ReDBaroN Posted July 10, 2016 Report Share Posted July 10, 2016 (edited) Hi, since the udpate to 0.3.9 I have been seeing these errors in my server.rpt: "DEBUG: invalid vehicle data count: 0 != 8" and...: "DEBUG: vehicle destroyed already (1) or invalid vehicle class: O_Heli_Light_02_F" I'm guessing these are produced because I have added other Arma 3 vehicles to my server like you can see above and I'm not sure if the errors are a problem as the vehicles aren't being deleted but, can anyone throw some light on how to fix this? Do I need to add the additional vehicles into another list in the config somewhere? I can confirm that I'm running the latest version 565 and using the 'out of the box' config for vehicle load. Not using the 038 vehicle load. EDIT: I am also seeing the following two errors since updating to 039 which are still prevalent in 565: 11:46:51 "EPOCH_LT_CfgMainTable_Trash_antagonists = [["UAV","Cloak","Sapper","SapperB"],[1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,4,4,4,4,4,4,4,4,4,4]]" 11:46:51 Error in expression <"]; if (!isNull _target) then { switch (_type) do { case "UAV": { "I_UAV_01_F" r> 11:46:51 Error position: <_type) do { case "UAV": { "I_UAV_01_F" r> 11:46:51 Error Undefined variable in expression: _type 11:46:51 File epoch_server\compile\epoch_antagonists\EPOCH_server_triggerEvent.sqf, line 17 and...: 11:46:51 Error in expression <selectRandom _weightedArray); [_target, _triggerType] call EPOCH_server_triggerE> 11:46:51 Error position: <_triggerType] call EPOCH_server_triggerE> 11:46:51 Error Undefined variable in expression: _triggertype 11:46:51 File epoch_server\compile\epoch_looting\EPOCH_server_destroyTrash.sqf, line 55 Any help on these would be great! :) Thanks Edited July 10, 2016 by ReDBaroN added 2 more rpt errors Link to comment Share on other sites More sharing options...
ReDBaroN Posted July 10, 2016 Author Report Share Posted July 10, 2016 OP updated to add 2 more errors found in the rpt Link to comment Share on other sites More sharing options...
vbawol Posted July 10, 2016 Report Share Posted July 10, 2016 The first two are just additional debug code, nothing wrong with that. And I have the errors fixed pending the next build release. thanks for the reports! Link to comment Share on other sites More sharing options...
82ndAB_Bravo17 Posted July 10, 2016 Report Share Posted July 10, 2016 Another similar error in rpt 23:49:19 Error in expression <selectRandom _weightedArray); [_player, _triggerType] call EPOCH_server_triggerE> 23:49:19 Error position: <_triggerType] call EPOCH_server_triggerE> 23:49:19 Error Undefined variable in expression: _triggertype 23:49:19 File epoch_server\compile\epoch_looting\EPOCH_server_lootContainer.sqf, line 62 Link to comment Share on other sites More sharing options...
vbawol Posted July 10, 2016 Report Share Posted July 10, 2016 33 minutes ago, 82ndAB_Bravo17 said: Another similar error in rpt 23:49:19 Error in expression <selectRandom _weightedArray); [_player, _triggerType] call EPOCH_server_triggerE> 23:49:19 Error position: <_triggerType] call EPOCH_server_triggerE> 23:49:19 Error Undefined variable in expression: _triggertype 23:49:19 File epoch_server\compile\epoch_looting\EPOCH_server_lootContainer.sqf, line 62 check 566 for the fixes to this: https://github.com/EpochModTeam/Epoch/releases Link to comment Share on other sites More sharing options...
82ndAB_Bravo17 Posted July 10, 2016 Report Share Posted July 10, 2016 Doesn't look like EPOCH_server_lootContainer.sqf has been modified yet, at least on github. Link to comment Share on other sites More sharing options...
vbawol Posted July 10, 2016 Report Share Posted July 10, 2016 1 hour ago, 82ndAB_Bravo17 said: Doesn't look like EPOCH_server_lootContainer.sqf has been modified yet, at least on github. The error stems from the EPOCH_weightedArray function, and this is a reference to that function so it should be fixed. Link to comment Share on other sites More sharing options...
