So I put together a script that allows deploying a static gun (it's a mix of 3 deploy bike scripts). But I wanted to make it a bit more realistic, so I chose "BAF_GPMG_Minitripod_W" as a model, for it is the same as m240 scope. Same ammo, same looks.
But there is one problem with this model.
Along our "pack a gun" option, there's also system "disassemble" option, which turns the gun into 2 backpacks.
If someone is using the gun and I click "pack a gun" it simply spits the user out (I'm a beginer with coding in arma and don't know how to make a check if the vehicle is occupied).
But using "disassemble" option traps the user inside and there's nothing to be done when it happens.
Is there any way to turn this system "disassemble" option off (aside from probably messing with Arma files)?
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Bambit
Hey.
So I put together a script that allows deploying a static gun (it's a mix of 3 deploy bike scripts). But I wanted to make it a bit more realistic, so I chose "BAF_GPMG_Minitripod_W" as a model, for it is the same as m240 scope. Same ammo, same looks.
But there is one problem with this model.
Along our "pack a gun" option, there's also system "disassemble" option, which turns the gun into 2 backpacks.
If someone is using the gun and I click "pack a gun" it simply spits the user out (I'm a beginer with coding in arma and don't know how to make a check if the vehicle is occupied).
But using "disassemble" option traps the user inside and there's nothing to be done when it happens.
Is there any way to turn this system "disassemble" option off (aside from probably messing with Arma files)?
Thanks for the help :)
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