So I followed all of the steps for this installation http://opendayz.net/threads/release-essv2-enhanced-spawn-selection-v2.21547/ and whenever I suicide and I spawn it spawns me in a random spot instead of going to debug and showing me the spawn menu. This is what pops up in my rpt file. If you need anymore information please leave a comment and I will add it asap. Thank you.
16:30:38 "EPOCH EVENTS INIT"
16:31:22 "TIME SYNC: Local Time set to [2013,8,3,13,31]"
16:31:45 "PDEATH: Player Died 76561198134658252"
16:31:56 "get: STRING (76561198134658252), sent: STRING (76561198134658252)"
16:31:56 "DISCONNECT: [DN]Josh Matthews (76561198134658252) Object: B 1-1-B:1 ([DN]Josh Matthews) REMOTE, _characterID: 357 at loc [7245.38,19535.4,1.09476]"
16:31:56 "ERROR: server_playerSync: Cannot Sync Player [DN]Josh Matthews [357]. Position in debug! [7245.38,19535.4,1.09476]"
16:31:56 Warning: Cleanup player - person 3:12 not found
16:32:50 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end
Then in my client RPT I get this error:
if (_go) then { enableEnvironment false; 0 f> Error position: <_go) then { enableEnvironment false; 0 f> Error Undefined variable in expression: _go File mpmissions\__CUR_MP.Chernarus\spawn\start.sqf, line 23
Question
Josh Matthews
So I followed all of the steps for this installation http://opendayz.net/threads/release-essv2-enhanced-spawn-selection-v2.21547/ and whenever I suicide and I spawn it spawns me in a random spot instead of going to debug and showing me the spawn menu. This is what pops up in my rpt file. If you need anymore information please leave a comment and I will add it asap. Thank you.
16:30:38 "EPOCH EVENTS INIT"
16:31:22 "TIME SYNC: Local Time set to [2013,8,3,13,31]"
16:31:45 "PDEATH: Player Died 76561198134658252"
16:31:56 "get: STRING (76561198134658252), sent: STRING (76561198134658252)"
16:31:56 "DISCONNECT: [DN]Josh Matthews (76561198134658252) Object: B 1-1-B:1 ([DN]Josh Matthews) REMOTE, _characterID: 357 at loc [7245.38,19535.4,1.09476]"
16:31:56 "ERROR: server_playerSync: Cannot Sync Player [DN]Josh Matthews [357]. Position in debug! [7245.38,19535.4,1.09476]"
16:31:56 Warning: Cleanup player - person 3:12 not found
16:32:50 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end
Then in my client RPT I get this error:
if (_go) then {
enableEnvironment false;
0 f>
Error position: <_go) then {
enableEnvironment false;
0 f>
Error Undefined variable in expression: _go
File mpmissions\__CUR_MP.Chernarus\spawn\start.sqf, line 23
Link to comment
Share on other sites
7 answers to this question
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now