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NateDayZ

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Posts posted by NateDayZ

  1. 4 minutes ago, juandayz said:

    please paste how do you do it. step by step

     

    Server_monitor
    
    if( (count _inventory > 0) && !_isPlot && !_doorLocked && {_type != "MAP_kulna"}) then {

    I put the script in my mission folder and I call it with right click actions on toolbox

     

        ["ItemToolbox","Build kulna","execVM 'addons\kulna.sqf';","true"],

     

    When I go ingame and right click my toolbox I am able to build the kulna but when I restart the server it is gone and I do not see it in the database.

  2. 2 hours ago, juandayz said:

    yes, you need add a restriction for check nearest poles and in configvariables you have an option to restrict some objects from being be removed.

    
    DZE_restrictRemoval = ["your object id","the rest of default objects"];

    pole restriction:

    
    _playerPos = getPosATL player;
    _nearRestr = count nearestObjects [_playerPos, ["Plastic_Pole_EP1_DZ"], 27] > 0;
    
    if !(_nearRestr) exitWith {
    DZE_ActionInProgress = false;
    cutText [format["Needs be in plot pole area"], "PLAIN DOWN"];
    };

     

    Thank you :)

  3. Hey, I have set this up

        ["full_cinder_wall_kit",[0,2,0],5,1,false,true,false,true,true,false,true,["Land_A_Castle_Wall1_20"],[],["full_cinder_wall_kit","full_cinder_wall_kit","full_cinder_wall_kit","full_cinder_wall_kit"],"true"],

    but when a player dies after server restart they can no longer pack the object.

     

    Have I done something wrong here? I want the castle wall to repack-able only by the player who placed it even after restart/deaths

  4. It still is happening (mainly new players?) 

     

    04.08.2017 22:17:18: {FNATIC}KennySheets (98.125.73.210:1025) XXXXXXXXXXXXXXXXXXXXXXXXX- Value Restriction #0 "PVAHR_0_w4a765a128326229217" = ["{FNATIC}KennySheets","XXXXXXXXXXXXXXXXXX","SLOG_NP",[78,101,119,32,80,108,97,121,101,114,58,32,91,34,54,48,53,49,34,44,91,93,44,91,93,44,91,48,44,48,44,48,93,44,116,114,117,101,44,34,68,97,121,90,32,69,112,111,99,104,32,49,46,48,46,54,46,49,34,44,34,83,117,114,118,105,118,111,114,50,95,68,90,34,44,116,114,117,101,44,116,114,117,101,44,48,44,91,93,44,48,44,48,44,50,48,48,48,48,48,93]]

  5. Hi I was wondering if its normal the way my loot is spawning.

    In a small area with many buildings only half will spawn loot while the others stay empty until the loot despawns from the old buildings. Is there a way to fix this? Is it intended?

    Any help would be awesome :)

     

    Thanks

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