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SDI SATAN

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    SDI SATAN reacted to Grimm in Random players getting kicked   
    Anyone know why people are randomly getting kicked for arma3config
  2. Like
    SDI SATAN reacted to howitzer in Remove item from loot?   
    Are there any ways to remove a certain item from the loot? I'd like to prevent players from getting explosive charges.
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    SDI SATAN got a reaction from mAniA in how to install and play on namalsk   
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    SDI SATAN reacted to vbawol in A3 Epoch Server, What can be changed?   
    Going to try to give a quick run down of everything that can be changed in 0.2.5
     
    @EpochHive/epochconfig.hpp
    StorageSlotsLimit = 1500; // Max storage slots allowed. Warning! Higher the number lower performance. BuildingSlotsLimit = 1500; // Max building slots allowed. Warning! Higher the number lower performance. // Time based StaticDateTime[] = {}; // {0,0,0,8,0} would forces the server to start at 8am each time it is started while allowing the year, month and day to stay real time. Any values left at 0 will result in no change. timeDifference = 0; // Server uses real time this will allow you to offset just the hour. timeMultiplier = 4; // Sets a time multiplier for in-game time. The command range is now capped at 0.1 - 120 to avoid performance problems. // Events WeatherChangeTime = 1200; // This controls how fast the weather changes as well as how fast shipping containers and earthquakes happen. showEarthQuakes = true; // used to show locations of earthquakes showShippingContainers = true; // used to show locations of shipping containers // Player Related cloneCost = 100; // debt incurred on player death doppelgangerTime = 60; // Controls how long a players body is left behind after disconnect. 0 = disables this. // vehicles - Max vehicle slots is calculated from per vehicle limits below. Warning! Higher the number lower the performance. vehicleLockTime = 1800; // Controls how many seconds it takes to allow another person/group to unlock vehicle. allowedVehiclesList[] = { {"C_Offroad_01_EPOCH",8}, {"C_Quadbike_01_EPOCH",8}, {"C_Hatchback_01_EPOCH",10}, {"C_Hatchback_02_EPOCH",10}, {"C_SUV_01_EPOCH",10}, {"C_Rubberboat_EPOCH",5}, {"C_Rubberboat_02_EPOCH",5}, {"C_Rubberboat_03_EPOCH",5}, {"C_Rubberboat_04_EPOCH",5}, {"C_Van_01_box_EPOCH",8}, {"C_Van_01_transport_EPOCH",9}, {"C_Boat_Civil_01_EPOCH",5}, {"C_Boat_Civil_01_police_EPOCH",5}, {"C_Boat_Civil_01_rescue_EPOCH",5}, {"B_Heli_Light_01_EPOCH",2}, {"B_SDV_01_EPOCH",2}, {"B_MRAP_01_EPOCH",3}, {"B_Truck_01_transport_EPOCH",1}, {"B_Truck_01_covered_EPOCH",2}, {"B_Truck_01_mover_EPOCH",1}, {"B_Truck_01_box_EPOCH",1}, {"O_Truck_02_covered_EPOCH",2}, {"O_Truck_02_transport_EPOCH",1}, {"O_Truck_03_covered_EPOCH",1}, {"O_Truck_02_box_EPOCH",1}, {"I_Heli_light_03_unarmed_EPOCH",1}, {"O_Heli_Light_02_unarmed_EPOCH",1}, {"I_Heli_Transport_02_EPOCH",1}, {"O_Heli_Transport_04_EPOCH",1}, {"O_Heli_Transport_04_bench_EPOCH", 1}, {"O_Heli_Transport_04_box_EPOCH", 1}, {"O_Heli_Transport_04_covered_EPOCH", 1}, {"B_Heli_Transport_03_unarmed_EPOCH", 1}, {"jetski_epoch",7}, {"K01",2}, {"K02",2}, {"K03",2}, {"K04",2}, {"ebike_epoch", 7}, {"mosquito_epoch", 7} }; // Traders taxRate = 0.1; // controls extra cost overhead for purchases. SHOW_TRADERS = true; // used to show locations of traders NPCSlotsLimit = 50; // Max number of traders static or dynamic. Warning! Higher the number lower performance. forceStaticTraders = true; // disables traders moving from work to home // Hive Related expiresBuilding = "604800"; // expiration date in seconds for buildings expiresPlayer = "2592000"; // expiration date in seconds for players expiresVehicle = "604800"; // expiration date in seconds for vehicles hiveAsync = true; // true = asynchronous hive calls (non blocking), false = synchronous hive calls (blocking) // Debug Related DEBUG_VEH = false; // DEBUG ONLY used to debug spawing of vehicles @EpochHive/epochAH.hpp
     
