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elbabar

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Posts posted by elbabar

  1. Sounds interesting and certainly worth a try.

     

    We have some offers to help out with the native Linux build and we should get started testing a Linux build sometime after we release the 0.3 server update to the public.

    YIIIIIIIIIIIIHHHHHHHHHHHHAAAAAAAAAAAAAAAAAAAAA !!

     

    Thx a lot ^^ 

  2. HI, 

     

    I would like to add my mission file via the spawn 5 vehicle on fixed points. 

    In my mission i write : 

    if(isServer){
    BAB_fnc_spawnPlanes = {
    	private ["_where","_dir","_models"];
    	_where = _this select 0;
    	_dir = _this select 1;
    	_models = _this select 2;
    	_planes = createVehicle [_models,_where,[],0,"CAN_COLLIDE"]; //createvehicle ["NOM_TYPE",getpos,[],0,"CAN_COLLIDE"];
    	_planes call EPOCH_server_setVToken;
        _planes call EPOCH_server_vehicleInit;
        _planes setDir _dir;
        _planes allowDamage false;
        _planes setVectorUp (surfaceNormal (getPos _planes));
        _planes lock true;
        _planes allowDamage true;
    	
    	
    	};
    _planesPosition = [
    					[[22945.3,19177,0.0821691],270,"Sab_af_An2"],
    					[[22942.5,19279.2,0.0821695],270,"sab_ca_An2"],
    					[[16665.8,10204,0.00143814],0,"Sab_An2_i"],
    					[[9947.08,18677,0.00148773],150,"Sab_cz_An2"],
    					[[6720.46,8399.26,0.0014267],130,"Sab_ee_An2"]
    				];
    
    {
    	_pos = _x select 0;
    	_degree = _x select 1;
    	_models = _x select 2;
    	[_pos,_degree,_models] call BAB_fnc_spawnPlanes;
    
    } forEach _planesPosition;
    }

    The vehicles disappear when I approach them or that I look them. 

     

    An idea ?

  3. The title doen't help too "Petition to remove physics for build mode..." U have a post for the future changelog ... he say 

     

    + Revamped building system, you can now insert buildables (walls, etc.) into the ground and snap to them, falling walls is a thing of the past

    + more building parts and so on....

     

    so, just wait a little bit.... and learn to build with the new engine ! handrets of this "i can not build" or "my wall fall over" or "remove pyhsics" post !

     

     

    this is arma 3 epoch not a2 epoch

     

     

    Just stop cry, just wait the next patch before crying ... 

  4. Hi guy, 

     

    Lot of people have a problem with the bases indestructible base, i have not read all of this post, but, i have an idea : 

     

    is possible to activate/desactivate a destructable construction with the logout server ? i explain : 

     

    On logout of the last player of the group / or solo player get the id of user => if group get the id of group and search if is the last connected, and search if database the jammer with this id, and make, with the radius jammer, indestructrable the construction. 

     

    On connect of player => search is it the only connected => if yes => make destructable all item on the jammer radius.

     

     

    It is possible ? 

     

    I'm a fuckin' noob in arma script (and english ... ) but i dev with other language (php,jquery, ...).

     

    If you have an idea 

     

    Bab

     

    Sorry for this sad english (french spotted)

  5. If u need a another linux server, pm me, i have a little dedicated and lot of VM ... 

     

    Prefered choice for Linux distrib : debian, but, I'm agree with Dwarfer, dev for all linux, not for a distrib, U CAN DO IT  (U HAVE THE POWER :p).

     

     

     

    ps : sorry for my bad english, french spotted ...

  6. Where are you see arma 3 server doesn't like VM ?? i have a server with no restart from 1 month, and on Linux, it's same or better ...

    The objective, is to separate the redis database from the arma 3 server (but if you have money, you can use 2 dedicated server ^^)

     

    But if you have 1 big dedicated server, all CPU and RAM for Arma 3 and redis (in my case perhaps) seems crazy to me.

     

    In my case, my hypervisor, have 2 cpu for him, 2Go de ram, the other CPU and RAM is for VM.

     

    And if you rent a server by a hoster for gaming server, i think, the server is not a dedicated server, but a dedicated VM :p   

  7. What's your tips for increase performance for your server. 

     

    I have a dedicated server (Bi Xeon, 64Gb of RAM, a mixed raid on Hard drive on SAS): 

    I have an Hypervisor Xen on Debian 

    • a virtual machine MS 7 with 8Gb of Ram for Arma 3 Server (60% of ram used max with 60 players)
    • a virtual machine Debian with 4Gb of Ram for Redis Database
    • a virtual machine debian Firewall for filtering
    • ...

    => my server arma 3 restart quickly,

    => the performance of arma 3 server is better

    => you can backup Virtual machine before an upgrade.

     

     

    If u have other idea ^^

     

    PS : Sorry for my bad english, i'm french :P

  8. I have a Bi xeon, 64Gb of ram, with 2To raid0/raid 1 (hard drive SAS). I have a a hypervisor (it's a Debian Xen, you can do same with proxmox, Vmware, ...).

    I have a virtual machine with WIndows 7 ,4 vCPU, 8Gb of ram and a virtual machine Debian with 4Go with redis database. My arma server is max at 60% of ram but this is an exception (because the virtual machine is never restart ...)

    Redis on Linux is better ... 

     

    PS: Sorry for my bad english, i'm french (noob english spotted)

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