91_c","vil_9a91_csd","vil_VAL","vil_VAL_C","vil_Groza_HG","vil_Groza_GL","vil_Groza_SC","vil_Groza_SD","vil_Vikhr","vil_vsk94","vil_Galil","vil_Galil_arm","vil_SKS","RH_ctar21","RH_ctar21glacog","RH_ctar21m","RH_ctar21mgl","RH_star21"];    // Assault
ai_wep_machine                = ["vil_zastava_m84","vil_RPK75_M72","vil_RPK74M_P29","vil_RPK74M","vil_RPK74","vil_RPK75","vil_RPK","vil_RPD","vil_PKM","vil_PK","vil_PKP_EOT","vil_PKP_EOT","vil_MG4E","vil_Mg3","skavil_M60e3","skavil_M60","vil_M249_Para","vil_M240_B","vil_RPK75_Romania","Pecheneg_DZ","Mk_48_DZ","M249_DZ","M240_DZ","m240_scoped_EP1_DZE","M249_m145_EP1_DZE","M60A4_EP1_DZE","M8_SAW"];    // Light machine guns
ai_wep_sniper                = ["KSVK_DZE","M24_des_EP1","BAF_LRR_scoped","SCAR_H_LNG_Sniper_SD","huntingrifle","M24","M24_des_EP1","M40A3","M4SPR","SVD","SVD_des_EP1","SVD_CAMO","vil_HK417s","vil_M110","vil_M110sd","RH_m14acog","RH_m1sacog","RH_m21","vil_M21G","RH_sc2acog","vil_SR25","vil_SR25SD","USSR_cheytacM200","USSR_cheytacM200_sd","vil_SVD_63","vil_SVD_N","vil_SVD_M","vil_SVD_P21","vil_SVD_S","gms_k98","gms_k98_knife","gms_k98_rg","gms_k98zf39","FHQ_MSR_DESERT","FHQ_MSR_NV_DESERT","FHQ_MSR_NV_SD_DESERT","FHQ_MSR_SD_DESERT","FHQ_RSASS_TAN","FHQ_RSASS_SD_TAN","vil_SV_98_69","vil_SV_98","vil_SV_98_SD","vil_SVDK","FHQ_XM2010_DESERT","FHQ_XM2010_NV_DESERT","FHQ_XM2010_NV_SD_DESERT","FHQ_XM2010_SD_DESERT"]; 

{
	_ammo = getArray (configFile >> "cfgWeapons" >> _x >> "magazines");
	if (count _ammo == 0) then {systemChat format ["%1 is an invalid gun",_x];};
} foreach ai_wep_assault + ai_wep_machine + ai_wep_sniper;

 

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So just copy this

and paste it underneath here

        ai_wep_launchers_AT            = ["M136","JAVELIN"];
        ai_wep_launchers_AA            = ["Strela","Igla","STINGER"];

{

                _ammo = getArray (configFile >> "cfgWeapons" >> _x >> "magazines");

                if (count _ammo == 0) then {systemChat format ["%1 is an invalid gun",_x];};

} foreach ai_wep_assault + ai_wep_machine + ai_wep_sniper;

{
	_ammo = getArray (configFile >> "cfgWeapons" >> _x >> "magazines");
	if (count _ammo == 0) then {systemChat format ["%1 is an invalid gun",_x];};
} foreach ai_wep_assault + ai_wep_machine + ai_wep_sniper;
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4 minutes ago, Arkane said:

So just copy this

and paste it underneath here

        ai_wep_launchers_AT            = ["M136","JAVELIN"];
        ai_wep_launchers_AA            = ["Strela","Igla","STINGER"];

{

                _ammo = getArray (configFile >> "cfgWeapons" >> _x >> "magazines");

                if (count _ammo == 0) then {systemChat format ["%1 is an invalid gun",_x];};

} foreach ai_wep_assault + ai_wep_machine + ai_wep_sniper;


{
	_ammo = getArray (configFile >> "cfgWeapons" >> _x >> "magazines");
	if (count _ammo == 0) then {systemChat format ["%1 is an invalid gun",_x];};
} foreach ai_wep_assault + ai_wep_machine + ai_wep_sniper;

No, sorry.

I mean't that is the script I used to test to see if weapons are invalid for future reference, not to be added to WAI

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5 minutes ago, Arkane said:

Oh ok i got it now, thank you for your help.

actually do you know any easy to install scripts for changing render distance and  to claim and locate vehicles?

 

There are community made scripts for render distance on the forum here, a quick search: 

My remake of VKC for claiming/changing vehicle keys: https://github.com/oiad/vkc

My locate vehicle script with support for multiple vehicles per key: https://github.com/oiad/locateVehicle

 

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9 hours ago, Arkane said:

i have deploy bike installed but i cannot seem to find the extra_rc.hpp he is talking about

If you have deploy anything installed then use this example:

in your clickactions\config.sqf file add this at the bottom:

