haku Posted September 9, 2013 Report Share Posted September 9, 2013 Hello people. My problem is i can't find the line required to insert after: Step 3Open server_functions.sqfFind: Code: fn_bases = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\fn_bases.sqf"; Insert after: Code: fnc_hTime = compile preprocessFile "\z\addons\dayz_server\Missions\misc\fnc_hTime.sqf"; //Random integer There is no such line in server_functions.sqf ( Also running 1.0.2.1 if it helps. ) Any help would be greatly appreciated. Link to comment Share on other sites More sharing options...
0 MrTesla Posted September 9, 2013 Report Share Posted September 9, 2013 I just inserted it at the bottom of the list of compiles, after the server hits line. Haven't had any problems with it. Link to comment Share on other sites More sharing options...
0 haku Posted September 9, 2013 Author Report Share Posted September 9, 2013 Thank you. Link to comment Share on other sites More sharing options...
0 haku Posted September 9, 2013 Author Report Share Posted September 9, 2013 Could you probly copy paste so i can see better? edit: I can't get side missinos to work , don't even know what im doing wrong. Link to comment Share on other sites More sharing options...
0 MrTesla Posted September 9, 2013 Report Share Posted September 9, 2013 BIS_Effects_Burn = {}; server_playerLogin = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerLogin.sqf"; server_playerSetup = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerSetup.sqf"; server_onPlayerDisconnect = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_onPlayerDisconnect.sqf"; server_updateObject = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_updateObject.sqf"; server_playerDied = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerDied.sqf"; server_publishObj = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_publishObject.sqf"; //Creates the object in DB server_deleteObj = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_deleteObj.sqf"; //Removes the object from the DB server_publishVeh = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_publishVehicle.sqf"; // Custom to add vehicles server_publishVeh2 = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_publishVehicle2.sqf"; // Custom to add vehicles server_tradeObj = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_tradeObject.sqf"; server_traders = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_traders.sqf"; server_playerSync = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerSync.sqf"; zombie_findOwner = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\zombie_findOwner.sqf"; server_updateNearbyObjects = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_updateNearbyObjects.sqf"; server_spawnCrashSite = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_spawnCrashSite.sqf"; server_handleZedSpawn = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_handleZedSpawn.sqf"; server_spawnEvents = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_spawnEvent.sqf"; fnc_plyrHit = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\fnc_plyrHit.sqf"; server_deaths = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerDeaths.sqf"; fnc_hTime = compile preprocessFile "\z\addons\dayz_server\Missions\misc\fnc_hTime.sqf"; //Random integer selector for mission wait time Link to comment Share on other sites More sharing options...
0 Achmed Posted September 10, 2013 Report Share Posted September 10, 2013 What you need to remember is allmost all mods are made for vanilla dayz so when installing you may not be able to find a set part in a file. When this happens you will need to look at the vanilla files and compare them with the epoch files to see roughly where it should go Link to comment Share on other sites More sharing options...
0 Mr Madness Posted September 14, 2013 Report Share Posted September 14, 2013 any one able to help me with this as i cannot find where the files are meant to go Link to comment Share on other sites More sharing options...
0 MrTesla Posted September 15, 2013 Report Share Posted September 15, 2013 They go in your dayz_server.pbo. You can find it on your server in "@DayZ_Epoch_Server\addons". Download and unpack it. Then follow the directions in the readme, repack it and re-upload it to the server. Link to comment Share on other sites More sharing options...
0 Mr Madness Posted September 15, 2013 Report Share Posted September 15, 2013 i dont have a dayz_server.pbo :/ Link to comment Share on other sites More sharing options...
0 th3c0re Posted November 3, 2013 Report Share Posted November 3, 2013 i dont have a dayz_server.pbo :/ uhm the dayz_server.pbo is in the|||| folder|||| ->>> ||||| @DayZ_Epoch_Server ||||| folder ||||| ->>>> |||| addons |||| ->>>> |||| dayz_server.pbo EASY XD Link to comment Share on other sites More sharing options...
0 B.A. Posted November 24, 2013 Report Share Posted November 24, 2013 I'm having problems with unpacking and repacking the PBO, even if I don't change anything the server stops working with the repacked PBO. I used PBO Viewer, can someone recommend PBO software that works? Is there something else I have to do? Thanks in advance. Link to comment Share on other sites More sharing options...
0 Configurator Posted November 24, 2013 Report Share Posted November 24, 2013 PBO Manager, easy to use (right-click menu on folder\*.pbo -> Pbo manager - pack\unpack) Link to comment Share on other sites More sharing options...
0 B.A. Posted November 24, 2013 Report Share Posted November 24, 2013 Thanks, I just realised what I was doing wrong, I was unpacking by dragging the files out of PBO Manager which was obviously missing the parent dayz server folder, I then repacked using PBO Viewer (don't ask) missing the parent folder and it wasn't working. Link to comment Share on other sites More sharing options...
0 HiiShinoo Posted November 27, 2013 Report Share Posted November 27, 2013 so i have windows 8 downloaded pbo manager when i right click on : D:\Dayz Epoch Server\@DayZ_Epoch_Server\addons (addon folder that contains my dayz_server.pbo) i dont get the option to unpack it!! any ideas? is it because its not committable with windows 8? Link to comment Share on other sites More sharing options...
0 jordan1993 Posted June 16, 2014 Report Share Posted June 16, 2014 My problem is i can't find the line required to insert after: Open <b>server_cleanup.fsm</b> <b>Find:</b> if(vehicle _x != _x && !(vehicle _x in _safety) && (typeOf vehicle _x) != ""ParachuteWest"") then {" \n <b>Replace with:</b> if(vehicle _x != _x && (vehicle _x getVariable [""Mission"",0] != 1) && !(vehicle _x in _safety) && (typeOf vehicle _x) != ""ParachuteWest"") then {" \n Link to comment Share on other sites More sharing options...
0 Glenn Posted June 16, 2014 Report Share Posted June 16, 2014 This is an old topic - would you mind re-posting your issue with a proper explanation on what you are trying to do? Between your post and now, there has been a few changes.... Link to comment Share on other sites More sharing options...
0 TheVampire Posted June 16, 2014 Report Share Posted June 16, 2014 My problem is i can't find the line required to insert after: Open <b>server_cleanup.fsm</b> <b>Find:</b> if(vehicle _x != _x && !(vehicle _x in _safety) && (typeOf vehicle _x) != ""ParachuteWest"") then {" \n <b>Replace with:</b> if(vehicle _x != _x && (vehicle _x getVariable [""Mission"",0] != 1) && !(vehicle _x in _safety) && (typeOf vehicle _x) != ""ParachuteWest"") then {" \n The DayZ Chernarus Mission System is considered outdated. DZMS is supposed to be an "updated" version of it. So naturally I would recommend installing DZMS instead. Glenn 1 Link to comment Share on other sites More sharing options...
Question
haku
Hello people.
My problem is i can't find the line required to insert after:
Step 3
Open server_functions.sqf
Find:
Insert after:
There is no such line in server_functions.sqf
( Also running 1.0.2.1 if it helps. )
Any help would be greatly appreciated.
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