stormchaser206 Posted April 5, 2015 Report Share Posted April 5, 2015 I am getting ArmA III later this year (Along with Epoch mod). I have a question about snap building. Can roof (or floor) pieces snap to walls? Thanks. Link to comment Share on other sites More sharing options...
KPABATOK Posted April 5, 2015 Report Share Posted April 5, 2015 In current update, yes, I think the answer is. Unless you mean something specific. Previously in 2.5.2 patch it was not possible to snap correctly the roof if the stud wall close to it was already upgraded to metal wall. In 3.0.1 patch you can snap floors or roofs even if it is surrounded by other walls which you could not do previously. That's what all this ghost snapping is and I love it. Very nice feature because if someone blows your floor or roof, you don't need to remove all the surrounding walls just to be able to rebuild, you can just snap the roof or wall in the empty spot. I did it already couple of times. Link to comment Share on other sites More sharing options...
stormchaser206 Posted April 5, 2015 Author Report Share Posted April 5, 2015 In current update, yes, I think the answer is. Unless you mean something specific. Previously in 2.5.2 patch it was not possible to snap correctly the roof if the stud wall close to it was already upgraded to metal wall. In 3.0.1 patch you can snap floors or roofs even if it is surrounded by other walls which you could not do previously. That's what all this ghost snapping is and I love it. Very nice feature because if someone blows your floor or roof, you don't need to remove all the surrounding walls just to be able to rebuild, you can just snap the roof or wall in the empty spot. I did it already couple of times. I mean like snapping a roof to the top of a wall. Or snapping a wall to the edge of a floor. Link to comment Share on other sites More sharing options...
Brez Posted April 5, 2015 Report Share Posted April 5, 2015 If foundations can float then yes you can although it's not like in Arma2. I've never actually made a roof so I'm not entirely sure. You have to place a foundation first and put the wood floor on top that. Then you can remove the foundation and the wood floors (floors can act as ceilings as well) will float. Arma3 has physics when you initially build but after it's built physics don't apply. Make sure you do it right because if you move something it gets wonky so do it right the first time. If I were doing that I would have an empty base and snap all the foundation and place all the wood floors on top of the foundations that would be the roof and then remove all the foundations after. You can now make foundations from wood so you just have do some chopping of wood... Lots of chopping :) I'd suggest watching some youtube videos on how foundations snap together. A lot of players think they snap directly together but they do not work that way. ( They snap together the distance apart of a wood floor so you can place a wood floor between them as well as on them ) Arma3 physics is a bit funny.. It just applies physics when you initially build things but after it's built you can break the physics like make things float by removing things underneath. KPABATOK 1 Link to comment Share on other sites More sharing options...
KPABATOK Posted April 6, 2015 Report Share Posted April 6, 2015 Yep, still it would require a lot of work to build a base in a sky, but possible. The limit though is only 99 meters above the ground (tested in 2.5.2 patch). But technically you can build a tower with a helipad on top, let's say 3x3 square, and then remove all the parts leaving just that heli pad in the sky. However, the removing thing is pretty tricky as this option to build doesn't always show if you are above and want to remove something bellow etc. Link to comment Share on other sites More sharing options...
Angrygargamel Posted April 6, 2015 Report Share Posted April 6, 2015 no a wooden floor is NOT snapping to any wall... tried that lately... without success... and NO... snapping in a removed/destroyed wooden floor in the middle of surrounding floors also isnt working every time... believe me... we have spent many hours to build our base on 0.3.0.1 again... and its still the same shit... wooden walls (with or without metalsheets) are not the same height as the cinderwalls... if you build 2 walls high without any floor between and build 2 walls with a floor between you also have a height difference of the height of the floorplate Link to comment Share on other sites More sharing options...
KPABATOK Posted April 6, 2015 Report Share Posted April 6, 2015 Well of course, if you want cinder walls be equal to stud wall in your case, you should have put a floor between them as a floor also have height. Now I am not sure only about snapping a floor to cinder walls, maybe it doesn't work, didn't try yet and it surely did not work in 2.5.2 patch, so it is a shame that it doesn't work in 3.0. too. However, a little brotip, build your base carcass from wood first (stud walls, floors) and after you decide that you won't be making any changes on that particular floor, then and only then remove stud wall and place a cinder wall instead and then upgrade it. It takes more time, right, I think it is a desing problem which will hopefully be sorted out, but it is the only right way to build correctly. Speaking about wood walls, they snap to wood only, yes. However I think it should be possible to snap them to cinder wall too. Link to comment Share on other sites More sharing options...
Kroenen Posted April 6, 2015 Report Share Posted April 6, 2015 Other things I've noticed from extensive building; 1 - Using free build (2), it still snaps to other objects 2 - Moving an item causes it to jump around a lot. Much easier to just remove it and start again 3 - Pressing ESC to cancel build doesn't seem to work (just opens normal Escape menu) 4 - Pressing Q or E to rotate seems to make no sense...ie: press E to rotate right, and it rotates left, so you try Q and it still rotates left 5 - The snap direction also appears to do nothing at all, so getting 90 degree angles can be challenging. Link to comment Share on other sites More sharing options...
stormchaser206 Posted April 6, 2015 Author Report Share Posted April 6, 2015 I don't mean a flying base. I just wanted to know if you could make a wall have a perfect angle (or roof have a perfect angle) by snapping the wall to the floor or roof to the wall. Link to comment Share on other sites More sharing options...
Creature Posted April 6, 2015 Report Share Posted April 6, 2015 I don't mean a flying base. I just wanted to know if you could make a wall have a perfect angle (or roof have a perfect angle) by snapping the wall to the floor or roof to the wall. Yes you can snap walls to the outer edge of floors and floors/roofs to the edge of walls. Keep physics in mind when placing objects though. At least until they're fully built. Link to comment Share on other sites More sharing options...
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