Danworth Posted March 2, 2015 Report Share Posted March 2, 2015 So when i found out it got ported over from arma 2 i jumped all over it only to find it very lacking. Are they planning on makeing the buildings enterable or are the buildings going to stay in there current state? Im sorry if this has been discussed but i could not find it :). Link to comment Share on other sites More sharing options...
Richie Posted March 2, 2015 Report Share Posted March 2, 2015 I came to the same conclusion and added more buildings, AiA TP was planning on adding the new models but then .Kju quit working on it, fingers crossed for CUP Here are some of the buildings i added to Cherno and Elektro, I've done more but the video only shows 2 cities https://www.youtube.com/watch?v=OzKa7S-DzKo Link to comment Share on other sites More sharing options...
CrazyCorky Posted March 2, 2015 Report Share Posted March 2, 2015 I came to the same conclusion and added more buildings, AiA TP was planning on adding the new models but then .Kju quit working on it, fingers crossed for CUP Here are some of the buildings i added to Cherno and Elektro, I've done more but the video only shows 2 cities https://www.youtube.com/watch?v=OzKa7S-DzKo Dude looks awesome!! Link to comment Share on other sites More sharing options...
sparrow8332 Posted March 3, 2015 Report Share Posted March 3, 2015 @richie how did you manage to use the epoch hud icons for perm display ? Link to comment Share on other sites More sharing options...
Richie Posted March 3, 2015 Report Share Posted March 3, 2015 Dude looks awesome!! Nothing that a few hours in the editor can't achive, just fill in the spaces with buildings you like :) @richie how did you manage to use the epoch hud icons for perm display ? The what sorry ? Link to comment Share on other sites More sharing options...
Stranger Posted March 3, 2015 Report Share Posted March 3, 2015 YOu guys can say whatever you want, but putting Altis Buidlings into Cherno kills the Map. Link to comment Share on other sites More sharing options...
Richie Posted March 3, 2015 Report Share Posted March 3, 2015 YOu guys can say whatever you want, but putting Altis Buidlings into Cherno kills the Map. Each to their own :) I did it for extra loot to spawn, so many of the A2 buildings are closed, we needed some you can enter so there is loot to find, this was the simplest way. Nic 1 Link to comment Share on other sites More sharing options...
ZENITHOVMAN Posted March 3, 2015 Report Share Posted March 3, 2015 I disagree Stranger, the key to making a great map edits is being smarter with matching the building selection (in the case of Chernarus) to the environment you choose to create or attempt to emulate. Simply just throwing buildings in next to a road because they are enter able is just not enough in my opinion. On The Zenithovmen Chernarus Server I have made so many map edits and most of them are not noticed by players because they fit in to the surroundings. Just a matter of being a little more frugal with the editing tools Sometimes less is more. ;) Loot Spawns in the Mills as well. happydayz 1 Link to comment Share on other sites More sharing options...
CrazyCorky Posted March 3, 2015 Report Share Posted March 3, 2015 To be honest though I don't feel as if the Cherno buildings fit any better than the ones from A3. Link to comment Share on other sites More sharing options...
Danworth Posted March 3, 2015 Author Report Share Posted March 3, 2015 I came to the same conclusion and added more buildings, AiA TP was planning on adding the new models but then .Kju quit working on it, fingers crossed for CUP Here are some of the buildings i added to Cherno and Elektro, I've done more but the video only shows 2 cities https://www.youtube.com/watch?v=OzKa7S-DzKo Very nice i actually watched something today about Axeman saying hes working on the map so hopefully they will open them up heres to hopeing! I disagree Stranger, the key to making a great map edits is being smarter with matching the building selection (in the case of Chernarus) to the environment you choose to create or attempt to emulate. Simply just throwing buildings in next to a road because they are enter able is just not enough in my opinion. On The Zenithovmen Chernarus Server I have made so many map edits and most of them are not noticed by players because they fit in to the surroundings. Just a matter of being a little more frugal with the editing tools Sometimes less is more. ;) Loot Spawns in the Mills as well. also very nice work! i might just have to check out both servers or just hold out and hope Axeman fixes most if not all of the buildings. Unless im wrong and someone corrects me axeman is still working on it? the video i watched is https://www.youtube.com/watch?v=TZjTm-cIO8I and talks about him working on it still Link to comment Share on other sites More sharing options...
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