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DayZ Side-Missions Epoch


haku

Question

Hello people.

My problem is i can't find the line required to insert after:

 

Step 3
Open server_functions.sqf

Find:

Code:
fn_bases = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\fn_bases.sqf";

Insert after:

Code:
fnc_hTime = compile preprocessFile "\z\addons\dayz_server\Missions\misc\fnc_hTime.sqf"; //Random integer

There is no such line in server_functions.sqf

 

( Also running 1.0.2.1 if it helps. )

 

Any help would be greatly appreciated.

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BIS_Effects_Burn =			{};
server_playerLogin =		compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerLogin.sqf";
server_playerSetup =		compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerSetup.sqf";
server_onPlayerDisconnect = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_onPlayerDisconnect.sqf";
server_updateObject =		compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_updateObject.sqf";
server_playerDied =			compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerDied.sqf";
server_publishObj = 		compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_publishObject.sqf";	//Creates the object in DB
server_deleteObj =			compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_deleteObj.sqf"; 	//Removes the object from the DB
server_publishVeh = 		compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_publishVehicle.sqf"; // Custom to add vehicles
server_publishVeh2 = 		compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_publishVehicle2.sqf"; // Custom to add vehicles
server_tradeObj = 			compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_tradeObject.sqf";
server_traders = 			compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_traders.sqf";
server_playerSync =			compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerSync.sqf";
zombie_findOwner =			compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\zombie_findOwner.sqf";
server_updateNearbyObjects =	compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_updateNearbyObjects.sqf";
server_spawnCrashSite  =    compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_spawnCrashSite.sqf";
server_handleZedSpawn =		compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_handleZedSpawn.sqf";
server_spawnEvents =			compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_spawnEvent.sqf";

fnc_plyrHit   = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\fnc_plyrHit.sqf";
server_deaths = 			compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerDeaths.sqf";

fnc_hTime = compile preprocessFile "\z\addons\dayz_server\Missions\misc\fnc_hTime.sqf"; //Random integer selector for mission wait time
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What you need to remember is allmost all mods are made for vanilla dayz so when installing you may not be able to find a set part in a file.

When this happens you will need to look at the vanilla files and compare them with the epoch files to see roughly where it should go

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I'm having problems with unpacking and repacking the PBO, even if I don't change anything the server stops working with the repacked PBO. I used PBO Viewer, can someone recommend PBO software that works? Is there something else I have to do?

Thanks in advance.

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Thanks, I just realised what I was doing wrong, I was unpacking by dragging the files out of PBO Manager which was obviously missing the parent dayz server folder, I then repacked using PBO Viewer (don't ask) missing the parent folder and it wasn't working.

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My problem is i can't find the line required to insert after:

Open <b>server_cleanup.fsm</b>
 
<b>Find:</b>  
 
    if(vehicle _x != _x && !(vehicle _x in _safety) && (typeOf vehicle _x) != ""ParachuteWest"") then {" \n
 
<b>Replace with:</b>
 
    if(vehicle _x != _x && (vehicle _x getVariable [""Mission"",0] != 1) && !(vehicle _x in _safety) && (typeOf vehicle _x) != ""ParachuteWest"") then {" \n
 
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My problem is i can't find the line required to insert after:

Open <b>server_cleanup.fsm</b>
 
<b>Find:</b>  
 
    if(vehicle _x != _x && !(vehicle _x in _safety) && (typeOf vehicle _x) != ""ParachuteWest"") then {" \n
 
<b>Replace with:</b>
 
    if(vehicle _x != _x && (vehicle _x getVariable [""Mission"",0] != 1) && !(vehicle _x in _safety) && (typeOf vehicle _x) != ""ParachuteWest"") then {" \n

 

 

The DayZ Chernarus Mission System is considered outdated. DZMS is supposed to be an "updated" version of it.

 

So naturally I would recommend installing DZMS instead.

 

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