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[Release] Fixed Kill/Death Messages


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  • 1 month later...

great script!

 

but when i tried it with server_playerDied.sqf  from post #1    first i choosed to get killed by dynamic AI.   messages ingame were perfect.

then i tried to get killed by a zombie,  message was died of natural causes

 

and then i never get back the AI kill message!  no matter if oneshot kill or more...  only "died of natural causes"  also in RPT

 

after that i choosed the server_playerDied.sqf  from post #35 on page 2

this wont give me any kill messages ingame, only -->  player was killed

 

only in RPT i can see the correct message, which i wish to have ingame!

 

any ideas?

 

do i am testing this too fast?  should i gave the server / AI more time?

 

we run WAI and DZAI, but i dont really know how my mate configured the AI, if neutral west or east..dunno...

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