Hux Posted August 1, 2016 Report Share Posted August 1, 2016 niteLight[] = {1.88,22};//Set ambient lighting at night: {Brightness of light,Height of light}. Default (Low Ambient): {1.88,22} | Twilight: {7.2,88} | Distant: {12.8,142} Is this the bright light that I see around me at night? It seems to follow me around. I'd like to disable it if that's what this is. I just want natural lighting. Thank you. Link to comment Share on other sites More sharing options...
KPABATOK Posted August 2, 2016 Report Share Posted August 2, 2016 In my opinion, this night light is good idea just implemented idiotically. I have seen servers with disabled it and it makes everything pitch black. Especially since the newest arma 3 updates when Bugemia being an bunch of amateurs screwed up lightning even more by making beams shorter. You can try to reduce this night light, but not disable it completely. It makes gameplay realistic, since even in nights without moon you can see a little bit in the dark. Link to comment Share on other sites More sharing options...
Hux Posted August 2, 2016 Author Report Share Posted August 2, 2016 I agree that the lighting has been messed up somehow. I tried the high setting for nitelight just to test and it's similar to full moon nights like we had in A2 Epoch. The biggest problem I see is that when you enter a vehicle and start traveling you leave the nitelight behind. It's not bad when you're on foot. The lower setting bugged me when I was in the jungle as I could look up and see this bright light glowing in the trees. I thought I was being followed by a UFO. ;>) Thanks for the reply. Link to comment Share on other sites More sharing options...
Hux Posted December 14, 2016 Author Report Share Posted December 14, 2016 What happened to nitelight? It doesn't seem to work any more. Was it removed in this latest update? Link to comment Share on other sites More sharing options...
He-Man Posted December 14, 2016 Report Share Posted December 14, 2016 Just checked the codes and should be in. Make sure, that you have set it right in the config: niteLight[] = {1,1.88,22}; niteLight[] = {on/off , brightness , z-offset}; Or is it broken from the last Arma update?! Link to comment Share on other sites More sharing options...
Hux Posted December 15, 2016 Author Report Share Posted December 15, 2016 11 hours ago, He-Man said: Just checked the codes and should be in. Make sure, that you have set it right in the config: niteLight[] = {1,1.88,22}; niteLight[] = {on/off , brightness , z-offset}; Or is it broken from the last Arma update?! Thank you He-Man. I didn't realize it had to be switched on or off. The previous version was just the 2 settings for brightness & height. Set ambient lighting at night: {Brightness of light,Height of light}. Default (Low Ambient): {1.88,22} | Twilight: {7.2,88} | Distant: {12.8,142} Now I have it set to: 1,12.8,150 Works great now. Thanks again. Link to comment Share on other sites More sharing options...
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