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maxud

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  1. Like
    maxud reacted to fr1nk in More building parts, more info from devs, more updates   
    Not exactly a roadmap, but this gives additional info on development activities.
  2. Like
    maxud got a reaction from dennis_stk in More building parts, more info from devs, more updates   
    We need more building parts like ladders, roofs and cinder walls with small door. More building parts to customize our bases, to make them more comfortable. Golems, poppies and strange ferris is not what we want, that things cause misunderstanding and outrage. We don't know what's going on with mod, no future update information, no work-in-progress data from developers in twitter or somewhere else. We have some problems with snapping and building on water and no one knows when this bugs can be fixed. Can you communicate with us more frequently and hear our problems? Epoch is the game about PVP and basebuilding, whether you like it or not. This mod become a main military game for groups of players. Just give us more possibilities and variety, we do not need mystical creatures, zombies, earthworms or something like that. That creatures only disturbing players that take a part in tactical fight with other players. I'm sorry for the harshness and candor, this opinion is not only mine but also of my friends, we played ARMA and Epoch very long and don't want to watch as this mod dying from indifference of developers.
  3. Like
    maxud got a reaction from Ayaka in More building parts, more info from devs, more updates   
    We need more building parts like ladders, roofs and cinder walls with small door. More building parts to customize our bases, to make them more comfortable. Golems, poppies and strange ferris is not what we want, that things cause misunderstanding and outrage. We don't know what's going on with mod, no future update information, no work-in-progress data from developers in twitter or somewhere else. We have some problems with snapping and building on water and no one knows when this bugs can be fixed. Can you communicate with us more frequently and hear our problems? Epoch is the game about PVP and basebuilding, whether you like it or not. This mod become a main military game for groups of players. Just give us more possibilities and variety, we do not need mystical creatures, zombies, earthworms or something like that. That creatures only disturbing players that take a part in tactical fight with other players. I'm sorry for the harshness and candor, this opinion is not only mine but also of my friends, we played ARMA and Epoch very long and don't want to watch as this mod dying from indifference of developers.
  4. Like
    maxud got a reaction from vetka in More building parts, more info from devs, more updates   
    We need more building parts like ladders, roofs and cinder walls with small door. More building parts to customize our bases, to make them more comfortable. Golems, poppies and strange ferris is not what we want, that things cause misunderstanding and outrage. We don't know what's going on with mod, no future update information, no work-in-progress data from developers in twitter or somewhere else. We have some problems with snapping and building on water and no one knows when this bugs can be fixed. Can you communicate with us more frequently and hear our problems? Epoch is the game about PVP and basebuilding, whether you like it or not. This mod become a main military game for groups of players. Just give us more possibilities and variety, we do not need mystical creatures, zombies, earthworms or something like that. That creatures only disturbing players that take a part in tactical fight with other players. I'm sorry for the harshness and candor, this opinion is not only mine but also of my friends, we played ARMA and Epoch very long and don't want to watch as this mod dying from indifference of developers.
  5. Like
    maxud got a reaction from Splin in More building parts, more info from devs, more updates   
    We need more building parts like ladders, roofs and cinder walls with small door. More building parts to customize our bases, to make them more comfortable. Golems, poppies and strange ferris is not what we want, that things cause misunderstanding and outrage. We don't know what's going on with mod, no future update information, no work-in-progress data from developers in twitter or somewhere else. We have some problems with snapping and building on water and no one knows when this bugs can be fixed. Can you communicate with us more frequently and hear our problems? Epoch is the game about PVP and basebuilding, whether you like it or not. This mod become a main military game for groups of players. Just give us more possibilities and variety, we do not need mystical creatures, zombies, earthworms or something like that. That creatures only disturbing players that take a part in tactical fight with other players. I'm sorry for the harshness and candor, this opinion is not only mine but also of my friends, we played ARMA and Epoch very long and don't want to watch as this mod dying from indifference of developers.
  6. Like
    maxud reacted to Osiris72 in Mells House Bug Reporting Area   
    Played a bit earlier, logged out.  Now getting this when trying to spawn:
     
    Loading player body...please wait
     
    then after I'm guessing a timeout
     
    Problem setting up player
     
    then
     
    You were kicked off the game Battleeye public variable restriction #0
     
    Guessing I have some missing or corrupted data in the DB?
  7. Like
    maxud reacted to d4n1ch in EPOCH anti-glitch lift idea   
    Due to recent events i've got an idea to prevent some glitchers to loot your bases.
     