ReDBaroN Posted July 13, 2016 Author Report Share Posted July 13, 2016 Thanks Link to comment Share on other sites More sharing options...
freemazavr Posted September 16, 2016 Report Share Posted September 16, 2016 WTF ? Spoiler 12:21:45 "DEBUG: vehicle destroyed already (1) or invalid vehicle class: O_Heli_Attack_02_black_F" 12:21:45 "DEBUG: invalid vehicle data count: 0 != 8" 12:21:45 "DEBUG: invalid vehicle data count: 0 != 8" 12:21:45 "DEBUG: vehicle destroyed already (1) or invalid vehicle class: O_Heli_Attack_02_F" 12:21:45 "DEBUG: vehicle destroyed already (1) or invalid vehicle class: O_Heli_Transport_04_EPOCH" 12:21:45 Unaccessible 12:21:46 "DEBUG: invalid vehicle data count: 0 != 8" 12:21:47 Scripting function 'bis_fnc_execvm' is not allowed to be remotely executed 12:21:47 "DEBUG: invalid vehicle data count: 0 != 8" 12:21:47 "DEBUG: vehicle destroyed already (1) or invalid vehicle class: B_MRAP_01_hmg_F" 12:21:47 "DEBUG: vehicle destroyed already (1) or invalid vehicle class: O_Heli_Attack_02_F" 12:21:47 "DEBUG: vehicle destroyed already (1) or invalid vehicle class: B_Truck_01_box_EPOCH" 12:21:47 "DEBUG: vehicle destroyed already (1) or invalid vehicle class: I_MRAP_03_hmg_F" 12:21:47 "DEBUG: invalid vehicle data count: 0 != 8" 12:21:48 "DEBUG: vehicle destroyed already (1) or invalid vehicle class: O_Heli_Transport_04_box_EPOCH" 12:21:48 "DEBUG: vehicle destroyed already (1) or invalid vehicle class: ebike_epoch" 12:21:48 "DEBUG: vehicle destroyed already (1) or invalid vehicle class: B_T_Truck_01_ammo_F" 12:21:48 "DEBUG: invalid vehicle data count: 0 != 8" 12:21:48 "DEBUG: vehicle destroyed already (1) or invalid vehicle class: B_Heli_Light_01_armed_F" 12:21:48 class HitPoints::HitFuel not found in B_APC_Tracked_01_CRV_F 12:21:48 "DEBUG: vehicle destroyed already (1) or invalid vehicle class: B_MBT_01_cannon_F" 12:21:49 "DEBUG: invalid vehicle data count: 0 != 8" 12:21:49 "DEBUG: vehicle destroyed already (1) or invalid vehicle class: I_Plane_Fighter_03_AA_F" 12:21:49 "DEBUG: vehicle destroyed already (1) or invalid vehicle class: O_Heli_Attack_02_F" 12:21:49 "DEBUG: invalid vehicle data count: 0 != 8" 12:21:49 "DEBUG: invalid vehicle data count: 0 != 8" 12:21:49 "DEBUG: vehicle destroyed already (1) or invalid vehicle class: I_MRAP_03_hmg_F" 12:21:49 "DEBUG: invalid vehicle data count: 0 != 8" 12:21:49 "DEBUG: invalid vehicle data count: 0 != 8" 12:21:49 "DEBUG: invalid vehicle data count: 0 != 8" 12:21:49 "DEBUG: invalid vehicle data count: 0 != 8" 12:21:49 "Epoch: Vehicle SPAWN TIMER 20.871, LOADED 148 VEHICLES" 12:21:49 "Epoch: Spawning vehicles" Link to comment Share on other sites More sharing options...
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