happysan Posted September 11, 2013 Report Share Posted September 11, 2013 So, the rolling changes for 1.0.2.2 say we're getting a variable to control buildable objects via the DZE_BuildingLimit in init.sqf. It's defaulting to 150. As a server admin, what are you guys going to set it to? With the modular building system, I have about 300 player-built structures already. Where's that sweet spot going to be? Big thanks to the developers. I love this mod. Link to comment Share on other sites More sharing options...
ekroemer Posted September 11, 2013 Report Share Posted September 11, 2013 Isn't this per user? I assume every crafted object (that includes every wall) is a 'buildable object', so 150 serverwide seems inplausible. Link to comment Share on other sites More sharing options...
Masprotech Posted September 13, 2013 Report Share Posted September 13, 2013 Well I dont have this setting in my init file wonder why that is Link to comment Share on other sites More sharing options...
Achmed Posted September 13, 2013 Report Share Posted September 13, 2013 Because its not avaliable till 1.0.2.2 Link to comment Share on other sites More sharing options...
Masprotech Posted September 15, 2013 Report Share Posted September 15, 2013 Well now that would make total sense lol Link to comment Share on other sites More sharing options...
semipr0 Posted September 22, 2013 Report Share Posted September 22, 2013 Its still not in the 1.0.2.3 init.sqf file. I think its something you have to set yourself in the Epoch config options to override the default. So in the Epoch config options you'd add DZE_BuildingLimit = <number> Link to comment Share on other sites More sharing options...
PetuniaEpoch Posted September 27, 2013 Report Share Posted September 27, 2013 I second this! IS it per user? Isn't this per user? I assume every crafted object (that includes every wall) is a 'buildable object', so 150 serverwide seems inplausible. Link to comment Share on other sites More sharing options...
Snowmobil Posted September 27, 2013 Report Share Posted September 27, 2013 Its the number of objects in a 30min radius. Link to comment Share on other sites More sharing options...
Jaroo Posted November 28, 2013 Report Share Posted November 28, 2013 thanks Link to comment Share on other sites More sharing options...
Darth_Rogue Posted November 28, 2013 Report Share Posted November 28, 2013 On our server we wound up with some pretty complex bases. I ended up having to increase the limit to 300. It's probably overkill at that level but at least nobody has to worry about the restriction. Link to comment Share on other sites More sharing options...
Cushaway Posted November 28, 2013 Report Share Posted November 28, 2013 I set mine to 500, I want clans to be able to build whatever they want. Link to comment Share on other sites More sharing options...
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