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Heli Patrol Script


Liqu1dShadow

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ok, put A3EAI in and the land and air patrols don't spawn, and I missing something?

 

/*    AI Air vehicle patrol settings. These AI vehicles will randomly travel between different cities and towns.
--------------------------------------------------------------------------------------------------------------------*/        

//Global maximum number of active AI air vehicle patrols. Set at 0 to disable (Default: 0).                            
A3EAI_maxHeliPatrols = 3;    

//Probability of spawning Level 0/1/2/3 AI air vehicle patrol spawns. Probabilities should add up to 1.00        
A3EAI_levelChancesAir = [0.00,0.00,1.00,0.00];    

//Set minimum and maximum wait time in seconds to respawn an AI vehicle patrol after vehicle is destroyed or disabled. (Default: Min 600, Max 900).
A3EAI_respawnTMinA = 600;
A3EAI_respawnTMaxA = 1200;

//Classnames of air vehicle types to use, with the maximum amount of each type to spawn.
A3EAI_heliList = [
    ["B_Heli_Light_01_armed_F",5],
];
 

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Good morning,

 

delete the last comma

 

//Classnames of air vehicle types to use, with the maximum amount of each type to spawn.
A3EAI_heliList = [
    ["B_Heli_Light_01_armed_F",5]
];

 

e.g. for more helis to spawn take it like this :

 

//Classnames of air vehicle types to use, with the maximum amount of each type to spawn.
A3EAI_heliList = [
    ["B_Heli_Light_01_armed_F",5],
    ["B_Heli_Transport_01_F",5],
    ["B_Heli_Attack_01_F",2],
    ["B_Heli_Transport_03_F",2]
];

 

Greetings !

 

Kruff

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