    // Anti Hack antihack_Enabled = true; // built-in Anti-Hack antihack_addOnCheck = true; //addon check antihack_InvOpenCheck[] = {}; // blank array disables, enable with {6} distance in meters disallows gear access if another player is within this range also disables gear access in vehicles. antihack_banReason = "EpochMod.com Autoban"; antihack_checkFiles[] = { //script check, leave it blank to disable it {"\x\addons\a3_epoch_code\compile\setup\EPOCH_clientInit.sqf", "EPOCH_clientInit"}, {"\x\addons\a3_epoch_code\compile\EPOCH_onEachFrame.sqf", "EPOCH_onEachFrame"}, {"\x\addons\a3_epoch_code\compile\setup\EPOCH_masterLoop.sqf", "EPOCH_masterLoop"}, {"\x\addons\a3_epoch_code\compile\setup\EPOCH_client_rejectPlayer.sqf", "EPOCH_client_rejectPlayer"}, {"\x\addons\a3_epoch_code\compile\setup\EPOCH_clientRespawn.sqf", "EPOCH_clientRespawn"}, {"\x\addons\a3_epoch_code\compile\interface_event_handlers\EPOCH_KeyDown.sqf", "EPOCH_KeyDown"} }; adminMenu_Owner[] = {}; //{{"STEAMID","ADMINNAME"},{"STEAMID","ADMINNAME2"},...}; ADMINNAME will be used for the Admin log instead of in-game name. /* Available Settings: "PLAYER-TELEPORT" => Teleport Admin To Player and Player To Admin "MAP-TELEPORT" => Click on Map to Teleport "TARGET-HEAL" => Heal Target "TARGET-AMMO" => Give Target Ammo "TARGET-KILL" => Kill Target "VEHICLEFLIP" => Flip Vehicle "BANPANNEL" => Access to Banpannel "SPAWN-MENU" => Access to Spawn Menu */ adminMenu_High[] = {}; //{{"STEAMID","ADMINNAME"},{"STEAMID","ADMINNAME2"},...}; adminMenu_HighSetting[] = {"PLAYER-TELEPORT","MAP-TELEPORT","TARGET-HEAL","TARGET-AMMO","TARGET-KILL","VEHICLEFLIP","BANPANNEL"}; adminMenu_Low[] = {}; //{{"STEAMID","ADMINNAME"},{"STEAMID","ADMINNAME2"},...}; adminMenu_LowSetting[] = {"PLAYER-TELEPORT","MAP-TELEPORT","TARGET-HEAL"}; adminMenu_BanReasons[] = {"Traderzone","Hacking","Glitch","Combat Log"}; === WARNING! REQUIRES EDITING A PBO ===
    And anything in the @EpochHive/Addons/a3_epoch_server_settings.pbo may also be changed but keep in mind we will be pushing updates to this config from time to time. The mission pbo's may also be changed but will also be updated from time to time.
    worldSize: controls how much of the map is used, this should not need changed unless running on another map than altis or stratis. containerPos: The location of shipwrecks that spawn small green containers full of precious metals and gems. telePos: not used atm. oneWayTelePos: This is the enter and exit locations of the teleport pads on debug island. propsPos: This is the trader city objects staticNpcPos: locations of static traders found at trader cities.
  5. Like
    SDI SATAN got a reaction from rips in SDI Clan recruiting new mature active players   
    Disrespectful Inc is now recruiting for experienced survivors/bandits to form an elite tactical clan that are prepared for battle at the drop of a hatchet.

    Our primary purpose is to engage hostile environments as a unit, in order to gain infamy for the clan.


    Gritty play style is encouraged in our recruiting, people not afraid to get their hands dirty and dont shy away from battle...

    We are looking for committed players who are willing to put in the work to advance the clan, but this is where you will be rewarded, the more you put into the clan the more you will get out of it.

    On a lighter note, we are a bunch of guys who have fun and enjoy a laugh... often at each others expense smile.png We seek players with a certain type of attitude that compliments our existing group...
    We encourage you to join our Teamspeak at sdi.teamspeak3.com and have a laugh with us, share some war stories and see if we are the clan for you...

    The clan has a ranked structure... and we are currently seeking the right men for the right positions.-SDI Satan

    Also we play other games too...    join us here sdi.teamspeak3.com
  6. Like
    SDI SATAN got a reaction from TheFlyingJets in Epoch Videos   
  7. Like
    SDI SATAN got a reaction from TheFlyingJets in Epoch Videos   
  8. Like
    SDI SATAN got a reaction from TheFlyingJets in Epoch Videos   
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