BetterDeadThanZed Posted January 13, 2015 Report Share Posted January 13, 2015 I'm testing out Chernarus on my test server and I noticed that I have traders spawning outside of the map. Am I missing a setting someplace to define the area they spawn in? Maybe something that defines the size of the map, or the center point? Link to comment Share on other sites More sharing options...
0 Richie Posted January 13, 2015 Report Share Posted January 13, 2015 You're using an old database would be my first thoughts, so it's loading up there old positions, you'll find vehicles are spawning wrong as well. or you setup using the wrong mission.pbo Chernarus works right out the box, maybe post your RPT log, might shed more light. Link to comment Share on other sites More sharing options...
0 trevroos Posted January 13, 2015 Report Share Posted January 13, 2015 If you kill all the traders and destroy all the vehicles they will respawn on the map. Link to comment Share on other sites More sharing options...
0 Suppe Posted January 13, 2015 Report Share Posted January 13, 2015 and in the confic.cpp is the worldSize = .... Link to comment Share on other sites More sharing options...
0 Coco-Nuts Posted January 13, 2015 Report Share Posted January 13, 2015 You're using an old database would be my first thoughts, so it's loading up there old positions, you'll find vehicles are spawning wrong as well. or you setup using the wrong mission.pbo Chernarus works right out the box, maybe post your RPT log, might shed more light. Richie is right, I had the same issue cause I used the same DB ID as Altis... Link to comment Share on other sites More sharing options...
0 BetterDeadThanZed Posted January 13, 2015 Author Report Share Posted January 13, 2015 If you kill all the traders and destroy all the vehicles they will respawn on the map. I'll just reset the database. That's probably it, because the test server was previously running Altis. Link to comment Share on other sites More sharing options...
0 Darth_Rogue Posted January 13, 2015 Report Share Posted January 13, 2015 Yeah that would do it. It was reading the old vehicle and trader positions. For my test server I have a separate Redis server instance for Altis, Chernarus and Bornhom. Depending on what I'm testing I'll switch back and forth between the different instances. It's a bit of a hassle to have to switch back and forth but it prevents issues like you've had there. Link to comment Share on other sites More sharing options...
0 BetterDeadThanZed Posted January 13, 2015 Author Report Share Posted January 13, 2015 Yeah that would do it. It was reading the old vehicle and trader positions. For my test server I have a separate Redis server instance for Altis, Chernarus and Bornhom. Depending on what I'm testing I'll switch back and forth between the different instances. It's a bit of a hassle to have to switch back and forth but it prevents issues like you've had there. With my host, there's a simple "Reset database" icon in the control panel, so wiping the database isn't a big deal when testing different maps since it's only a test server. I don't think I could have separate databases for each map with my host anyway. Link to comment Share on other sites More sharing options...
0 Izzer Posted January 14, 2015 Report Share Posted January 14, 2015 Yes, if you previously used the Database for another map you will either need to create a new DB instance and point to that instance in your epochserver.ini and redis.conf...or wipe the database and start over clean...that's what I did. I did notice though the traders are spawning pretty close to one another....I realize the map isn't that big, but I feel that they should be a little more spread out. Izz Link to comment Share on other sites More sharing options...
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BetterDeadThanZed
I'm testing out Chernarus on my test server and I noticed that I have traders spawning outside of the map. Am I missing a setting someplace to define the area they spawn in? Maybe something that defines the size of the map, or the center point?
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