blad00x Posted September 20, 2013 Report Share Posted September 20, 2013 hi, i'm looking to add a radio to the loot we can find on zombie soldier/police but don't know how to do it... and i also want to remove all the item spawn from berezino and maybe reduce the chance of spawn of some rare item like NVG etc... Link to comment Share on other sites More sharing options...
Cwack Posted September 23, 2013 Report Share Posted September 23, 2013 Custom loot table for the world, not the zombies, on our website. (The text might be hard to read, but you should read closer in notepad++ if you decide to use it) http://lecrew.net/forum/index.php?/topic/7-custom-loot-table/?p=7 Link to comment Share on other sites More sharing options...
blad00x Posted September 23, 2013 Author Report Share Posted September 23, 2013 ok and for the zombie? do i have to edit dayz_code.pbo ? or dayz_server.pbo? Link to comment Share on other sites More sharing options...
Cwack Posted September 23, 2013 Report Share Posted September 23, 2013 You will have to add it to the dayz_mission.pbo Never tried to change the loot on the zombies, so I have no idea how that works :/ Link to comment Share on other sites More sharing options...
axeman Posted September 23, 2013 Report Share Posted September 23, 2013 Zombie loot is added here: https://github.com/vbawol/DayZ-Epoch/blob/master/SQF/dayz_code/compile/zombie_generate.sqf. The config file for the loot selection is revealed in there too. Can't find it at the moment am on my phone :) Interesting idea. I don't see the need to control the overall amount of objects in the game though, just control the supply and allow an economy to form ? Link to comment Share on other sites More sharing options...
___MeRliN___ Posted September 23, 2013 Report Share Posted September 23, 2013 Would interest me aswell how to add custom loot, I found some lines in the dayz_code config.cpp: {"Sa58V_RCO_EP1","weapon"}, {"Sa58V_CCO_EP1","weapon"}, {"G36_C_SD_camo","weapon"}, {"M40A3","weapon"}, {"100Rnd_762x54_PK","magazine"}, {"militaryclothes","single"}, {"NVGoggles","weapon"}, {"BAF_L7A2_GPMG","weapon"}, {"BAF_L85A2_RIS_ACOG","weapon"}, {"KSVK","weapon"}, {"5Rnd_127x108_KSVK","magazine"}, {"M60A4_EP1","weapon"}, {"AK_107_kobra","weapon"}, {"BAF_L85A2_UGL_SUSAT","weapon"}, {"BAF_L85A2_UGL_ACOG","weapon"}, {"M107","weapon"}, {"10Rnd_127x99_m107","magazine"}, {"m8_Compact","weapon"}, {"BAF_L85A2_RIS_CWS","weapon"} }; itemChance[] = { 0.01, 0.01, 0.01, 0.02, 0.01, 0.01, 0.01, That was under MilitarySpecial (Barracks), so I assume its the loottable for Barracks. I edited it but I cant get the new weapons like the M107 to spawn, I set the chance to find it to 99% but still no M107. Can somebody explain me how I make those weapons spawn? Cause we really want the DMR back on our server (and some other guns aswell) since a Mk12SPR doesnt fit a DMR... Link to comment Share on other sites More sharing options...
blad00x Posted September 24, 2013 Author Report Share Posted September 24, 2013 ok i will take a look, why control the object : to add difficulty ^^ and anyone have an idea about how to tottaly remove loot from one zone? for example on my RP server we have made berezino zombie free , it's now a survivor city BUT the loot continue too spawn and it's not really good ... Link to comment Share on other sites More sharing options...
chisel Posted October 21, 2013 Report Share Posted October 21, 2013 On 9/23/2013 at 10:49 AM, Cwack said: Custom loot table for the world, not the zombies, on our website. (The text might be hard to read, but you should read closer in notepad++ if you decide to use it) http://lecrew.net/forum/index.php?/topic/7-custom-loot-table/?p=7 Can anyone confirm this is working in Epoch 1.0.2.4??? Link to comment Share on other sites More sharing options...
Asian Kid Posted October 22, 2013 Report Share Posted October 22, 2013 On 10/21/2013 at 7:03 PM, chisel said: Can anyone confirm this is working in Epoch 1.0.2.4?? All you need to do is over ride the loot table that is in Epoch. Then you can edit it with your custom loot. Link to comment Share on other sites More sharing options...
Granok Posted November 13, 2013 Report Share Posted November 13, 2013 On 10/22/2013 at 12:41 AM, Asian Kid said: All you need to do is over ride the loot table that is in Epoch. How you do this ? :) you add #include "Custom\CustomCfgBuildingLoot.hpp" //example in description.ext ? Link to comment Share on other sites More sharing options...
blad00x Posted December 19, 2013 Author Report Share Posted December 19, 2013 anyone know how to ? Link to comment Share on other sites More sharing options...
Torndeco Posted December 19, 2013 Report Share Posted December 19, 2013 Link to comment Share on other sites More sharing options...
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