Getting this in my .rpt (stock loot_init.sqf file) when using mission loot config
0:17:51 Error in expression <eight = round ((_itemChances select _l) * 100);
for "_k" from 0 to (_weight - 1)>
0:17:51 Error position: <* 100);
for "_k" from 0 to (_weight - 1)>
0:17:51 Error *: Type Array, expected Number
0:17:51 File mpmissions\DayZ_Epoch_11.Chernarus\extras\custom_loot\init\loot_init.sqf, line 85
Mission file loads, moves onto spawn screen but server doesn't load client into game.
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MGT
Getting this in my .rpt (stock loot_init.sqf file) when using mission loot config
Mission file loads, moves onto spawn screen but server doesn't load client into game.
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MGT
Epoch and OverPoch 1.0.5 loot tables http://www.sendspace.com/filegroup/QLQrbnKvPqnGW86Zq2jjug Note, if using OverPoch loot, edit the nsw_er7a and nsw_er7s on line 27 if you're not using Namal
vbawol
Yes, allot has changed since 1.0.4.2 and we are not even finished with the 1.8 code merge. Any script that used the older loot table format will need to be updated.
icomrade
Issues with loot tables are caused by the changes to the format of the config entries. Changes were done (in DayZ CE) to A. reduce the amount of large arrays, C. make loot tables more readable. Th
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