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DaveA

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Posts posted by DaveA

  1. im gona keep the plotpole actually, and i tried dze r3f and it did not work :( could you do it for me?

    also where can i find a script for overpoch server roaming ai?

     

    The plot pole and the no weight are no longer scripts to add they just changes to your startup Init.sqf like Antichrist said. If the  DZE_R3F_WEIGHT = false; isn't working then you did something wrong. 

     

    Thing you could look into-

     

    You didn't upload your change to your server.

    You spelled it incorrectly or you left the semicolon off the end(altho I think it may not restart if you leave the semicolon off)

    You are using an older version of Epoch that doesnt support the DZE_R3F_WEIGHT = false; command.

     

    If it still doesnt work post your server report and your init.sqf so we can look at them.

     

    As for your question about the ai search the forums using the search box int the upper left corner of the screen there are a few mission systems available and hundreds of post about them. Be sure to search only in the arma 2 section as to not end up with the arma 3 stuff.

  2.  

    I have also just tried these launch paramters here

    @echo off
    start "arma2" /min "arma2oaserver.exe" -port=2302 "-config=instance_24_Napf\config.cfg" "-cfg=instance_24_Napf\basic.cfg" "-profiles=instance_24_Napf" -name=instance_24_Napf "-mod=@DayzOverwatch;@DayZ_Epoch1051;@DayZ_Epoch_Server;"

     

     

    This is the launch parameters you should use, also make sure you launch your client the same overwatch then epoch. Try it again with those settings and post your server report and your client report.

  3. You snipped your launch parameters off when you copied them. Verify that you are loading them in the correct order for what mission you are running. You'll need Overwatch, then Epoch and then Epoch server. Also, you need to check your path in your mission init.sqf to make sure that it is calling for the file z\addons\dayz_code\system\Bis-Effects\init.sqf where you have it stored.

     

    A good portion of those errors are common and won't stop your server from starting at least not normally. Googling them will show you which ones.(Sorry it is how I do it) 

     

    The path to your admin file looks to be wrong as it can't find it.

  4. Hi guys, noticed something yesterday, When trying to buy from trader and send stuff to MTVR we got a message saying theres not enough room in MTVR. The MTVR was empty of items but was containing 1 backpack. Take out the backpack from MTVR and the advance trade was working.

     

    Is this normal or it some kind of protection? maybe comming from a duping script i have? 

     

    I've had it say that also will have to try and remove the backpacks to see if that cures it.

     

    One other little bug I have is that when selling to the gun vendor from a backpack or vehicle that after moving a couple items into the sell column it will reset itself like it reopens the interface. It only does it once per opening then everything works fine after that.

  5. Well I see two things that are causing some problems

     

    Exception code: C0000005 ACCESS_VIOLATION at 5A9FA14D Allocator: C:\Users\Hailey\Downloads\DayZ Epoch\dll\tbb4malloc_bi.dll graphics: No resolution: 160x120x32

     

    and

     

    Fault address: 5A9FA14D 01:0000914D C:\Users\Hailey\Downloads\DayZ Epoch\DatabaseMySql.dll file: DayZ_Epoch_11 world: Chernarus Prev. code bytes: CC CC CC 55 8B EC 83 EC 14 8B 55 08 8B 42 04 53 Fault code bytes: 8B 58 04 80 7B 2D 00 56 8B 75 10 57 8B F8 B0 01 Registers: EAX:00000000 EBX:00000000 ECX:7AA2E795 EDX:130BBF84 ESI:130BBF84 EDI:130BBF80 CS:EIP:0023:5A9FA14D SS:ESP:002B:00C3B458 EBP:00C3B470 DS:002B ES:002B FS:0053 GS:002B Flags:00210216

     

    I would say you need to reinstall at the very least the 4 .dll files into your server files and maybe the microsoft visual c++ packages.

     

    It may be that your system either isn't good enough or your have some memory problems(hardware). Do a google search for "tbb4malloc_bi.dll" and maybe one of those fixes can help you.

  6. found this not sure if it will help

     

    MrTesla

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    Posted 28 September 2013 - 10:58 PM

    Swash, on 28 Sept 2013 - 12:58 PM, said:snapback.png

    Now add in your trader's marker. Get the coords from earlier.
    First number is your East/West or first number in coords 7455.0229.
    Middle number is elevation which means nothing in a map marker so I set to 0.
    Third is your North/South or your second number in coords 4689.1846.

    This is the part that confused me yesterday when adding traders to Celle. Normally coordinates go x (east/west),y (north/south),z (up/down). For some reason here it's x,z,y. So my markers wound up on the bottom of the map.

     

     

    Edit added below by me

     

    Possible some coordinates off the map?

  7. Sorry but I meant the launch order when you try to join the server. If you can't join another server and have the same problem it is unlikely that it is your servers problem. If you look at your headers they are all different in your client report. I looked thru mine and they are all the same order. this is an example of my client.rpt header

     

    == "C:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe"  -password=****** -connect=xxx.xx.xxx.xx -port=xxxx "-mod=C:\Program Files (x86)\Steam\SteamApps\Common\ArmA 2;Expansion;C:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\@DayzOrigins1795;C:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\@DayzOverwatch;C:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\@DayZ_Epoch1051;"

     

     

    Now your server does have some errors In your last server report  

     

    1.  3:10:00 ca\missions\MPScenarios\MP_Deathmatch.chernarus: string @str_mpdeathmatch_subname cannot be localized client-side - move to global stringtable
    2.  3:10:05 Warning Message: No challenge value was received from the master server.
    3.  3:10:05 GameSpy QR2 error: 5, No challenge value was received from the master server.

