Epicageetv Posted May 8, 2015 Report Share Posted May 8, 2015 When ever i try to upgrade a Vectored object it returns it back to its spawn position so can make custom bases or larger doors anyone have a solution to this issue Link to comment Share on other sites More sharing options...
0 SchwEde Posted May 8, 2015 Report Share Posted May 8, 2015 Check the install instructions again seems like you missed the building downgrade and upgrade part Link to comment Share on other sites More sharing options...
0 Antichrist Posted May 8, 2015 Report Share Posted May 8, 2015 Check your logs and recheck vector build install though most likely problem is hiding in server_swapObject.sqf or server_updateObject.sqf Link to comment Share on other sites More sharing options...
0 Epicageetv Posted May 8, 2015 Author Report Share Posted May 8, 2015 "PLOGIN: Login loop completed!" "infiSTAR.de - randvar26 created (53.388)" "infiSTAR.de - randvar1 started (53.491)" "infiSTAR.de - randvar1 created randvar27a (53.675)" "infiSTAR.de - 28112014IAHAT339A - Successfully Loaded on Client ID1969 (53.675)" "infiSTAR.de - randvar1 created randvar27 (53.675)" z\addons\dayz_epoch\models\steel_garage_frame_ghost.p3d: No geometry and no visual shape z\addons\dayz_epoch\models\steel_garage_frame_ghost.p3d: No geometry and no visual shape Cannot create non-ai vehicle c_grasstall, Ref to nonnetwork object 3321eb00# 1058189: sphere10cm_ep1.p3d Ref to nonnetwork object 3321c100# 1058190: sphere10cm_ep1.p3d Ref to nonnetwork object 3321c800# 1058191: sphere10cm_ep1.p3d Ref to nonnetwork object 331fb900# 1058192: sphere10cm_ep1.p3d Link to comment Share on other sites More sharing options...
0 Epicageetv Posted May 8, 2015 Author Report Share Posted May 8, 2015 Re done the installation again and still getting the same problem Link to comment Share on other sites More sharing options...
0 Epicageetv Posted May 8, 2015 Author Report Share Posted May 8, 2015 Same think is happening with all upgradeables just returning upright Link to comment Share on other sites More sharing options...
0 SchwEde Posted May 9, 2015 Report Share Posted May 9, 2015 Post your upgrade.sqf and compiles.sqf Link to comment Share on other sites More sharing options...
0 Buck0 Posted May 9, 2015 Report Share Posted May 9, 2015 check your server side files, you have missed install there Link to comment Share on other sites More sharing options...
0 Guest Posted May 10, 2015 Report Share Posted May 10, 2015 Hey guys, it's fantastic, that you all want to help him, but you are telling him to look in the wrong place. Where he wants to look at is the player_Upgrade.sqf which is within the Mission Folder. In that he need to find pvdze_obj_swap and add the vector to the passed array. Im only on my phone so i can't provide an example at the moment, but if you guys got vector building installed, just copy + paste that line so he can find and edit it. Link to comment Share on other sites More sharing options...
0 Buck0 Posted May 11, 2015 Report Share Posted May 11, 2015 Either way, its fantastic that people cant read install instructions Link to comment Share on other sites More sharing options...
0 Apraxas Posted August 9, 2015 Report Share Posted August 9, 2015 Hi there, same Problem for me: Building for example a wall works fine, but then by upgrading it, it goes back into the " plain " normal 90° postion. - Logs: Checked as far as i can see there are no erros related to this -player_update: Checked its identical with the one from the git hub ( https://github.com/strikerforce/DayzBuildVectors/blob/master/P4L_Snap_Replacements/A_Plot_for_Life/Action/player_upgrade.sqf) -server_swap, update: Checked Link to comment Share on other sites More sharing options...
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Epicageetv
When ever i try to upgrade a Vectored object it returns it back to its spawn position so can make custom bases or larger doors anyone have a solution to this issue
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