Anyone else having problems with this variable? I have this set to:
DZE_SafeZoneNoBuildDistance = 750; // Distance from safe zones listed above to disallow building near.
I have the usual safezones added like this:
DZE_SafeZonePosArray = [[[6254.55,7741.31,0],350],[[4063.4226,11664.19,0],175],[[11447.472,11364.504,0],175],[[1606.6443,7803.5156,0],150],[[12944.227,12766.889,0],150],[[12062.9,12636,0],100]]; //Prevent players in safeZones from being killed if their vehicle is destroyed. Format is [[[3D POS], RADIUS],[[3D POS], RADIUS]]; Ex. DZE_SafeZonePosArray = [[[6325.6772,7807.7412,0],150],[[4063.4226,11664.19,0],150]];
But, you can still place a plot pole more or less in the zone....
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ReDBaroN
Anyone else having problems with this variable? I have this set to:
DZE_SafeZoneNoBuildDistance = 750; // Distance from safe zones listed above to disallow building near.
I have the usual safezones added like this:
DZE_SafeZonePosArray = [[[6254.55,7741.31,0],350],[[4063.4226,11664.19,0],175],[[11447.472,11364.504,0],175],[[1606.6443,7803.5156,0],150],[[12944.227,12766.889,0],150],[[12062.9,12636,0],100]]; //Prevent players in safeZones from being killed if their vehicle is destroyed. Format is [[[3D POS], RADIUS],[[3D POS], RADIUS]]; Ex. DZE_SafeZonePosArray = [[[6325.6772,7807.7412,0],150],[[4063.4226,11664.19,0],150]];
But, you can still place a plot pole more or less in the zone....
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