DZE_CLICK_ACTIONS = DZE_CLICK_ACTIONS + [["Binocular_Vector","View Distance:","systemChat('Change View Distance Locally. Click on one of the distance options');","true"]];
DZE_CLICK_ACTIONS = DZE_CLICK_ACTIONS + [["Binocular_Vector","400 Meters","setViewDistance 400; systemChat('ViewDistance: 400'); systemChat('Warning: Higher the view distance Lower the FPS');","true"]];
DZE_CLICK_ACTIONS = DZE_CLICK_ACTIONS + [["Binocular_Vector","600 Meters","setViewDistance 600; systemChat('ViewDistance: 600'); systemChat('Warning: Higher the view distance Lower the FPS');","true"]];
DZE_CLICK_ACTIONS = DZE_CLICK_ACTIONS + [["Binocular_Vector","800 Meters","setViewDistance 800; systemChat('ViewDistance: 800'); systemChat('Warning: Higher the view distance Lower the FPS');","true"]];
DZE_CLICK_ACTIONS = DZE_CLICK_ACTIONS + [["Binocular_Vector","1000 Meters","setViewDistance 1000; systemChat('ViewDistance: 1000'); systemChat('Warning: Higher the view distance Lower the FPS');","true"]];
DZE_CLICK_ACTIONS = DZE_CLICK_ACTIONS + [["Binocular_Vector","1250 Meters","setViewDistance 1250; systemChat('ViewDistance: 1250'); systemChat('Warning: Higher the view distance Lower the FPS');","true"]];
DZE_CLICK_ACTIONS = DZE_CLICK_ACTIONS + [["Binocular_Vector","1500 Meters","setViewDistance 1500; systemChat('ViewDistance: 1500'); systemChat('Warning: Higher the view distance Lower the FPS');","true"]];
DZE_CLICK_ACTIONS = DZE_CLICK_ACTIONS + [["Binocular_Vector","1750 Meters","setViewDistance 2500; systemChat('ViewDistance: 2500'); systemChat('Warning: Higher the view distance Lower the FPS');","true"]];
DZE_CLICK_ACTIONS = DZE_CLICK_ACTIONS + [["Binocular_Vector","2000 Meters","setViewDistance 3500; systemChat('ViewDistance: 3500'); systemChat('Warning: Higher the view distance Lower the FPS');","true"]];
DZE_CLICK_ACTIONS = DZE_CLICK_ACTIONS + [["Binocular_Vector","3000 Meters","setViewDistance 4000; systemChat('ViewDistance: 4000'); systemChat('Warning: Higher the view distance Lower the FPS');","true"]];
DZE_CLICK_ACTIONS = DZE_CLICK_ACTIONS + [["Binocular","View Distance:","systemChat('Change View Distance Locally. Click on one of the distance options');","true"]];
DZE_CLICK_ACTIONS = DZE_CLICK_ACTIONS + [["Binocular","400 Meters","setViewDistance 400; systemChat('ViewDistance: 400'); systemChat('Warning: Higher the view distance Lower the FPS');","true"]];
DZE_CLICK_ACTIONS = DZE_CLICK_ACTIONS + [["Binocular","600 Meters","setViewDistance 600; systemChat('ViewDistance: 600'); systemChat('Warning: Higher the view distance Lower the FPS');","true"]];
DZE_CLICK_ACTIONS = DZE_CLICK_ACTIONS + [["Binocular","800 Meters","setViewDistance 800; systemChat('ViewDistance: 800'); systemChat('Warning: Higher the view distance Lower the FPS');","true"]];
DZE_CLICK_ACTIONS = DZE_CLICK_ACTIONS + [["Binocular","1000 Meters","setViewDistance 1000; systemChat('ViewDistance: 1000'); systemChat('Warning: Higher the view distance Lower the FPS');","true"]];
DZE_CLICK_ACTIONS = DZE_CLICK_ACTIONS + [["Binocular","1250 Meters","setViewDistance 1250; systemChat('ViewDistance: 1250'); systemChat('Warning: Higher the view distance Lower the FPS');","true"]];
DZE_CLICK_ACTIONS = DZE_CLICK_ACTIONS + [["Binocular","1500 Meters","setViewDistance 1500; systemChat('ViewDistance: 1500'); systemChat('Warning: Higher the view distance Lower the FPS');","true"]];
DZE_CLICK_ACTIONS = DZE_CLICK_ACTIONS + [["Binocular","1750 Meters","setViewDistance 2500; systemChat('ViewDistance: 2500'); systemChat('Warning: Higher the view distance Lower the FPS');","true"]];
DZE_CLICK_ACTIONS = DZE_CLICK_ACTIONS + [["Binocular","2000 Meters","setViewDistance 3500; systemChat('ViewDistance: 3500'); systemChat('Warning: Higher the view distance Lower the FPS');","true"]];
DZE_CLICK_ACTIONS = DZE_CLICK_ACTIONS + [["Binocular","3000 Meters","setViewDistance 4000; systemChat('ViewDistance: 5000'); systemChat('Warning: Higher the view distance Lower the FPS');","true"]];

 

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2 hours ago, Arkane said:

ok thank you, i just added custom loadouts to my server and now i get this,

ErrorMessage: Include file z\addons\dayz_code\Configs\RscDisplay\ZSCdefines.hpp not found.

but i put a backup in still get it???????

I'm guessing you're launching your game through dayz launcher, sometimes it puts the mod order wrong so you get this error.

You can check this by looking at your server in dayz launcher, Epoch will be listed before Overwatch, this is what causes it, it should go away

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