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laurent09

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hi

 

I wanted to add to the map, a carcass vehicle lights, but I have a restricion # 4 for an object of fire that I added

 

Restriction #4 :

 

source02 = "#particlesource" createVeh"

20.02.2015 19:19:26: GaB (**********************) ***************************************- #4 " setParticleClass "ObjectDestructionFire1Smallx";
_source01 attachto [_object,[0,0,0]];

 

 

object : because i had this object : "test_EmptyObjectForFireBig"      http://www.antihelio...tForFireBig.htm

 

what is the be filter  I must add?

 

 

sorry for my bad english

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hi

 

I wanted to add to the map, a carcass vehicle lights, but I have a restricion # 4 for an object of fire that I added

 

Restriction #4 :

 

 

object : because i had this object : "test_EmptyObjectForFireBig"      http://www.antihelio...tForFireBig.htm

 

what is the be filter  I must add?

 

 

sorry for my bad english

line 5 in scripts.txt add !"_source01 attachto [_object,[0,0,0]];"

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