Brian Soanes Posted August 20, 2015 Report Share Posted August 20, 2015 20:29:33 Error in expression <talArmor + _uniformArmor; _finalArmor = linearConversion [0,EPOCH_MAX_ARMOR sele> 20:29:33 Error position: <linearConversion [0,EPOCH_MAX_ARMOR sele> 20:29:33 Error Type Any, expected Number 20:29:33 File x\addons\a3_epoch_code\compile\inventory\EPOCH_refeshUI.sqf, line 20 Matijs 1 Link to comment Share on other sites More sharing options...
vbawol Posted August 21, 2015 Report Share Posted August 21, 2015 This should not happen with our stock files, if your are defining a custom "InventoryOpened" eventhander check that it contains the _this spawn EPOCH_initUI part in the following code: player addEventHandler ["InventoryOpened", {_this spawn EPOCH_initUI;locked (_this select 1) in [2, 3]}]; Link to comment Share on other sites More sharing options...
Brian Soanes Posted August 21, 2015 Author Report Share Posted August 21, 2015 Yes, was that, thankyou Link to comment Share on other sites More sharing options...
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