mazix Posted December 21, 2014 Report Share Posted December 21, 2014 Trader of "Mogilevka", stand in a closed house and add normal sound fire, this add more bugs on sound. P.S Please transfer house of DayZ SA or add new housing and citys. Very small citys from online 60-70.... (Sorry for my bad english) Link to comment Share on other sites More sharing options...
devil1975 Posted December 22, 2014 Report Share Posted December 22, 2014 Are there the same house to go in like at the old arma2 cheranus map? Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted December 22, 2014 Report Share Posted December 22, 2014 Yes, all the same buildings as A2, which means a lot less places to loot. They can't use the building from Dayz SA. They have to develop their own. It's because of all the unenterable buildings that I won't be using Chernarus with A3 Epoch. Link to comment Share on other sites More sharing options...
Richie Posted December 22, 2014 Report Share Posted December 22, 2014 Yes, all the same buildings as A2, which means a lot less places to loot. They can't use the building from Dayz SA. They have to develop their own. It's because of all the unenterable buildings that I won't be using Chernarus with A3 Epoch. Use the editor to add some new lootable buildings :) That's what we're doing Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted December 22, 2014 Report Share Posted December 22, 2014 Use the editor to add some new lootable buildings :) That's what we're doing I'm going to stick with the official stuff. I don't want to mess with A3 Epoch like I have with Dayz Epoch, with tons of little tweaks, scripts and changes that require me to work extra hard when there's an update. I'm waiting for Takistan. It already has tons of open buildings that I imagine will have loot spawns when they devs are ready. Link to comment Share on other sites More sharing options...
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