Mavrick88 Posted May 10, 2015 Report Share Posted May 10, 2015 7 attachTo !="EP_light attachTo [player];" !=_bomb attachTo [_unit, [0,0,0],\"Pelvis\];" !="_dogHolder attachTo [_dog, [-0.2,1.2,0.7]];" !=EPOCH_target attachTo[player];" !="_sapperSmoke attachTo [_sapper,[0,0,-0.4]];" !="_cage attachTo [_cage2,[0,1.3,0]];" !="_bomb attachTo [_nestMate, [0,0,0],\"Pelvis\];" This is the code line that we are having an error with. ______________________________________________________________________ This is the script.log error that pops up: 09.05.2015 19:19:20: JoeSirYT (98.127.41.217:2304) 2711256c54d6a7084a87f049cdf327c4 - #4 "1 = "#particlesource" createVehicleLocal getpos _v; _smoke1 attachTo [_v,[0,0,0],"engine_effect_1"]; _pos = getPos _smoke1; dele" Here's the Options I've tried: !="#particlesource" createVehicleLocal getpos _v;" !="_smoke1 attachTo [_v,[0,0,0],"engine_effect_1"];" !="_pos = getPos _smoke1;" !="dele" Link to comment Share on other sites More sharing options...
0 Darth_Rogue Posted May 11, 2015 Report Share Posted May 11, 2015 Try any one of those you've already tried without using the = and see how that works. Link to comment Share on other sites More sharing options...
0 Brian Soanes Posted May 11, 2015 Report Share Posted May 11, 2015 You need regex encoding !="_smoke1 attachTo [_v,[0,0,0],\"engine_effect_1\"];" KingRaymond795 1 Link to comment Share on other sites More sharing options...
0 Darth_Rogue Posted May 11, 2015 Report Share Posted May 11, 2015 Regex is needed in scripts.txt now?? Link to comment Share on other sites More sharing options...
0 KingRaymond795 Posted May 13, 2015 Report Share Posted May 13, 2015 Mavrick88... You need regex encoding !="_smoke1 attachTo [_v,[0,0,0],\"engine_effect_1\"];" This is the correct way - I added this ages ago. Had nothing to do with 0303 update. If my memory serves me correct, it was due to SEM or one of the other AI missions scripts. Link to comment Share on other sites More sharing options...
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