  8. Like
    maxud got a reaction from vetka in Jet's are flying all over GDPE01 now & and take us   
  9. Like
    maxud got a reaction from theninja35 in How to kill a good beginning   
    1. Remove the whitelist
    2. Not to run additional servers
    3. Not to release the server code
    4. Profit
  10. Like
    maxud reacted to Splin in How to kill a good beginning   
    They are already stolen, there is quite no point to keep it closed. If they've opened a bunch of new official servers at least, it would make some sense.
  11. Like
    maxud reacted to Splin in How to kill a good beginning   
    But there ARE already unaware players on these unofficial servers - they will not dissapear, deal with it. And with only couple official servers exactly what you describe happens - less appropriate feedback, becase official servers will be less and less visible in the whole list of all others. And what's the point then to make OPEN alpha, if there are already all-time fulled servers? 
  12. Like
    maxud got a reaction from Splin in How to kill a good beginning   
    1. Remove the whitelist
    2. Not to run additional servers
    3. Not to release the server code
    4. Profit
  13. Like
    maxud got a reaction from vetka in How to kill a good beginning   
    1. Remove the whitelist
    2. Not to run additional servers
    3. Not to release the server code
    4. Profit
  14. Like
    maxud got a reaction from cring0 in Suggestion: hexes and groups, marking of players   
    Current system with marking of players in group looks unbalanced for me, so i would like to suggest my corrections.
     
    In real world we can recognize friends at a certain distance, but can't do this at 1 km, right? So, we can see hexes at 100-200 meters, but they should dissapear at a greater distance. Hexes on the dead bodies should also disappear, imho.
  15. Like
    maxud reacted to vbawol in Epoch 0.1.0.1 Hotfix Changelog   
    [Added] Test adding mineral spawns at a 30% chance to earthquakes epicenters. [Added] Added spawning of semi-secure lockbox storage (shared with your group) (only owner can pack). [Added] Loot added to Sapper and Cultist (press "T" to loot dead body). [Fixed] Incorrect path for snake corpse model. [Fixed] Fixed double chickens. [Fixed] Frequency jammer (Plot pole) now works for both owner and group members. [Fixed] Group invite system. [Fixed] Missing alert sound added to Sapper. [Fixed] fixed description for .22 ruger. [Fixed] Check for invalid player data and revert to default (fixes some bugged players issues with joining servers). [Fixed] fixed AI cleanup on player disconnect. [Changed] Reduced multi gun ammo count to 10 from 99. [Changed] Increased crafting requirements on many base items (it was kept low for testing). [Changed] Lower chances to spawn Dogs and lowered animal spawn limit from 6 to 3. [Changed] Shipping containers now have more loot and (building mats & backpacks). [Changed] Removed ammo and weapons from Fridge and stove. [Changed] Increased cultist and sapper armor levels. [Changed] Try to find a better place to spawn purchased vehicles. [Changed] Player must be local (last driver) to sell a vehicle. [Changed] Increased range for buying and selling vehicles. [Changed] Lowered volume on Dog and Chicken sounds. [Changed] Server side tax rate on NPC trader purchases (currently 10%). [Changed] Manipulating base objects now have varying energy consumption. [Optimize] Disable simulation on any ThingX props at trader cities.    
    Report bugs via Github: https://github.com/EpochModTeam/Epoch/issues
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