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infiSTAR

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  1. Like
    infiSTAR reacted to maca134 in Players no longer take fall damage   
    This MIGHT fix it:

  2. Like
    infiSTAR got a reaction from Brian Soanes in BE Kicks Value Restriction #8 "last_targeter"   
    It can be setvariable value #8 as well which is ( as that is for example often used in player names.
    The function should be changed but as long as it is not you could simply remove the bracket
     
     
    5 "[+;{(&%]" !"e\+00"
     
    5 "[+;{&%]" !"e\+00"
  3. Like
    infiSTAR got a reaction from dennis_stk in Explode Vehicles   
    Is it because the actual vehicle has 0 damage and simulation disabled and as soon as you go close the epoch code enables simulation and arma then calculated the damage of thie hitpoints to total damage?
    If that is so maybe just setting damage 0 to it before enabling sim? :P
  4. Like
    infiSTAR got a reaction from happydayz in Explode Vehicles   
    Is it because the actual vehicle has 0 damage and simulation disabled and as soon as you go close the epoch code enables simulation and arma then calculated the damage of thie hitpoints to total damage?
    If that is so maybe just setting damage 0 to it before enabling sim? :P
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