AdmiralAK Posted January 6, 2015 Report Share Posted January 6, 2015 Hey guys, I was thinking that as a solution to having militarized vehicles in the game we could upgrade vehicles like the Zamak or HEMMT with scrap metal/ steel in stages to add armor to the sides, front, windows etc hell maybe even putting a snow plow on the front ;) you could work it like 5 Large scrap metal + fire + Vehicle repair kit = Armor windows A further 6 Large scrap + fire + 2 vehicle repair kits = Armored wheels Another 7 large scrap metal + fire + 2 vehicle repair kits = large snow plow/ front guard Maybe make the parts degradable after a certain period of time or un repairable so you would have to re build the specified armor? Just an idea like but it would add more to do and more reason to scavenge once established :) Link to comment Share on other sites More sharing options...
Brez Posted January 6, 2015 Report Share Posted January 6, 2015 RagNar2009 1 Link to comment Share on other sites More sharing options...
patter2012 Posted January 6, 2015 Report Share Posted January 6, 2015 love the idea just like origins that would be good to see Nic 1 Link to comment Share on other sites More sharing options...
AdmiralAK Posted January 7, 2015 Author Report Share Posted January 7, 2015 Saves people moaning about the militarization although i have no preferance :) Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted January 7, 2015 Report Share Posted January 7, 2015 The Hunter and Ifrit aren't part of Arma 3 Epoch by default so the simple solution for that part is to just not put them on the server. I've always liked the idea of upgraded vehicles. Of course it's extra work for the Epoch team if the upgrade is going to go beyond a statistical effect and actually changes the physical appearance of the vehicles. I always thought it was disappointing in Dayz Epoch that the upgraded vehicles there didn't look any different. Link to comment Share on other sites More sharing options...
Richie Posted January 7, 2015 Report Share Posted January 7, 2015 The Hunter and Ifrit aren't part of Arma 3 Epoch by default so the simple solution for that part is to just not put them on the server. I've always liked the idea of upgraded vehicles. Of course it's extra work for the Epoch team if the upgrade is going to go beyond a statistical effect and actually changes the physical appearance of the vehicles. I always thought it was disappointing in Dayz Epoch that the upgraded vehicles there didn't look any different. Actully the hunter is part of Epoch by default, you'll have them on your server unless you removed them ? Classname for them is 'B_MRAP_01_Epoch' AdmiralAK 1 Link to comment Share on other sites More sharing options...
AdmiralAK Posted January 7, 2015 Author Report Share Posted January 7, 2015 Yes, the Hunter is included, It is just an idea though. makes having an armored car more survival like and not military (was more my point :P) Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted January 7, 2015 Report Share Posted January 7, 2015 Yes, the Hunter is included, It is just an idea though. makes having an armored car more survival like and not military (was more my point :P) I wasn't area of that. I'll remove it from my server's config now. AdmiralAK 1 Link to comment Share on other sites More sharing options...
AdmiralAK Posted January 9, 2015 Author Report Share Posted January 9, 2015 I wasn't area of that. I'll remove it from my server's config now. If you click Map ESP then have a good scan you should see any hunters on the map that you can go and delete. Link to comment Share on other sites More sharing options...
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