DAKA Posted August 20, 2017 Report Share Posted August 20, 2017 I'm looking for a way to set the view distance with just using the scroll wheel of your mouse. If someone has an option, please share. Thanks. Link to comment Share on other sites More sharing options...
0 juandayz Posted August 22, 2017 Report Share Posted August 22, 2017 On 20/8/2017 at 1:37 PM, DAKA said: I'm looking for a way to set the view distance with just using the scroll wheel of your mouse. If someone has an option, please share. Thanks. setviewmenu.sqf (mpmissions\your instance\scripts\ ) _STVIEW = 'setviewdistance %1;'; MainActionMenu = [ ["",true], ["View Distance>>", [], "#USER:STVIEW", -5, [["expression", ""]], "1", "1"], ["", [], "", -5, [["expression", ""]], "1", "0"], ["Exit", [13], "", -3, [["expression", ""]], "1", "1"] ]; STVIEW = [ ["",true], ["250M", [2], "", -5, [["expression", format[_STVIEW ,"250"]]], "1", "1"], ["500M", [3], "", -5, [["expression", format[_STVIEW ,"500"]]], "1", "1"], ["750M", [4], "", -5, [["expression", format[_STVIEW ,"750"]]], "1", "1"], ["1000M", [5], "", -5, [["expression", format[_STVIEW ,"1000"]]], "1", "1"], ["1250M", [6], "", -5, [["expression", format[_STVIEW ,"1250"]]], "1", "1"], ["1500M", [7], "", -5, [["expression", format[_STVIEW ,"1500"]]], "1", "1"], ["1750M", [8], "", -5, [["expression", format[_STVIEW ,"1750"]]], "1", "1"], ["2000M", [9], "", -5, [["expression", format[_STVIEW ,"2000"]]], "1", "1"], ["2250M", [10], "", -5, [["expression", format[_STVIEW ,"2250"]]], "1", "1"], ["2500M", [11], "", -5, [["expression", format[_STVIEW ,"2500"]]], "1", "1"], ["", [-1], "", -5, [["expression", ""]], "1", "0"], ["Next page", [12], "#USER:STVIEW2", -5, [["expression", ""]], "1", "1"], ["Exit", [13], "", -3, [["expression", ""]], "1", "1"] ]; STVIEW2 = [ ["",true], ["2750M", [2], "", -5, [["expression", format[_STVIEW ,"2750"]]], "1", "1"], ["3000M", [3], "", -5, [["expression", format[_STVIEW ,"3000"]]], "1", "1"], ["3250M", [4], "", -5, [["expression", format[_STVIEW ,"3250"]]], "1", "1"], ["3500M", [5], "", -5, [["expression", format[_STVIEW ,"3500"]]], "1", "1"], ["3750M", [6], "", -5, [["expression", format[_STVIEW ,"3750"]]], "1", "1"], ["4000M", [7], "", -5, [["expression", format[_STVIEW ,"4000"]]], "1", "1"], ["4250M", [8], "", -5, [["expression", format[_STVIEW ,"4250"]]], "1", "1"], ["4500M", [9], "", -5, [["expression", format[_STVIEW ,"4500"]]], "1", "1"], ["4750M", [10], "", -5, [["expression", format[_STVIEW ,"4750"]]], "1", "1"], ["5000M", [11], "", -5, [["expression", format[_STVIEW ,"5000"]]], "1", "1"], ["", [-1], "", -5, [["expression", ""]], "1", "0"], ["Exit", [13], "", -3, [["expression", ""]], "1", "1"] ]; showCommandingMenu "#USER:MainActionMenu"; fn_selfactions.sqf if (("Binocular_Vector" in _itemsPlayer) || ("Binocular" in _itemsPlayer)) then { if (s_player_setview < 0) then { _text = "SetView"; s_player_setview = player addAction [format["%1",_text], "\scripts\setviewmenu.sqf"]; }; } else { player removeAction s_player_setview; s_player_setview = -1; }; Note: cannot remember if binoculars are taked as _itemsPlayers or _magazinesPlayer at least add s_player_setview = -1; in your custom variables.sqf with the rest of actions. WLF 1 Link to comment Share on other sites More sharing options...
0 DAKA Posted August 24, 2017 Author Report Share Posted August 24, 2017 does it only work if you are looking through Binocular_Vector Link to comment Share on other sites More sharing options...
0 juandayz Posted August 24, 2017 Report Share Posted August 24, 2017 Just now, DAKA said: does it only work if you are looking through Binocular_Vector no, you need a binocular vector or binoculars in your inventory to get the option. if u dont want it.. skip the step in fn_selfactions and create a new sqf. filled with this code. setview_init.sqf Spoiler waituntil {!isnull (finddisplay 46)}; sleep 15; setview = player addaction [("<t color=""#000000"">" + ("setview") +"</t>"),"scripts\setviewmenu.sqf","",5,false,true,"",""]; then at bottom of init.sqf paste: //SET VIEW DISTANCE [] execVM "scripts\setview_init.sqf"; by this way you dont need have binoculars , and you gonna have the option all time. another way to do it.. ( i thiink the best..) is use a key to execute the set view menu) Link to comment Share on other sites More sharing options...
