I'm using the R3F Arty and Logistics mod. People appear to be able to tow as many vehicles as they want behind 1 vehicle. How do I restrict this to 1 or a set number of my choosing? This file is in french lol, but I think this is the file I want to edit?
/**
* Remorque l'objet sélectionné (R3F_LOG_objet_selectionne) à un véhicule
*
* @param 0 le remorqueur
*
* Copyright (C) 2010 madbull ~R3F~
*
* This program is free software under the terms of the GNU General Public License version 3.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
if (R3F_LOG_mutex_local_verrou) then
{
player globalChat STR_R3F_LOG_mutex_action_en_cours;
}
else
{
R3F_LOG_mutex_local_verrou = true;
private ["_objet", "_remorqueur"];
_objet = R3F_LOG_objet_selectionne;
_remorqueur = _this select 0;
if (!(isNull _objet) && (alive _objet) && !(_objet getVariable "R3F_LOG_disabled")) then
{
if (isNull (_objet getVariable "R3F_LOG_est_transporte_par") && (isNull (_objet getVariable "R3F_LOG_est_deplace_par") || (!alive (_objet getVariable "R3F_LOG_est_deplace_par")))) then
{
if (_objet distance _remorqueur <= 30) then
{
// On mémorise sur le réseau que le véhicule remorque quelque chose
_remorqueur setVariable ["R3F_LOG_remorque", _objet, true];
// On mémorise aussi sur le réseau que le canon est attaché en remorque
_objet setVariable ["R3F_LOG_est_transporte_par", _remorqueur, true];
// On place le joueur sur le côté du véhicule, ce qui permet d'éviter les blessure et rend l'animation plus réaliste
player attachTo [_remorqueur, [
(boundingBox _remorqueur select 1 select 0),
(boundingBox _remorqueur select 0 select 1) + 1,
(boundingBox _remorqueur select 0 select 2) - (boundingBox player select 0 select 2)
]];
player setDir 270;
player setPos (getPos player);
player playMove "AinvPknlMstpSlayWrflDnon_medic";
sleep 2;
// Attacher à l'arrière du véhicule au ras du sol
_objet attachTo [_remorqueur, [
0,
(boundingBox _remorqueur select 0 select 1) + (boundingBox _objet select 0 select 1) + 3,
(boundingBox _remorqueur select 0 select 2) - (boundingBox _objet select 0 select 2)
]];
R3F_LOG_objet_selectionne = objNull;
detach player;
// Si l'objet est une arme statique, on corrige l'orientation en fonction de la direction du canon
if (_objet isKindOf "StaticWeapon") then
{
private ["_azimut_canon"];
_azimut_canon = ((_objet weaponDirection (weapons _objet select 0)) select 0) atan2 ((_objet weaponDirection (weapons _objet select 0)) select 1);
// Seul le D30 a le canon pointant vers le véhicule
if !(_objet isKindOf "D30_Base") then
{
_azimut_canon = _azimut_canon + 180;
};
// On est obligé de demander au serveur de tourner l'objet pour nous
R3F_ARTY_AND_LOG_PUBVAR_setDir = [_objet, (getDir _objet)-_azimut_canon];
if (isServer) then
{
["R3F_ARTY_AND_LOG_PUBVAR_setDir", R3F_ARTY_AND_LOG_PUBVAR_setDir] spawn R3F_ARTY_AND_LOG_FNCT_PUBVAR_setDir;
}
else
{
publicVariable "R3F_ARTY_AND_LOG_PUBVAR_setDir";
};
};
sleep 5;
}
else
{
player globalChat format [STR_R3F_LOG_action_remorquer_selection_trop_loin, getText (configFile >> "CfgVehicles" >> (typeOf _objet) >> "displayName")];
};
}
else
{
player globalChat format [STR_R3F_LOG_action_remorquer_selection_objet_transporte, getText (configFile >> "CfgVehicles" >> (typeOf _objet) >> "displayName")];
};
};
R3F_LOG_mutex_local_verrou = false;
};
Question
hybridfury
I'm using the R3F Arty and Logistics mod. People appear to be able to tow as many vehicles as they want behind 1 vehicle. How do I restrict this to 1 or a set number of my choosing? This file is in french lol, but I think this is the file I want to edit?
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