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Posts posted by RedBreath
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This is a client side script that will cause MAJOR lag. Only fix for this is to reduce the amount of AI per client. Also AI respawn over and over again. I wouldn't recommend using this mission system. However thanks for sharing it.
Yes lag happens
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Contact me about questions/inquires at [email protected]
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Ok well with that revelation I'm thinking you can die of both high fever and hypothermia :(
Now does anyone know what may causes you to drop/raise in body temp?
Eating healthy,stay out of sun,stay clean(use wet pack),take breaks in between long runs, and don't wear heavy armor
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If you run a fever you will lose stamina faster and need water more often. use cold packs as a temporary fix.
If you are cold you can also get sick use heat packs to counter self explanatory really :D
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Advanced AI 1.0
I myself am a fan of Wicked AI but it just feels clunky and outdated (No offense f3cuk)
So I thought I would thin f3cuk's files out and create some new missions.
But then I thought "Why not start from scratch and do something nobody has done yet"?
And that is where I got my idea of Advanced AI!
I will try and update my progress as I go,This is going to move rather slowly until I get some volunteers to help test and code it.
Cheers!
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So starting to work on my advanced AI missions system for ArmA 2 Epoch :) The idea and goal of this is to make new custom missions for WAI missions system. I am in process of creating my own script for Advanced AI but its still a work in progress :P I'm open to suggestions of what kind of missions you guys want to see :) and if you want to take part in this project send me a pm and we can work together.
Will be updating my project regularly!
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isnt this possible by just increasing the lock time? (right now its at 30min default)
You can increase time still unlocks after restart :unsure:
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Already done, http://www.armaholic.com/page.php?id=26682
Thanks now I must download it :rolleyes: :wub:
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SS are shite, I once used them and never again, they're on par with Dayz.st
If your server isn't viable to the MP list then it's a port issue, does it show on www.gametracker.com ?
As for that agreed
We run our server through survival servers, We have never had trouble before and we would love to run epoch on our server. Its something we were looking forward to.
We started the server on Bornholm and thought okay everything will be fine. Well the server wasnt showing in the server list so we submitted a ticket and they said clear launch parameters. So we did, still nothing, I launched it on Altis thinking just using a base mod no addon would maybe fix it. But still nothing showing in the multiplayer we cant even remote connect. If anyone that knows about this issue or can help please do so. Thank you
Give it time. The servers need to refresh usually takes 30 mins to an hour :D
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The devs are currently working on this. They were streaming a few days ago when they were setting up loot spawns.
:'D When it comes out I might fangirl to death
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there is chernarus already ported to arma 3 i think
Yes I know but it is strictly for a life mod :'(
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Just wondering if it would be possible/practical to port Cherno from Arma 2 Epoch to ArmA 3 Epoch? would love to see it :D
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Why don't we just rip off *Unnamed's antihax and rename it to something glorious like "AWOLS ANTIHACK" and then make it free :D
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No I am his scripter :P
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or you could just find a way of hiding your cars, instead of having 200 locked cars scattered on the map.
they would just get blown up anyway.
the best expression for dayz and mods like it, is that you really don't own anything you're just borrowing it for a while
I want to make it so that I can restrict 1 car and 1 heli to a person
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+1 to Vibe
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Will also need a testing server
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I am starting the RFID/Key script for vehicles so you can take ownership of your vehicles if you want to participate or contribute some coding drop me a PM and ill give you my teamspeak 3. Please be serious..
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Based upon how Arma3 cpu threading works, was is anyone deciding to control AI through the server? Should offload AI to an HC. No cost in hardware, minimal cost in machine overhead when compared to the performance gained by the Arma3 server when it does not have to manage AI.
Working on getting it to Headless client,causes many bugs tho
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Belongs in bugs section of the forums
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And even that doesn't help. We had single currency last spring just downloading CCG's mission and recreating everything server side they would need using arma2net.
This is arma 3
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Yes I want to lock them, but it shouldn't be a key.. its the future we have nano machines and all.. should be a RFID chip in your hand or arm.
So I kill someone with a RFID I should either get an option to cut it out of them or it just shows up in your gear. Maybe it requires a multi-gun to install it .. to be able to use it.. and a person can only have 5 or 6 at a time. (I had friends who purchased a dozen cars and helicopters just because he could, having some limit may help server performance and who in the hell needs more than a few vehicles. )
Oh so if someone kills you and takes all your RFID tags from your body, if you have cars at base you should be able to re chip them and get new RFIDs installed in you for a cost.
I also though of retinal scans but.. that requires people to start ripping eye balls out of corpses and that's just wrong ;-)
LOVE IT! Thanks for the idea :D
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Spawned vehicles found should not be lockable.
Vehicles purchased should be.
My take on it.
It worked fine in A2
OFC if keys were to be implemented then you would only get it if you sold then repurchased the vehicle :)
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I dont think permanent ownership is needed, maybe try building a garage and lock the door. If that happens then I am sure people will just blow them up instead of taking them.
While yes this is recommended,Instead of thinking of being on a server you already have tons of gear on think of it as you just joined a server! and found a car you go looting and decide to lock it. but you were looting for 45 minutes,but your car unlocks after 30.. you head back to your car,But its gone.. And all that precious gear and building supplies and you only ride..... GONE!
[WIP] Advanced AI Missions System
in A2: Epoch Mods (1.0.5.1)
Posted
Sweet! I sent you a PM and I can't wait till I get the server to call it right :D