     
    The gamespy one shouldn't be a problem really and the first one will depend on how you are hosting your server on where you would fix it. Do a search on it to see the results.
     
    Even tho the gamespy thing by itself shouldn't be a problem make sure your steamports are set up correctly you ca search these forums for that if you aren't familar with it and other people have described it much better than i could.
     
    Hope this helps a bit.
     
    (edit) I also am running ElDubya's version witha few changes and NoxSicarius's admin tools just for info. Also after rereading the first post I noticed you said you made changes to the database what were those?
  8. Thanks for looking at them and for the info on the spoilers. 

     

    My Arma2oa.rpt file was huge 2,400k or something like that I used to have 1.9.1?  I believe was first version I installed just before the new version became available. It had the same problem with dying from falling or to ai.  

     

    I looked for like 15 mins for anything about god mode before I remembered that notepad++ has a search feature. There were over 20 instances of errors that I found with god mode in them but they were all similar.

     

    I just looked at the github from the master file and it looks the same as mine now on line 59.

     

    I installed the test branch playergodmode.sqf and emptied out the .rpt files so they wouldn't be so big now and will try again

  9. Error in expression <layerUID _player) in SuperAdminList) && broadcastToolUse) then {

    useBroadcaster >
      Error position: <broadcastToolUse) then {
    useBroadcaster >
      Error Undefined variable in expression: broadcasttooluse
    File mpmissions\__CUR_MP.Tavi\admintools\tools\AdminMode\GodModePlayer.sqf, line 55
    "DayZ Epoch: PRELOAD Functions\init [[L 1-1-A:1 REMOTE],any]"  

     

    "Admin Tools: FunctionKeys.sqf Loaded"

    "Admin Tools: NumberKeys.sqf Loaded" Error in expression <layerUID _player) in SuperAdminList) && broadcastToolUse) then {
    useBroadcaster >
     Error position: <broadcastToolUse) then {
    useBroadcaster >
      Error Undefined variable in expression: broadcasttooluse
    File mpmissions\__CUR_MP.Tavi\admintools\tools\AdminMode\GodModePlayer.sqf, line 56

     

     Error in expression <PlayerUID player) in SuperAdminList) && broadcastToolUse) then {

    useBroadcaster >
      Error position: <broadcastToolUse) then {
    useBroadcaster >
      Error Undefined variable in expression: broadcasttooluse
    File mpmissions\__CUR_MP.Tavi\admintools\tools\AdminMode\ESPenhanced.sqf, line 477
    Error in expression <layerUID _player) in SuperAdminList) && broadcastToolUse) then {
    useBroadcaster >
      Error position: <broadcastToolUse) then {
    useBroadcaster >
      Error Undefined variable in expression: broadcasttooluse
    File mpmissions\__CUR_MP.Tavi\admintools\tools\AdminMode\GodModePlayer.sqf, line 56
    Error in expression <PlayerUID player) in SuperAdminList) && broadcastToolUse) then {
    useBroadcaster >
      Error position: <broadcastToolUse) then {
    useBroadcaster >
      Error Undefined variable in expression: broadcasttooluse
    File mpmissions\__CUR_MP.Tavi\admintools\tools\AdminMode\ESPenhanced.sqf, line 477
    Error in expression <"_playerVehicle") then {
    _playerVehicle removeAllEventHandlers "handleDamage";
    _>
      Error position: <removeAllEventHandlers "handleDamage";
    _>
      Error removealleventhandlers: Type String, expected Object
    File mpmissions\__CUR_MP.Tavi\admintools\tools\AdminMode\GodModeVehicle.sqf, line 41

     

     WARNING: Function 'name' - Dave is dead

    Error in expression <"_playerVehicle") then {
    _playerVehicle removeAllEventHandlers "handleDamage";
    _>
      Error position: <removeAllEventHandlers "handleDamage";
    _>
      Error removealleventhandlers: Type String, expected Object
    File mpmissions\__CUR_MP.Tavi\admintools\tools\AdminMode\GodModeVehicle.sqf, line 59

     
    there are more but they are all versions of the ones I listed. I will try the files you posted above as it looks like the same error.
     
    (edit) odd I thought i had all the spoilers the same
  10. I don't quite understand what your problem is. It sounds like god mode is working.

     

    I guess I didn't explain it well enough. It actually doesn't work normally then I added the edits you suggested to Velvetchaos and that did cause it to work but is unusable. Once I open any kind of inventory I can not interact with anything. Logging out was eveidently a bad idea as it spammed over a megabyte of the "No player found for channel 254230592 - message ignored" and would not let me back in the game. I restarted the server and was able to get in again.

     

    I am going to check my client log to see if anything there. I'll reply back when i find something.

  11. First, while in admin mode, press f4 to make sure you have player god mode enabled. If you do, it means something is modifying the player variables elsewhere. I don't know of something that would do that other than instant kill mods like strong zombies. To see if there is anything doing that you could go to line 18 in the god mode file and add while {playerGod2} do { and end it on 47 with };

     

    Ok I too am having this issue doing this seems to make the broken leg part go away but I am invisible to the ai and zombies see me but dont attack like if you have the zedsattack vehicles set t false.  I dont have the Walking dead zombies installed tho so going to check the variables to see if I can find any listed more than once.

     

    (edit)

    I have to take out those edits as I really can't do anything but run around with it like that it disables picking up anything after the first thing you pick up. Gives the following error over and over

    4:29:07 No player found for channel 254230592 - message ignored

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