0 WLF Posted August 26, 2017 Report Share Posted August 26, 2017 How to make changing of a viewdistance by buttons, i.e. F6-increment (from 500m to 5000m), F5-decrement. Link to comment Share on other sites More sharing options...
0 juandayz Posted August 26, 2017 Report Share Posted August 26, 2017 Just now, WLF said: How to make changing of a viewdistance by buttons, i.e. F6-increment (from 500m to 5000m), F5-decrement. mmm dont know.. maybe something like... up_vd.sqf Spoiler if(setviewdistance >=0 && setviewdistance <=549) then{ setviewdistance = 550; systemchat "SetView550"; }; if(setviewdistance >=550 && setviewdistance <=749) then{ setviewdistance = 750; systemchat "SetView750"; }; if(setviewdistance >=750 && setviewdistance <=999 ) then{ setviewdistance = 1000; systemchat "SetView1000"; }; if(setviewdistance >=1000 && setviewdistance <= 1499) then{ setviewdistance = 1500; systemchat "SetView 1500"; }; if(setviewdistance >=1500 && setviewdistance <=1999) then{ setviewdistance = 2000; systemchat "SetView 2000"; }; if(setviewdistance >=2000 && setviewdistance <=2999) then{ setviewdistance = 3000; systemchat "SetView3000"; }; if(setviewdistance <=3000 && setviewdistance <=3999) then{ setviewdistance = 4000; systemchat "SetView4000"; }; if(setviewdistance >=4000) then{ setviewdistance = 4000; systemchat "SetView4000"; }; down_vd.sqf Spoiler if(setviewdistance >=3001 && setviewdistance <=4000) then{ setviewdistance = 3000; systemchat "SetView3000"; }; if(setviewdistance >=2001 && setviewdistance <=3000 ) then{ setviewdistance = 2000; systemchat "SetView2000"; }; if(setviewdistance >=1501 && setviewdistance <= 2000) then{ setviewdistance = 1500; systemchat "SetView 1500"; }; if(setviewdistance >=1001 && setviewdistance <=1500) then{ setviewdistance = 1000; systemchat "SetView 1000"; }; if(setviewdistance >=751 && setviewdistance <=1000) then{ setviewdistance = 750; systemchat "SetView750"; }; if(setviewdistance <=501 && setviewdistance <=750) then{ setviewdistance = 500; systemchat "SetView500"; }; if(setviewdistance <=500) then{ setviewdistance = 500; systemchat "SetView500"; }; custom keyboard.sqf ( at bottom but before the last "_handled" ) if (_dikCode == 0x40) then {[] execVM "up_vd.sqf";};// F6 Key if (_dikCode == 0x3F) then {[] execVM "down_vd.sqf";};// F5 Key WLF 1 Link to comment Share on other sites More sharing options...
0 WLF Posted August 28, 2017 Report Share Posted August 28, 2017 del Link to comment Share on other sites More sharing options...
0 WLF Posted September 1, 2017 Report Share Posted September 1, 2017 On 27.08.2017 at 2:30 AM, juandayz said: mmm dont know.. maybe something like... I did it this way: down_vd.sqf: Spoiler private ["_vd"]; _vd = viewDistance; if (_vd > 500) then { _vd = _vd - 100; if (_vd < 500) then {_vd = 500}; setViewDistance _vd; systemchat format ["View distance = %1m", viewDistance]; }; up_vd.sqf: Spoiler private ["_vd"]; _vd = viewDistance; if (_vd < 3500) then { _vd = _vd + 100; if (_vd > 3500) then {_vd = 3500}; setViewDistance _vd; systemchat format ["View distance = %1m", viewDistance]; }; And also changed the dikcodes, because F5 used for groups: keyboard.sqf: Spoiler if (_dikCode == 0x3E) then {[] execVM "viewDistance\up_vd.sqf";}; // F4 Key if (_dikCode == 0x3D) then {[] execVM "viewDistance\down_vd.sqf";}; // F3 Key juandayz 1 Link to comment Share on other sites More sharing options...
0 juandayz Posted September 1, 2017 Report Share Posted September 1, 2017 @WLF very nice. Try use >= and <= to not get issues with 500 and 3500 values. private ["_vd"]; _vd = viewDistance; if (_vd <= 3499) exitWith {_vd = _vd + 100;setViewDistance _vd;systemchat format ["View distance = %1m", viewDistance];}; if (_vd >= 3500) exitWith {_vd = 3500;setViewDistance _vd;systemchat format ["View distance = %1m", viewDistance];}; private ["_vd"]; _vd = viewDistance; if (_vd >= 500) exitWith{_vd = _vd - 100;setViewDistance _vd;systemchat format ["View distance = %1m", viewDistance];}; if (_vd <= 499) exitWith {_vd = 500;setViewDistance _vd;systemchat format ["View distance = %1m", viewDistance];}; WLF 1 Link to comment Share on other sites More sharing options...
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DAKA
I'm looking for a way to set the view distance with just using the scroll wheel of your mouse. If someone has an option, please share. Thanks.
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