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mAniA

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    mAniA reacted to vbawol in 0.3.0.2 Release Changelog   
    updated changelog with a few that are missing:
     
    [Changed] Uniforms now store items again. [Fixed] Typo in killed event handler caused false BE kick. [Fixed] Group names may only contain alphanumeric characters - or _.
  2. Like
    mAniA reacted to knights†emplar in Question for the Devs :) .. Standalone Epoch ?   
    Look at what happened to Dayz Standalone ! Arma engine is amazing base for creating mods and other addons like maps, go standalone and all those options are gone! 
  3. Like
    mAniA reacted to SPIB0X in Building/Crafting Ideas for future development   
    I'd like to just give the dev's some ideas (whether they take it or leave it, i'm not fussed). Please feel free to add to this list, consider the pros and cons of your suggestion, give a justification of its use and how it can fit the lore of the game and also think about how difficult or easy it will be to implement.
     
    Consider the implications of your idea in the game and whether or not your idea will throw the balance way off, if so how can it be adjusted to maintain a healthy balance.
     
    1. Craft-able trip mines, with the ability for group members to disable them within a short period of time before they detonate, ideal for defending your base while you're out exploring or logged off. These wouldn't be persistent on restart, that would be OP.
     
    2. Walls with window hatches like the military towers, gives players internal vantage points and helps defend from INSIDE the base
     
    3. Half-height walls to duck behind but short enough to see over (currently half cinder walls are still too tall for people to shoot over)
     
    4. Metal X traps to prevent cars driving up to the walls of my base, and detonating as a second explosive, these would need to be destructible to help keep the balance right
     
    5. Sandbags for obvious uses, would deteriorate with excessive damage/bullet penetration
     
    6. Internal pillars/beams to help build floors the next level up without needing to use stud walls to hold them up
     
    7. Permanent fire pits will help when the temperature effects are developed (keeps players warm), also used for cooking/smelting metals
     
    8. Ladders because lets face it the current stairs are not polished and cause all sorts of nightmares when building around them
     
    9. Elevators to help get vehicles/players to the next floor, chance to 
     
    10. Mounted Gun turrets primarily used as Anti-Air defences, use 6.5mm clips to prevent them becoming OP 
     
    11. Grappling hook allows players to scale up and down walls with a 25% chance to break/become unhinged to help keep the balance, requires certain weight capacity to work?
     
    12. Remote controls for doors allows players to open and close doors from inside their vehicles, not needing to get in and out to let themselves in, this remote might be lootable and non-persistent on restart? 
     
    13. LARGE Remote controlled HORIZONTAL roller doors allows helicopters to be stored under these doors, make them possibly 3x3 or larger, large enough for most choppers to fit and be opened while hovering.
     
    14. Clothes lines/Wall Hooks hang backpacks and clothes on them
     
    15. Lockable cabinets unlockable by base raiders with 30% chance of success. only 3 attempts, after 3rd attempt it is permanently locked until restart to balance it in favour of both attack vs defence
     
    16. Metal Floors/Concrete Slabs better for vehicles to drive over/be stored on without risking damage when driving up floor ramps etc
     
    17. FirstAid boxes used to heal players when another player is within 5m
     
    18. Faucet/Sink/Tap used to fill up empty jars with water
     
    19. Mounted rangefinders used to scout surroundings from a mounted position, could be adjustable in height to allow scouting over half walls whilst ducking, would need to be destroyable (but still quite tough)
     
    20. Pinboard or computer could be used to display a history of player activity like kills, death count, player last seen locations, current player count online, a NOTES board for group members to share information and store it (viewable to anyone who has access to it, so if you're raided enemy will gain intel into possible secondary base co-ordinates etc)
     
    21. Domed/Pitched roofs
     
    22. Seeds allows players to plant trees/plants/vegetation patches, I dont know if its possible but much like stamina is gained over time, the plants can produce more vegetation/grow the longer they last. Will die if not regularly watered and picked?
     
    23. Animal pens give players the ability to harvest their own food supply with vegetation and livestock (Chicken eggs, beef/meat from cows/goats)
     
    24. Remote controlled drones/cars used to scout/track movement
     
    25. Mounted Logos/Banners allow players to upload/design their own logos/banners to hang on the internal or external of their base
     
    26. Surveillance camera log per 24 hours I dont know how hard this would be to do but could be checked using the computer/Pin board to tell you who recently tried to unlock your vehicle, open your door or blew down your walls. Just a text log, but would be even sweeter if you could get video replay of the activity. I expect this would be very difficult to do but would be really fun for rivalries and PVP
     
    Please feel free to comment/add/like or dislike the things ive mentioned but remember to always justify. With any luck the devs will get hold of this and use it for future development inspiration
  4. Like
    mAniA reacted to SDI SATAN in how to install and play on namalsk   
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