carl101 Posted October 10, 2014 Report Share Posted October 10, 2014 hi guys, i could do with some help with origins buildables, i have set all houses to a low item requirement for testing but i only ever get the option to build hero's large shed no matter what the materials are in the box heres my config http://pastebin.com/H2mfPLzb and heres my fn selfactions http://pastebin.com/h8dnYugD if someone can tell me whats wrong that would be great. thanks Link to comment Share on other sites More sharing options...
0 carl101 Posted October 10, 2014 Author Report Share Posted October 10, 2014 ok iv just worked out you have to build the small one first and work your way up to the biggerones, so you end up with small houses everywhere, is this the normal route for this? Link to comment Share on other sites More sharing options...
0 Bob_the_K Posted October 13, 2014 Report Share Posted October 13, 2014 Yep, that's the way Origins works. You have to build through the progression... and can only build one of any level house. Link to comment Share on other sites More sharing options...
0 carl101 Posted October 13, 2014 Author Report Share Posted October 13, 2014 Ah ok thanks bob Link to comment Share on other sites More sharing options...
0 emwilsh Posted October 14, 2014 Report Share Posted October 14, 2014 @carl101 Stock origins works that way but the files on here could be changed to build the house you desire, it may me in the selfactions/Player_build file for the bit your after i used the first epoch origins files made by LucnchBoxcharlie this used macas system to build, they were good files and worked alongside infistar and easily customised for building with gems/otheritems (Bandit/hero same levels on one gem and others on the other gems and stronghold will have its own gem) inside the files you can add briefcases to value the build on the gem. starting from the garage is lame as people want the stronghold not some garage costing a lot of ingredents then to build the house another week later. 6-7 weeks down the line the can build the stronghold but no space to build each level can be optimized with humanity and if you want players to build more than one of the same house. even turn the humanity off so heros can build bandit houses here the instructions/ ZIP to follow http://opendayz.net/threads/release-dayz-epoch-origins.20269/ I used the other system but it seemed a little complex for what it was designed to do just build houses with avalible lock is all needed. i moved back to the system linked above Hopefully ill use coins instead of briefs when i get time Link to comment Share on other sites More sharing options...
0 calamity Posted October 15, 2014 Report Share Posted October 15, 2014 anyone know the classnames of the electro nest level 1,2 and or 3https://forum.originsmod.info/viewto...ctro+nest#p116 thinking its hero_electro3 bandit_electro3 however they not working Link to comment Share on other sites More sharing options...
Question
carl101
hi guys, i could do with some help with origins buildables, i have set all houses to a low item requirement for testing but i only ever get the option to build hero's large shed no matter what the materials are in the box
heres my config
http://pastebin.com/H2mfPLzb
and heres my fn selfactions
http://pastebin.com/h8dnYugD
if someone can tell me whats wrong that would be great.
thanks
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