Dobrowney Posted June 14, 2013 Report Share Posted June 14, 2013 http://www.armaholic.com/page.php?id=11339 Seeing how everyone uses teamspeak 3 to voice chat .. add the acre mod to the epoch mod. Link to comment Share on other sites More sharing options...
Dobrowney Posted June 14, 2013 Author Report Share Posted June 14, 2013 If you set this up also look at setting up the PA broadcasting channel to broadcast player radio stations . just like they are looking at in SA Link to comment Share on other sites More sharing options...
Bungle Posted June 14, 2013 Report Share Posted June 14, 2013 I like the Idea, but yet to setup Acre.. will soon tho. Link to comment Share on other sites More sharing options...
Dobrowney Posted June 14, 2013 Author Report Share Posted June 14, 2013 Problem is servers just can not setup mods like this. Players are just too lazy and server player count drops when it is not just an easy click and install for the mod over Dayz Commander. If the modders put all the modded tools into the mod and it is done over the install on Dayz Commader. It gives the server owners more options to work with. Acre mod and CBA are part of Arma 2 as much as Arma OA is of arma 2. I am shocked to see this stuff not added to dayz yet. Radios are something that has been lacking for a very long time in dayz. And it makes no sence why the modders have not added this yet .. Link to comment Share on other sites More sharing options...
Bungle Posted June 14, 2013 Report Share Posted June 14, 2013 There are a lot of client side addins I could think of right now..many many of them listed. I think a collaboration is in order for the Team to easily filter through suggestions so far and players then then gauge what they like. Anything via the server files only I can look to add in to my custom pack(s). Anything client side the Dev Team can look at to either employ or feel inspired to create something new just as if now even more awesome over time. Its all baby steps, until you get on the bus. :D Link to comment Share on other sites More sharing options...
Eegore Posted June 15, 2013 Report Share Posted June 15, 2013 No one I play with uses TeamSpeak. If Epoch added ACRE wouldn't it have to be voluntary simply because it requires a third party program to even work? It would have to be optional right? Link to comment Share on other sites More sharing options...
Axle Posted June 16, 2013 Report Share Posted June 16, 2013 We have no need to add this to the base Epoch mod. However, plenty of servers running Epoch have the mod enabled. Link to comment Share on other sites More sharing options...
brolidog Posted June 16, 2013 Report Share Posted June 16, 2013 There are a lot of client side addins I could think of right now..many many of them listed. I think a collaboration is in order for the Team to easily filter through suggestions so far and players then then gauge what they like. Anything via the server files only I can look to add in to my custom pack(s). Anything client side the Dev Team can look at to either employ or feel inspired to create something new just as if now even more awesome over time. Its all baby steps, until you get on the bus. :D Haha, What about Bob. Love that movie! Link to comment Share on other sites More sharing options...
Nilson Posted June 17, 2013 Report Share Posted June 17, 2013 I think they should add some other things to the install from ARMAII/ACE. There are some awsome UH60 models out. The UH60 updated version has all working doors, formation lights, all gauges are realistic, acurate and Illuminate. The new Chinook you can enter via the ramp, close and open the ramp and also has acurate guages and a lot better auto-hover for vehicle lifting. I would like to see the HK416 and 417 from ARMA2 as well. The RG31, which is replacing the Humvee was in ACE and it's an amazing vehicle. Link to comment Share on other sites More sharing options...
Axle Posted June 17, 2013 Report Share Posted June 17, 2013 I think they should add some other things to the install from ARMAII/ACE. There are some awsome UH60 models out. The UH60 updated version has all working doors, formation lights, all gauges are realistic, acurate and Illuminate. The new Chinook you can enter via the ramp, close and open the ramp and also has acurate guages and a lot better auto-hover for vehicle lifting. I would like to see the HK416 and 417 from ARMA2 as well. The RG31, which is replacing the Humvee was in ACE and it's an amazing vehicle. All things that can be added after the fact. Link to comment Share on other sites More sharing options...
Nox Posted June 20, 2013 Report Share Posted June 20, 2013 The RG31 Are on my private srv :) they are to beautyful ;) For Acre we try to put it on Private server ..... really hard to use. Now we use Wisper list in TeamSpeak 3 Link to comment Share on other sites More sharing options...
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