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Posts posted by Markokil321
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I run the same event eventhough i haven't excluded anything from it. (so basically almost everything gets damaged, though this hasn't caused any problems i'm aware of?)
I wouldn't know a quick way to exclude all vehicles, except listing all the classnames... :wacko:
AND `Classname` NOT IN ('VaultStorageLocked','LockboxStorageLocked','TT650_TK_CIV_EP1','M1030_US_DES_EP1','Old_moto_TK_Civ_EP1') //exclude safes, lockboxes and 3 motorbike types.
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There is a README.txt included in the zip that should explain some things.
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You can also still download it from the website, it's just hidden http://ibattle.org/Downloads/Bec.zip
Thanks Richie, i wasn't aware of that. Also seems like BEC V 1.608 (from the site) is the last version and not the one I posted.
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Here are the default BEC V 1.607 files, which i was sent a while ago when i was looking to update from an older version. I believe this is the last release prior to the author discontinuing work.
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Check this file, there you can set what/how is per difficulty level.
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There is nothing to "fix", these are pretty common messages. Have a look at your basic.cfg and see if there are any values you can optimize/tweak, a 'well made' basic.cfg will (help) keep these messages down to a minimum.
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Sucks that this happened to you..
I am actually quite interested in how this will end (especially on the side of GTX Gaming). Please keep the thread updated. :)
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The tool works fine. (you will most likely have to change/edit the filter lists to your desires though) (Most filters are made for vanilla DayZMod)
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Erm Darth, the ads go from your browsing history you dirty bugger
LOL! :lol:
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These aren't exactly 'new', but sure are useful! :P
Thanks!
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Didn't quite understand sorry, have you found out the concept in the first post (create array of objects that _needUpdate = false) in fact was not working as the objects were being updated anyway?
Or was this working fine?
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This is why i use AdBlock, lol.
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The stuck on loadscreen isse can be fixed with a simple change: https://github.com/vbawol/DayZ-Epoch/commit/547ba0018f8e71de641223397099da90f65f2d8d
The other two problems are strange, and i have not noticed them. (AI shoot the hell out of me no matter what i'm in etc. - 125548)
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For a very long time now it has been pretty quiet there... sadly.
I remember vbawol saying 'he would like to' spend more time on it, and i'm still hoping that happens at some point.
There have been several community pull requests that were merged, but most likely would require much more testing.
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EDIT: incorrect.
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#0 is the first 'actual filter', //new is not a filter and has no (bad) effect really. (just like regular code you can also use // comments here i believe)
You are getting kicked for this line:
5 "" !"PVDZE_" !"norrn" !"usec" !="remExField" !="remExFP" !="drn_AskServerDynamicWeatherEventArgs" !="norrinRAlie" !="BIS_effects_gepv" !="PVDZ_Server_Simulation" !="dayzPlayerLogin" !="dayzPlayerLogin2" !"PVAHR_" !="PVAH_AdminReq" !="PVAH_WriteLogReq"
Try add: !="cad_pvar_shared_var" to the end of that line and see if it fixes your problem.
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Navigate to: C:\Users\YOURUSERNAME\AppData\Local\ArmA 2 OA
You will most likely find these three files there, a .RPT, .bidmp, .mdmp - https://community.bistudio.com/wiki/Crash_Files
Go ahead and delete those three files while your game is closed, then start playing again and wait for a crash. As soon as it crashes close your game and navigate to that directory again. (you will notice those 3 files have re-created themselves)
.zip those three files and upload them somewhere (if you feel comfortable doing this - or send them directly to dwarden[at]bistudio.com as [OA CRASH] +someText). I have been collecting many crash dumps from myself, players on our servers and other people that i will forward onto Dwarden (developer) who I hope will be able to get them analyzed for the OA update.
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Setting CleanupPlacedAfterDays to -1 in your HiveExt.ini should prevent bases from decaying, unless you are running other extra sql events that are cleaning up buildables.
Check what you have in your HiveExt.ini and see if you are running other cleanup events/queries.
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Hey, thanks for your responses.
I don't use infiSTAR on our servers, and worked around this problem a very long time ago by giving up on the whole friendslist stuff, now it doesn't matter whether player is in friends or not.
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Fixed, thanks. ;)
Didn't know it had been written over..
Both links should be working now..
Thanks alot Pmba! :)
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Yes, but that same page used to before show A2 backpacks iirc, and now the A2 info is no longer on the wiki.
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Hello,
http://epochmod.gamepedia.com/Backpacks
This page used to show all the ARMA 2 DayZ Epoch backpack classnames, pictures, and sizes. Very useful for quickly seeing how much a backpack can hold/ grabbing classnames for it.
Why does this page now show ARMA 3 Epoch backpacks, the page is still titled A2:Epoch and it would be nice to have the A2 page back...
a3launcher crashing
in Off Topic
Posted
The times i sent an email to him i got a response each time.
If you're gonna send anything tell them to also fix that ugly typo from the gyazo link.