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setCaptive true; for safezones and spawntraders


kingpapawawa

Question

I've edited server_spawnTraders to 
 
_trader allowDamage false; //find this
_trader setCaptive true; //add this

And my safezone script entering a safezone...
player allowDamage false; //find this
player setCaptive true;  //add this

reverse these when exiting a safezone..
player allowDamage true; //find this
player setCaptive false;  //add this

 

This seems to have the desired effect. ai do not shoot traders or me when in the safezone, once i leave they do shoot at me.

Can anyone think of a reason why this is a bad idea?

All of my gear was removed once when i restarted the server but i hadnt logged out my player before i killed the server. Have not replicated if i log first.

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